Fallout 4 has mastered the formula for creating an immersive RPG you can’t put down, and much of that has to do with its elaborate perk system. Whether you’re looking for a powerful juggernaut build that can withstand the dangers of the wastelands or leaning more toward a stealth-based RPG class, perks are an essential part of gameplay.
However, with so many different perks, it can be difficult to know the best perks for your character. That’s why we created a comprehensive Fallout 4 perk chart so you can learn what each perk does in advance, plus how to unlock it.
Below, discover every perk available in Fallout 4. This includes the S.P.E.C.I.A.L. perks available and those you can earn through companions, magazines, and additional content.
Fallout 4 Perk Chart
Level
Strength
Perception
Endurance
Charisma
Intelligence
Agility
Luck
1
Iron Fist
Pickpocket
Toughness
Cap Collector
V.A.N.S.
Gunslinger
Fortune Finder
2
Big Leagues
Rifleman
Lead Belly
Lady Killer/Black Widow
Medic
Commando
Scrounger
3
Armorer
Awareness
Lifegiver
Lone Wanderer
Gun Nut
Sneak
Bloody Mess
4
Blacksmith
Locksmith
Chem Resistant
Attack Dog
Hacker
Mister Sandman
Mysterious Stranger
5
Heavy Gunner
Demolition Expert
Aquaboy/Aquagirl
Animal Friend
Scrapper
Action Boy/Action Girl
Idiot Savant
6
Strong Back
Night Person
Rad Resistant
Local Leader
Science!
Moving Target
Better Criticals
7
Steady Aim
Refractor
Adamantium Skeleton
Party Boy/Party Girl
Chemist
Ninja
Critical Banker
8
Basher
Sniper
Cannibal
Inspirational
Robotics Expert
Quick Hands
Grim Reaper’s Sprint
9
Rooted
Penetrator
Ghoulish
Wasteland Whisperer
Nuclear Physicist
Blitz
Four Leaf Clover
10
Pain Train
Concentrated Fire
Solar Powered
Intimidation
Nerd Rage!
Gun Fu
Ricochet
How Fallout 4 Perks Work
At its core, Fallout 4’s perks are the skill system for this fan-favorite title. The main perks in this game are known as S.P.E.C.I.A.L. perks. These add attributes to your skill tree upon level up, which can dictate your gameplay as you flesh out your character’s advanced abilities.
However, S.P.E.C.I.A.L perks aren’t the only useful upgrades you unlock. As you explore the open world, you’ll also unlock magazine or bobblehead perks. You can even receive temporary perks by sleeping or sitting in certain places.
In all, Fallout 4 perks give you control over your gameplay. You can choose to build your character however you wish, picking which skill sets you prioritize over others. This high level of customization is what makes Fallout 4 one of the best single player games.
S.P.E.C.I.A.L. perks are the core perks in Fallout 4 that require points to rank up—these open up new buffs and skillsets for your character. However, while you may be familiar with skill systems in different games, S.P.E.C.I.A.L. perks don’t follow a traditional tree format. Instead, so long as you meet the requirements for a perk, you can invest your points into it.
Below, discover each Fallout 4 S.P.E.C.I.A.L chart from strength to luck. Plus, learn more about the requirements for each perk.
Strength Perks
Strength perks in Fallout 4 focus on damage output for melee and heavy weapons. While most defensive qualities fall into the endurance category, strength also offers some perks to fortify you for battle, such as the damage resistance buffs in higher ranks.
Iron Fist – STR 1
Rank
Character level
Description
1
Punching attacks do 20% more damage to enemies.
2
9
Punching attacks do 40% more damage to enemies and can disarm them.
3
18
Punching attacks do 60% more damage to enemies, and unarmed power attacks have an increased chance of causing crippled limb effects.
4
31
Punching attacks do 80% more damage to enemies, and unarmed power attacks have an increased chance of causing crippled limb effects.
5
46
Punching attacks deal double the damage, and criticals in V.A.T.S. have a chance to paralyze.
