Since the time of arcades, people have been drawn in by video games. However, when judging a title’s popularity and success over time, initial revenue is only one factor. After all, free-to-play (F2P) games cost nothing to download and make money through optional in-game purchases, but that hasn’t stopped them from achieving enormous amounts of success.
Here are the highest-grossing video games of all time, from arcade classics that stole the hearts of millions around the world to modern battle royales that blew up the moment they launched.
How We Ranked the Highest-Grossing Games
Ranking games by money earned is trickier than it sounds. This order follows widely reported lifetime revenue estimates, adjusted for inflation, and counts everything a game earned: arcade plays, copies, subscriptions, and in-game purchases. Publishers rarely share revenue for a single game, so these estimates vary between sources.
Each entry’s facts table lists an estimated lifetime revenue figure and a critic rating checked in October 2026, plus our take as gamers.
Highest-Grossing Video Games at a Glance
| Game | Year Released | Genre | Estimated Lifetime Revenue | Rating |
|---|---|---|---|---|
| Space Invaders | 1978 | Shoot ’em up | About $31 billion | 77/100 Metascore (Metacritic) |
| Pac-Man | 1980 | Maze | About $26 billion | 62/100 Metascore (Metacritic) |
| Dungeon Fighter Online | 2005 | Action role-playing, beat ’em up | About $22 billion | 78/100 Metascore (Metacritic) |
| Street Fighter II | 1991 | Fighting | About $22 billion | 76/100 Metascore (Metacritic) |
| Fortnite | 2017 | Battle royale | About $20 billion | 78/100 Metascore (Metacritic) |
| Honor of Kings | 2015 | Multiplayer online battle arena (MOBA) | About $18.7 billion | 78/100 Metascore (Metacritic) |
| PUBG: BATTLEGROUNDS | 2017 | Battle royale | About $17.8 billion | 86/100 Metascore (Metacritic) |
| Lineage | 1998 | Massively multiplayer online role-playing game (MMORPG) | About $16.9 billion | 59/100 Metascore (Metacritic) |
| League of Legends | 2009 | Multiplayer online battle arena | About $15.3 billion | 78/100 Metascore (Metacritic) |
| Crossfire | 2007 | First-person shooter | About $13.1 billion | 6/10 on Steam (Crossfire: Legion 2022) |
1. Space Invaders
| Key Fact | Details |
|---|---|
| Developer | Taito |
| Estimated lifetime revenue | About $31 billion (inflation-adjusted estimate) |
| Release date | 1978 |
| Genre | Shoot ’em up |
| Platforms | Originally for arcade, modern remakes are available on Windows, Switch, PlayStation, Xbox, and iOS |
| Rating | 77/100 critic Metascore on Metacritic (Space Invaders Invincible Collection, Switch, 2021) |
| Best for | Players looking for a classic arcade experience that blends fixed shooting with endless enemy waves |
| Gameplay features | Endless hordes, space themes, target-shooting gameplay, co-op in modern versions |
To the surprise of no veteran gamer, Space Invaders finds its place at the top of this list. This alien-blasting shoot-em-up succeeded by being the first title to bring arcade games to the masses. Space Invaders was the first video game many people had ever seen, offering technology that seemed like magic come to life. Though dated by today’s standards, the legacy of Space Invaders speaks for itself.
Today, finding an original Space Invaders arcade machine is like striking gold. Thankfully, you can enjoy the top-grossing video game of all time (once you adjust for inflation) through one of its many modern versions. These pair the easy-to-learn gameplay players have loved for decades with new features like co-op that keep it fresh and fun. If you want more classics like it, check out our retro classics worth replaying.
2. Pac-Man
| Key Fact | Details |
|---|---|
| Developer | Namco |
| Estimated lifetime revenue | About $26 billion (inflation-adjusted estimate) |
| Release date | 1980 |
| Genre | Maze |
| Platforms | Originally for arcade, modern remakes are available on Windows, Switch, PlayStation, Xbox, Android, and iOS |
| Rating | 62/100 critic Metascore on Metacritic (Pac-Man, Xbox 360, 2006) |
| Best for | Players looking for a classic arcade game that keeps them locked in through scaling difficulty and an engaging soundtrack |
| Gameplay features | Level advancement, four ghosts with distinct chase patterns, life system, scaling difficulty |
Hot on the heels of Space Invaders’ success, Pac-Man arrived and introduced a less action-oriented but equally fascinating take on arcade gameplay. As the eponymous Pac-Man, you eat pellets and fruit while dodging ghosts around a maze to satiate an insatiable appetite.