Big Leagues – STR 2
Rank
Character level
Description
1
Melee weapons deal 20% more damage.
2
7
Melee weapons deal 40% more damage with a chance to disarm.
3
15
Melee weapons deal 60% more damage with an increased chance to disarm.
4
27
Melee weapons deal 80% more damage, and you hit all the enemies in front of you.
5
42
Melee weapons deal double the damage with a chance to cause crippled effects, plus the chance for a fatal finish.
Armorer – STR 3
Rank
Character level
Description
1
You have access to base-level and Rank 1 armor modifications.
2
13
You gain access to Rank 2 armor modifications.
3
25
You gain access to Rank 3 armor modifications.
4
39
You gain access to Rank 4 armor modifications.
Blacksmith – STR 4
Rank
Character level
Description
1
You have access to base-level and Rank 1 melee weapon modifications.
2
16
You gain access to Rank 2 melee weapon modifications.
3
29
You gain access to Rank 3 melee weapon modifications.
Heavy Gunner – STR 5
Rank
Character level
Description
1
Heavy guns deal 20% more damage.
2
11
Heavy guns deal 40% more damage, and hip fire accuracy increases.
3
21
Heavy guns deal 60% more damage, and hip fire accuracy increases.
4
35
Heavy guns deal 80% more damage, with a chance to cause stagger.
5
47
Heavy weapons deal double the damage.
Strong Back – STR 6
Rank
Character level
Description
1
Gain +25 to carry weight.
2
10
Gain +50 to carry weight.
3
20
You can use Action Points to run while you’re overencumbered.
4
30
In Normal Mode: You can fast travel while overencumbered. In Survival Mode: You won’t become injured when overencumbered.
5
40
Running costs 50% less Action Points when overencumbered.
Steady Aim – STR 7
Rank
Character level
Description
1
Hip-fire accuracy is improved for all guns.
2
28
Hip-fire accuracy is improved.
3
49
Hip-fire damage is improved.
Basher – STR 8
Rank
Character level
Description
1
Bashing an enemy with your gun does 25% more damage.
2
5
Bashing an enemy with your gun does 50% more damage with a chance to cripple.
3
14
Bashing an enemy with your gun does 75% more damage with an increased chance to cripple.
4
26
Bashing an enemy with your gun deals double damage with an increased chance to cripple and the opportunity to inflict a Critical Hit.
Rooted – STR 9
Rank
Character level
Description
1
While standing still, gain +25 damage resistance and have your melee and unarmed attacks do 25% more damage.
2
22
While standing still, gain +50 damage resistance and have your melee and unarmed attacks do 50% more damage.
3
43
While standing still, you can disarm enemies that attack you with melee weapons.
Pain Train – STR 10
Rank
Character level
Description
1
While wearing Power Armor, you can damage and stagger most enemies by running into them.
2
24
While wearing Power Armor, you can deal more damage and a more powerful stagger to most enemies by running into them.
3
50
While wearing Power Armor, you can deal more damage and knock down enemies by running into them, and impact landing near an enemy also deals more damage.
Perception Perks
Players who want stealth-oriented gameplay should focus on perception perks. These can grant boosted pickpocketing and add ranged weapon buffs, helping you better navigate the world unseen.
Pickpocket – PER 1
Rank
Character level
Description
1
Picking pockets is now 25% easier.
2
6
Picking pockets is now 50% easier, and you can place live grenades in someone’s inventory.
3
17
Picking pockets is now 75% easier, and you can steal equipped weapons.
4
30
Pickpocketing is twice as easy, and you can steal equipped items.
Rifleman – PER 2
Rank
Character level
Description
1
Attacks with non-automatic rifles do 20% more damage.
2
9
Attacks with non-automatic rifles do 40% more damage, plus ignore 15% of armor.
3
18
Attacks with non-automatic rifles do 60% more damage, plus ignore 20% of armor.
4
31
Attacks with non-automatic rifles do 80% more damage plus ignore 25% of armor and have a chance to cripple a limb.
5
46
Attacks with non-automatic rifles deal double the damage, ignore 30% of armor, and have an increased chance to cripple a limb.
Awareness – PER 3
Rank
Character level
Description
1
You can view a target’s specific damage resistances in V.A.T.S.
2
14
5% increase to hit chance and damage dealt to V.A.T.S. targets.
Locksmith – PER 4
Rank
Character level
Description
1
You can pick Advanced locks.
2
7
You can pick Expert locks.
3
18
You can pick Master locks.
4
41
While lockpicking, your bobby pin will no longer break.
Demolition Expert – PER 5
Rank
Character level
Description
1
Explosives do 25% more damage, and you can craft explosives at any chemistry station.
2
10
Explosives do 50% more damage, and grenades gain a throwing arc.
3
22
Explosives do 75% more damage and affect a larger area.
4
34
Explosives deal double the damage, as well as mines and grenades shot in V.A.T.S.
Night Person – PER 6
Rank
Character level
Description
1
+2 to Intelligence and Perception between 6:00 p.m. and 6:00 a.m.
2
25
+3 to Intelligence and Perception between 6:00 p.m. and 6:00 a.m., and gain night vision when sneaking.
3
37
+30 health between 6:00 p.m. and 6:00 a.m.
Refractor – PER 7
Rank
Character level
Description
1
+10 energy resistance.
2
11
+20 energy resistance.
3
21
+30 energy resistance.
4
35
+40 energy resistance.
5
42
+50 energy resistance.
Sniper – PER 8
Rank
Character level
Description
1
Gain improved control and hold your breath longer while aiming down a scope.
2
13
15% chance non-automatic, scoped rifles will knock down enemies.
3
26
In V.A.T.S., non-automatic, scoped rifles gain +25% headshot accuracy.
Penetrator – PER 9
Rank
Character level
Description
1
In V.A.T.S, you can target an enemy’s body parts that are blocked by cover, although accuracy is decreased.
2
28
In V.A.T.S, you can target an enemy’s body parts that are blocked by cover.
Concentrated Fire – PER 10
Rank
Character level
Description
1
In V.A.T.S., every attack on the same body part gains +10% accuracy.
2
26
In V.A.T.S., every attack on the same body part gains +15% accuracy.
3
50
In V.A.T.S., every attack on the same body part gains +20% accuracy and damage.
Endurance Perks
The wastelands of Fallout 4 are filled with danger, and the Fallout 4 perk tree for endurance can help you prepare for it. At its core, endurance buffs your character’s survivability, whether you want to focus on damage resistance or health. You can even go as far as to take on the role of a cannibal who can heal from eating corpses.
Toughness – END 1
Rank
Character level
Description
1
+10 damage resistance.
2
9
+20 damage resistance.
3
18
+30 damage resistance.
4
31
+40 damage resistance.
5
46
+50 damage resistance.
Lead Belly – END 2
Rank
Character level
Description
1
Decreased radiation from eating and drinking.
2
6
Radiation from eating and drinking is decreased further.
3
17
You take no radiation from eating or drinking.
Lifegiver – END 3
Rank
Character level
Description
1
+20 maximum Health.
2
8
Gain another +20 maximum health.
3
20
Gain another +20 maximum health, and slowly generate lost health.
Chem Resistant – END 4
Rank
Character level
Description
1
When consuming chems, you are 50% less likely to get addicted.
2
22
You are immune to chem addiction.
Aquaboy/Aquagirl – END 5
Rank
Character level
Description
1
You gain the ability to breathe underwater and no longer take radiation damage when swimming.
2
21
Become undetectable while submerged in water.
Rad Resistant – END 6
Rank
Character level
Description
1
+10 radiation resistance.
2
13
+20 radiation resistance.
3
26
+30 radiation resistance.
4
35
+40 radiation resistance.
Adamantium Skeleton – END 7
Rank
Character level
Description
1
Limb damage is reduced by 30%.