Like Space Invaders, Pac-Man has come a long way since its arcade days. However, it has stayed popular through many modern releases that add new challenges and multiplayer. While much of this can be attributed to Pac-Man’s iconic graphics and soundtrack, it’s also safe to say Pac-Man remains a fan favorite because of how easy it is to pick up and learn, making retro gaming accessible to gamers of all skill levels.
3. Dungeon Fighter Online
| Key Fact | Details |
|---|---|
| Developer | Neople |
| Estimated lifetime revenue | About $22 billion (inflation-adjusted estimate) |
| Release date | August 2005 (South Korea) |
| Genre | Action role-playing, beat ’em up |
| Platforms | Windows |
| Rating | 78/100 critic Metascore on Metacritic (PC) |
| Best for | Those looking for a 2D combat game they can play alone or with friends |
| Gameplay features | Hack-and-slash combat, 2D side-scrolling, PvP (player versus player), co-op dungeon runs with friends |
Developed in South Korea, Dungeon Fighter Online is a title many in the West aren’t familiar with. This multiplayer side-scrolling beat ’em up has players take on hordes of monsters as a special class as they level up and collect gear to expand their skills. Interestingly, Nexon shut down the game’s first North American version in 2013 because it didn’t attract enough players, even as it thrived in Asia. Neople later relaunched it globally.
This title blends the MMORPG formula (big online worlds shared with other live players) with an ARPG, pairing the action and hack-and-slash combat people love with social features that create a world that is fun to navigate and immersive. Plus, consistent updates have kept it relevant throughout the years, adding new content and modernizing features as needed so players can still enjoy it over two decades later. Today, the global version is free to play on PC from its official site, and you’ll also find it on Steam and the Epic Games Store, which makes it one of the easier free games on Steam to try.
4. Street Fighter II
| Key Fact | Details |
|---|---|
| Developer | Capcom |
| Estimated lifetime revenue | About $22 billion (inflation-adjusted estimate) |
| Release date | March 7, 1991 (Japanese arcades) |
| Genre | Fighting |
| Platforms | Originally for arcade, later added to Atari, Game Boy, PlayStation, and others, with remakes (Street Fighter II: Hyper Fighting) available for Xbox |
| Rating | 76/100 critic Metascore on Metacritic (Street Fighter II: Hyper Fighting, Xbox 360, 2006) |
| Best for | Fans of modern fighting games wanting to experience the title that started it all |
| Gameplay features | 1v1 combat with attack combos, multiple playable characters with unique fighting styles |
The game that proved to be an essential influence on the fighting game genre, Street Fighter 2, is an arcade classic that is still played all over the world. Head-to-head gameplay and the accidental creation of the combo system made SF2 a worldwide hit, and its cast gave every player a favorite fighter. The title is still one of the kings of fighting games, and while much of that is thanks to its initial innovation, the series’ consistent new installments and rereleases play a significant role in its relevancy. To play it in 2026, look for Capcom’s Street Fighter 30th Anniversary Collection or Capcom Arcade Stadium, which both include it.
5. Fortnite
| Key Fact | Details |
|---|---|
| Developer | Epic Games |
| Estimated lifetime revenue | About $20 billion (inflation-adjusted estimate) |
| Release date | July 25, 2017 (Save the World early access); Battle Royale followed on September 26, 2017 |
| Genre | Battle royale |
| Platforms | Windows, PlayStation, Xbox, Switch, Switch 2, iOS, Android |
| Rating | 78/100 critic Metascore on Metacritic (PS4) |
| Best for | Players interested in a wide range of combat-oriented game modes in a single title |
| Gameplay features | A variety of game modes, a battle royale mode that launched with 100 players per match, PvP and PvE options, customizable skins and characters |
The original Fortnite was very different from what we see today. At first, it focused on building a base and fighting off waves of enemies, as still available in the “Save the World” game mode, but shortly after release, Epic Games added a battle royale mode, and the rest is, as they say, history. Fortnite quickly became the biggest name in the business. Drop in with 99 others, collect guns, build structures, and dive into an evolving story in one of the most popular games today, for both casual players as well as those mastering its rank system.