2
13
Limb damage is reduced by 60%.
3
26
You no longer suffer limb damage.
Cannibal – END 8
Rank
Character level
Description
1
Eating human flesh restores health.
2
19
Eating ghoul or super mutant flesh also restores human health.
3
38
You can eat human, ghoul, or super mutant flesh to restore a significant amount of health.
Ghoulish – END 9
Rank
Character level
Description
1
Radiation regenerates health.
2
24
Radiation regenerates more health.
3
48
Radiation regenerates more health, with a chance that some feral ghouls become non-hostile.
4
50
Rad damage heals slowly and restores health.
Solar Powered – END 10
Rank
Character level
Description
1
+2 to Strength and Endurance between 6:00 a.m. and 6:00 p.m.
2
27
Sunlight slowly heals radiation damage.
3
50
Sunlight slowly regenerates health.
Charisma Perks
Even in a post-apocalyptic world, making (and spending) money is essential. Caps are the currency for Fallout 4, and the early stages of charisma revolve around getting better deals and earning more caps. However, as you advance through these perks, you’ll find that points in charisma make you more social, giving you a better synergy with your dog and negating the effects of alcohol.
Cap Collector – CHR 1
Rank
Character level
Description
1
Buy and sell at vendors for better prices.
2
20
Buy and sell at vendors for even better prices.
3
41
Invest up to 500 caps to raise a store’s buying capacity.
Lady Killer/Black Widow – CHR 2
Rank
Character level
Description
1
Men/women suffer +5% damage and are easier to persuade.
2
7
Men/women suffer +10% damage and are easier to persuade and pacify with the Intimidation perk.
3
16
Men/women suffer +15% damage and are even easier to persuade and pacify with the Intimidation perk.
Lone Wanderer – CHR 3
Rank
Character level
Description
1
When adventuring without a companion, take 15% less damage, plus carry weight increases by 50.
2
17
When adventuring without a companion, take 30% less damage and increase carry weight by 100.
3
40
When adventuring without a companion, deal 25% more damage.
4
50
When adventuring without a companion, gain 25 more Action Points.
Attack Dog – CHR 4
Rank
Character level
Description
1
Your dog can hold an enemy, giving a greater chance to hit them in V.A.T.S.
2
9
When your dog holds an enemy, there’s a chance he’ll cripple the limb he’s biting.
3
25
When your dog holds an enemy, there’s a chance he’ll cause them to bleed.
4
31
When adventuring with your dog, take 10% less damage.
Animal Friend – CHR 5
Rank
Character level
Description
1
Aim at any animal below your level with your gun and gain a chance to pacify it.
2
12
When you successfully pacify an animal, you can incite it to attack an enemy.
3
28
When you successfully pacify an animal, you can give it specific commands.
Local Leader – CHR 6
Rank
Character level
Description
1
Establish supply lines between your workshop settlements.
2
14
You can build stores and workstations at workshop settlements.
Party Boy/Party Girl – CHR 7
Rank
Character level
Description
1
No longer become addicted to alcohol.
2
15
The effects of alcohol are doubled.
3
37
Your Luck is increased by 3 while using alcohol.
Inspirational – CHR 8
Rank
Character level
Description
1
Your companion does more damage in combat and cannot hurt you.
2
19
Your companion resists more damage in combat, and your attacks cannot harm it.
3
43
Your companion can carry more items.
Wasteland Whisperer – CHR 9
Rank
Character level
Description
1
Aim at any Wasteland creature below your level with your gun and gain a chance to pacify it.
2
21
When you successfully pacify a creature, you can incite it to attack.
3
49
When you successfully pacify a creature, you can give it specific commands.
Intimidation – CHR 10
Rank
Character level
Description
1
Aim your gun at any human opponent below your level and gain a chance to pacify them.
2
23
When you successfully pacify someone, you can incite them to attack.
3
50
When you successfully pacify someone, you can give them specific commands.
Intelligence Perks
Hack, salvage, and mod your way through the wastelands with the Fallout 4 skill tree for intelligence. When you invest your points into these skills, you can unlock new weapon modifications, salvage materials more efficiently, and gain more abilities for accessing terminals.
V.A.N.S. – INT 1
Rank
Character level
Description
1
The path to your closest quest objective is displayed in V.A.T.S.
2
36
+2 to Perception.
Medic – INT 2
Rank
Character level
Description
1
Stimpaks restore 40% of lost Health, and RadAway removes 40% of radiation.
2
18
Stimpaks restore 60% of lost Health, and RadAway removes 60% of radiation.
3
30
Stimpaks restore 80% of lost Health, and RadAway removes 80% of radiation.
4
49
Stimpaks and RadAway restore all lost health and radiation, and work much more quickly.
Gun Nut – INT 3
Rank
Character level
Description
1
Gain access to base level and Rank 1 gun mods.
2
13
Gain access to Rank 2 gun mods.
3
25
Gain access to Rank 3 gun mods.
4
39
Gain access to Rank 4 gun mods.
Hacker – INT 4
Rank
Character level
Description
1
Gain the ability to hack Advanced terminals.
2
9
You can hack Expert terminals.
3
21
You can hack Master terminals.
4
33
When hacking, you never get locked out of a terminal.
Scrapper – INT 5
Rank
Character level
Description
1
You can salvage uncommon components when scrapping weapons and armor.
2
23
You can salvage rare components when scrapping weapons and armor, plus items with favorited components will be highlighted.
3
40
You get more from salvaging.
Science! – INT 6
Rank
Character level
Description
1
Gain access to base level and Rank 1 high-tech mods.
2
17
Gain access to Rank 2 high-tech mods.
3
28
Gain access to Rank 3 high-tech mods.
4
41
Gain access to Rank 4 high-tech mods.
Chemist – INT 7
Rank
Character level
Description
1
Consumed chems last 50% longer.
2
16
Chems last twice as long.
3
32
Chems last 150% longer.
4
45
Chems last 200% longer.
Robotics Expert – INT 8
Rank
Character level
Description
1
Hack a robot, and gain a chance to power it on (or off), or initiate a self-destruct.
2
19
When you successfully hack a robot, you can incite it to attack.
3
44
When you successfully hack a robot, you can give it specific commands.
Nuclear Physicist – INT 9
Rank
Character level
Description
1
Radiation weapons deal 50% more damage, plus Fusion Cores last 25% longer.
2
14
Radiation weapons deal double the damage, and Fusion Cores last 50% longer.
3
26
Fusion Cores last twice as long and can be ejected from Power Armor as weapons.
Nerd Rage! – INT 10
Rank
Character level
Description
1
When your health drops below 20%, time slows, and you gain +20 damage resistance. Plus, do 20% more damage while the effect lasts.
2
31
Nerd Rage tier 1 benefits are increased to +30 damage resistance and +30% damage.
3
50
Nerd Rage tier 1 benefits are increased to +40 damage resistance and +40% damage, plus health is restored from kills while in Nerd Rage.
Agility Perks
Agility impacts both your damage output for some weapons and your stealth. Earlier ranks increase the damage for non-automatic pistols, while later ranks make your character harder to detect when sneaking.
Gunslinger – AGI 1
Rank
Character level
Description
1
Non-automatic pistols do 20% more damage.
2
7
Non-automatic pistols do 40% more damage, and their range increases.
3
15
Non-automatic pistols do 60% more damage, and their range increases.
4
27
Non-automatic pistols do 80% more damage and can disarm enemies.
5
42
Non-automatic pistols deal double the damage, with a chance to cripple a limb and higher chance to disarm.
Commando – AGI 2
Rank
Character level
Description
1
Automatic weapons deal 20% more damage.
2
11
Automatic weapons deal 40% more damage, plus improved accuracy when firing from the hip.
3
21
Automatic weapons deal 60% more damage, and accuracy is improved when firing from the hip.