Microtransactions (small in-game purchases) are the backbone of this game, with optional purchases giving you new custom skins, including some only available thanks to partnerships with top pop culture icons. Fortnite also popularized the battle pass, which is now seen in countless other games. The game’s mix of free entry and constant updates is why it’s still one of the best PC games today.
6. Honor of Kings
| Key Fact | Details |
|---|---|
| Developer | TiMi Studio Group |
| Estimated lifetime revenue | About $18.7 billion (inflation-adjusted estimate) |
| Release date | 2015 |
| Genre | Multiplayer online battle arena (MOBA) |
| Platforms | Android, iOS (global version published by Level Infinite) |
| Rating | 78/100 critic Metascore on Metacritic (global release, iOS, 2024) |
| Best for | Players looking for a quick-match MOBA that’s perfect for playing on the go |
| Gameplay features | Social features like friends and invites, a large and growing hero roster, distinct hero roles such as Mage and Marksman, quick matches built for mobile |
Honor of Kings is the first MOBA title on this list, again, much to the surprise of Western players. This Chinese mobile game follows the typical MOBA formula, as players pick a character and a lane, then try to defeat the opposing team’s base.
It distinguishes itself with an extensive roster of enjoyable characters with social features that let you enjoy the classic mechanics of this genre with friends. Plus, its quick-match style is great for those who often avoid MOBAs because they take too much time. If you like squad play on your phone, it sits comfortably among the best multiplayer mobile games.
7. PUBG: BATTLEGROUNDS
| Key Fact | Details |
|---|---|
| Developer | PUBG Studios |
| Estimated lifetime revenue | About $17.8 billion (inflation-adjusted estimate) |
| Release date | December 20, 2017 (PC 1.0 release) |
| Genre | Battle royale |
| Platforms | Windows, PlayStation, Xbox (PUBG Mobile is a separate game on iOS and Android) |
| Rating | 86/100 critic Metascore on Metacritic (PC) |
| Best for | Players who want a battle royale game they can enjoy alone or with friends |
| Gameplay features | First- and third-person perspectives, cosmetic items, rotating game modes, solo or team options for battle royales, a variety of maps |
Based on an earlier mod for ARMA 2 and 3, PUBG: Battlegrounds, formerly PlayerUnknown’s Battlegrounds, was the first mainstream battle royale game to draw the public’s attention. Players drop from a plane with 99 competitors, fighting off anyone in their way as blue electricity gradually shrinks the battlefield.
Though Fortnite quickly overtook it in popularity, PUBG still holds a place in many players’ hearts as the best battle royale game ever released. Many players point to the game’s more realistic gameplay design as a reason for its popularity, and it stands out among dozens of other titles in the same genre. Better yet, it’s now free to play on PC and consoles.
8. Lineage
| Key Fact | Details |
|---|---|
| Developer | NCSoft |
| Estimated lifetime revenue | About $16.9 billion (inflation-adjusted estimate) |
| Release date | September 1998 |
| Genre | Massively multiplayer online role-playing game (MMORPG) |
| Platforms | Windows (still running in Korea and Taiwan), plus the mobile follow-up Lineage M |
| Rating | 59/100 critic Metascore on Metacritic (Lineage: The Blood Pledge, PC) |
| Best for | Medieval fantasy fans interested in a classic MMORPG title |
| Gameplay features | Multiple character classes, guild/clan system, monster combat, quests, character alignments |
Lineage was one of the early hits in the MMORPG market, borrowing heavily from Ultima Online and Diablo II, and became a huge hit in South Korea and America, filling a gap in what was then an underserved market.
The story of Lineage was based on a series of fantasy comic books, though new content helped the game develop a world and lore of its own. While the game received mixed ratings throughout its lifespan, it found an audience in America who were disheartened to hear of the eventual ending of online servers in 2011. Lineage later received a mobile port under the name Lineage M, maintaining the game’s legacy as one of the most successful games ever. NCSoft still runs it in Korea and Taiwan more than 25 years after launch.