4
35
Automatic weapons deal 80% more damage with a chance to stagger.
5
49
Automatic weapons deal double the damage with an increased chance to stagger.
Sneak – AGI 3
Rank
Character level
Description
1
You’re 20% harder to detect while sneaking.
2
5
You’re 30% harder to detect while sneaking and won’t trigger floor traps.
3
12
You’re 40% harder to detect while sneaking and won’t trigger enemy mines.
4
23
You’re 50% harder to detect while sneaking and running no longer negatively impacts stealth.
5
38
When you engage in stealth, any distant enemies will lose you.
Mister Sandman – AGI 4
Rank
Character level
Description
1
Instantly kill sleeping targets, and silenced weapons do +15% sneak attack damage.
2
17
Silenced weapons do +30% sneak attack damage.
3
30
Silenced weapons do +50% sneak attack damage.
Action Boy/Action Girl – AGI 5
Rank
Character level
Description
1
Action Points regenerate 25% faster.
2
18
Action Points regenerate 50% faster.
3
38
Action Points regenerate 75% faster.
Moving Target – AGI 6
Rank
Character level
Description
1
Gain +25 damage and energy resistance while sprinting.
2
24
Gain +50 damage and energy resistance while sprinting.
3
44
Sprinting costs 50% fewer Action Points.
Ninja – AGI 7
Rank
Character level
Description
1
Ranged sneak attacks deal 2.5x the normal damage, while melee sneak attacks deal 4x.
2
16
Ranged sneak attacks deal 3x the normal damage, while melee sneak attacks deal 5x.
3
33
Ranged sneak attacks deal 3.5x the normal damage, while melee sneak attacks deal 10x.
Quick Hands – AGI 8
Rank
Character level
Description
1
Reload all of your guns faster.
2
28
In V.A.T.S., reloading guns no longer costs Action Points.
3
40
Gain +10 Action Points.
Blitz – AGI 9
Rank
Character level
Description
1
V.A.T.S. melee distance is increased.
2
29
V.A.T.S. melee distance is increased further, and damage scales with distance.
Gun Fu – AGI 10
Rank
Character level
Description
1
Deal 25% more damage after your first V.A.T.S. target.
2
26
Deal 50% more damage after your first and second V.A.T.S targets.
3
50
Deal a Critical Hit against your fourth target and beyond in V.A.T.S.
Luck Perks
Luck affects many parts of gameplay in Fallout 4, and investing in these perks makes it work for you. Lower ranks of luck perks focus on caps, which pair well with charisma perks if you want to maximize your income. However, as you advance through the ranks, you can instead pick up bonus damage and XP. Since it affects almost everything you do, luck is one of the top Fallout 4 skills to incorporate in your playthrough.
Fortune Finder – LCK 1
Rank
Character level
Description
1
Discover more bottle caps in containers.
2
5
Discover even more bottle caps in containers.
3
25
Discover even more bottle caps in containers.
4
40
Discover even more bottle caps in containers, plus gain the chance of enemies exploding into caps upon death.
Scrounger – LCK 2
Rank
Character level
Description
1
Discover more ammunition in containers.
2
7
Discover even more ammunition in containers.
3
24
Discover even more ammunition in containers.
4
37
When firing the last shot in your magazine, there is a chance you can gain more ammo.
Bloody Mess – LCK 3
Rank
Character level
Description
1
Deal +5% bonus damage, and enemies will occasionally explode.
2
9
Deal +10% bonus damage.
3
31
Deal +15% bonus damage.
4
47
When an enemy explodes, there is a chance for other nearby enemies to explode as well.
Mysterious Stranger – LCK 4
Rank
Character level
Description
1
The Mysterious Stranger occasionally appears in V.A.T.S.
2
22
The Mysterious Stranger appears more often.
3
41
The Mysterious Stranger appears more often, and there’s a chance your Critical meter will be filled when he kills an enemy.
4
49
The Mysterious Stranger appears more often, and there’s an increased chance your Critical meter will be filled when he kills an enemy.