9. League of Legends
| Key Fact | Details |
|---|---|
| Developer | Riot Games |
| Estimated lifetime revenue | About $15.3 billion (inflation-adjusted estimate) |
| Release date | 2009 |
| Genre | Multiplayer online battle arena |
| Platforms | Windows, macOS |
| Rating | 78/100 critic Metascore on Metacritic (PC) |
| Best for | Players looking for a title with endless playtime and an entire world of lore to uncover |
| Gameplay features | Multiple static and rotating game modes, 170+ playable champions, purchasable cosmetics, expansive world lore |
League of Legends was one of the first big MOBAs to gain the world’s attention, right after the success of the Defense of the Ancients mods for Warcraft 3. Just as famously, League of Legends helped prove that free-to-play titles could compete with AAA releases.
Like other MOBAs, you pick and upgrade your character, then push down your lane to destroy the enemy’s base. Few would have predicted a free-to-play game would become one of the highest-grossing games of all time. Though several games like League of Legends are available today, this title cemented its place as an icon within its genre.
10. CrossFire
| Key Fact | Details |
|---|---|
| Developer | Smilegate Entertainment |
| Estimated lifetime revenue | About $13.1 billion (inflation-adjusted estimate) |
| Release date | May 3, 2007 (South Korea) |
| Genre | First-person shooter |
| Platforms | Windows |
| Rating | No critic or user rating listed for the PC original on Metacritic or Steam |
| Best for | Players looking for a tactical shooter that can support up to eight players on a single team |
| Gameplay features | Tactical combat, multiple game modes, modes that support up to 16 players, realistic weapons |
The only FPS on this list, Crossfire, takes a tactical approach with its own twist on classic Counter-Strike combat. It also shows the early potential of the free-to-play model, finding enormous success in Asian markets. It’s still live today and remains especially popular in Asia.
Crossfire pits two teams against each other as mercenary groups, earning ranks and unlocking new weapons and skins. Crossfire is one of the most profitable games ever released, yet many players might likely never have heard of it. It has also made the jump to the screen, inspiring a Chinese streaming series and an episode of Prime Video’s animated anthology Secret Level, which puts it in good company with other video games adapted for TV. A film adaptation has been announced, too. There’s even a big-budget Crossfire single-player shooter in development.
How Video Game Money-Making Has Changed Over Time
The games on this list cover almost 50 years of gaming, and the way they earned their money changed just as much as the games themselves.
Arcade Coins
Space Invaders and Pac-Man made their fortunes one play at a time. Every round cost a coin, so a cabinet kept earning for as long as players lined up to chase a high score, and no one had to buy a copy of the game.
Boxed Copies
Street Fighter II started in arcades in 1991, then followed players home. Its Super Nintendo version arrived in 1992 and became the best-selling third-party game on that console. Selling a boxed copy meant one payment up front, so Capcom kept the money coming with upgraded editions like Super Street Fighter II and, later, collections.
Monthly Subscriptions
Online worlds turned that single payment into a monthly one. Lineage started its paid service in South Korea in September 1998 with a flat monthly fee, and it spread through PC bangs, the internet cafes where players paid by the hour. Players kept paying for as long as they kept logging in, and NCSoft still runs the game in Korea and Taiwan today.
Free-to-Play and Microtransactions
Free-to-play flipped the order: play first, pay later if you want to. Dungeon Fighter Online and Crossfire found huge audiences in Asia with free downloads and optional item sales. League of Legends brought the model to Western PC players in 2009. You can unlock its champions by playing or buy them with Riot Points, and its skins only change how a champion looks. Honor of Kings took the same approach to phones, where it earns from hero skins and other in-game purchases.
Battle Passes and Live Service
Fortnite added the next big idea. Its first battle pass arrived with Season 2 in December 2017: buy the pass, then play through the season to unlock its rewards. Fresh seasons and constant updates give players a reason to come back, which is the core of live service games. The shift went far enough that PUBG: BATTLEGROUNDS, which launched as a paid game, went free-to-play on January 12, 2022. You’ll find the same model behind most of our best F2P games right now.
Discover Even More Popular Titles
Learning about the top-grossing titles gives you a look at the history of gaming, from arcade cabinets to the popular games millions play today. And, when looking at the games that have earned the most revenue, no single genre or style dominates the rankings. With so much diversity and variety in gaming today, there’s sure to be one that anybody can enjoy among the top-grossing titles.
And, if by chance there isn’t, there are countless other games you can play today. Whether you’re a fan of slice-of-life simulators or looking for something more action-packed, your next virtual adventure is just a download away.
Top-Grossing Video Games FAQ
Here are quick answers about gaming’s biggest earners, from top-rated and most played titles to how free-to-play games make their money.