Idiot Savant – LCK 5
Rank
Character level
Description
1
Randomly receive 3x the XP from any action. The chance of this happening increases the lower your Intelligence is.
2
11
Randomly receive 5x the XP from any action. The chance of this happening increases the lower your Intelligence is.
3
34
When you receive random bonus XP, you also have the chance to trigger 3x XP for all kills for a short duration. The chance of this happening increases the lower your Intelligence is.
Better Criticals – LCK 6
Rank
Character level
Description
1
Criticals do 50% extra damage.
2
15
Criticals deal double the damage.
3
40
Criticals do 2.5x more extra damage.
Critical Banker – LCK 7
Rank
Character level
Description
1
You can save a Critical Hit to be used in V.A.T.S.
2
17
You can save 2 Critical Hits to be used in V.A.T.S.
3
43
You can save 3 Critical Hits to be used in V.A.T.S., and saving a Critical has the chance to save an additional Critical as well.
4
50
You can save 4 Critical Hits to be used in V.A.T.S.
Grim Reaper’s Sprint – LCK 8
Rank
Character level
Description
1
Making a kill in V.A.T.S has a 15% chance to restore Action Points.
2
19
Making a kill in V.A.T.S has a 25% chance to restore Action Points.
3
46
Making a kill in V.A.T.S has a 35% chance to restore Action Points.
Four Leaf Clover – LCK 9
Rank
Character level
Description
1
Each hit in V.A.T.S. has a chance to fill your Critical meter.
2
13
Each hit in V.A.T.S has a higher chance to fill your Critical meter.
3
32
Each hit in V.A.T.S has an even higher chance to fill your Critical meter.
4
48
Each hit in V.A.T.S. has an excellent chance to fill your Critical meter.
Richocet – LCK 10
Rank
Character level
Description
1
An enemy’s ranged attack may ricochet back and kill them instantly. The chances of this happening increase the closer you are to dying.
2
29
The chance of a ricochet shot increases.
3
50
When a shot ricochets and kills an enemy, there is a chance your Critical meter will be filled.
Bobblehead Perks
Some bobbleheads give points to boost S.P.E.C.I.A.L. attribute ranks when obtained. However, others have their own unique permanent buffs. As a result, they also have their own Form IDs.
Name
Description
Barter Bobblehead
Grants 5% better prices when buying.
Big Guns Bobblehead
Increases critical damage with heavy weapons by 25%.
Energy Weapons Bobblehead
Increases critical damage with energy weapons by 25%.
Explosive Bobblehead
Increases damage with explosives by 15%.
Lockpicking Bobblehead
Lockpicking is easier.
Medicine Bobblehead
Increases healing from stimpaks by 10%.
Melee Bobblehead
Increases critical damage with melee weapons by 25%.
Repair Bobblehead
Increases the duration of fusion cores by 10%.
Science Bobblehead
Grants you an extra guess when hacking terminals.
Small Guns Bobblehead
Increases critical damage with ballistic weapons by 25%.
Sneak Bobblehead
Makes your character 10% harder to detect.
Speech Bobblehead
Gives all vendors 100 bottle caps extra when bartering.
Unarmed Bobblehead
Increases critical damage with unarmed attacks by 25%.
Magazine Perks
The literature of Fallout 4 isn’t just for looks. Reading magazines in this title can unlock more permanent perks. Like S.P.E.C.I.A.L. attributes, some magazines can offer several ranks of perks. Others, however, provide only one.
Astoundingly Awesome Tales
Perk
Description
Astoundingly Awesome 1
Regenerate 1 point of health per minute.
Astoundingly Awesome 2
Do 5% more damage with scoped weapons.
Astoundingly Awesome 3
Take 5% less damage from robots.
Astoundingly Awesome 4
Deal 5% more damage with the Alien Blaster.
Astoundingly Awesome 5
Gain +5 Poison Resistance.
Astoundingly Awesome 6
Do +5% damage against Mirelurks.
Astoundingly Awesome 7
Do 5% more damage at night.
Astoundingly Awesome 8
Gain +5 Action Points.
Astoundingly Awesome 9
Deal 5% more damage with the Cryolator.
Astoundingly Awesome 10
Gain +5 Radiation Resistance.
Astoundingly Awesome 11
RadAway heals +5% radiation damage.
Astoundingly Awesome 12
Your canine companion takes 10% less damage.
Astoundingly Awesome 13
Do 5% more damage against Ghouls.
Astoundingly Awesome 14
Do +5% damage against Super Mutants.
Astoundingly Awesome 15
Your canine companion takes 10% less damage.
Magazine
Ranks
Perk
Description
Grognak the Barbarian
10
Barbarian
Critical Hits with unarmed and melee attacks do 5% more damage.
Guns and Bullets
10
Guns and Bullets
Ballistic weapons do 5% more critical damage.
La Coiffe
2
La Coiffe
Gain access to extra hairstyles.
Live & Love
Perk
Description
Live & Love 1
Companions gain +10 health.
Live & Love 2
Companions do 5% more damage.
Live & Love 3
Companions have +10 carry weight.
Magazine
Ranks
Perk
Description
Massachusetts Surgical Journal
9
Massachusetts Surgery
Inflict 2% more limb damage.
Picket Fences
Perk
Description
Picket Fences
Build picket fencing at settlement workshops.
Picket Fences
Build high-tech lights at settlement workshops.
Picket Fences
Build new statues at the settlement workshops.
Picket Fences
Build potted plants at settlement workshops.
Picket Fences
Build patio furniture at settlement workshops.
Magazine
Ranks
Perk
Description
Tales of a Junktown Jerky Vendor
8
Junktown Vendor
Get better buying prices from vendors.
Tesla Science Magazine
9
Tesla Science
Energy weapons deal 5% more critical damage.
Tumblers Today
5
Tumblers Today
Gain a lockpicking bonus.
U.S. Covert Operations Manual
10
Covert Operations
You are more difficult to detect when sneaking.
Unstoppables
5
Unstoppable
Gain a +1% chance of avoiding all damage from an attack.
Picket Fences
Perk
Description
Wasteland Survival 1
Heal 50% more from fruits and vegetables.
Wasteland Survival 2
Take 5% less damage from all insects.
Wasteland Survival 3
Heal 50% more from irradiated packaged food and drink.
Wasteland Survival 4
Gain access to new decorations in workshop settlements.
Wasteland Survival 5
Diamond City is now permanently marked on your map.
Wasteland Survival 6
Gain a 10% discount from food and drink vendors.
Wasteland Survival 7
Swim 25% faster.
Wasteland Survival 8
Take 5% less damage from melee attacks.
Wasteland Survival 9
Collect extra meat from animal kills.
Companion Perks
As you explore the wastelands, you can grow close to various companions. Perks in this category revolve around your relationship with different Fallout 4 companions. Once you reach the highest level of affinity with that character, you unlock a permanent perk. Getting to know each character to unlock their perks sets Fallout 4 apart from most other games, making it a special RPG.
Name
Associated Character
Description
Trigger Rush
Cait
The player character’s Action Points regenerate 25% faster if the Hit Points value is below 25% of its maximum.
Robot Sympathy
Codsworth
Gains +10 damage resistance against robots’ energy attacks.
Combat Medic
Curie
Your character can heal 100 Hit Points if their current number of Hit Points is below 10%.
Know Your Enemy
Paladin Danse
Deals +20% damage to feral ghouls, super mutants, and synths.
Cloak & Dagger
Deacon
Gains +20% sneak attack damage, plus the duration of the effects of Stealth Boys is increased by +40%.
Lessons in Blood
Porter Gage
The player character gains 5% more XP per kill and +10 damage resistance.
Isodoped
John Hancock
If your character has 250 or more Radiation value, your Critical Hit value increases 20% faster.
Killshot
Robert MacCready
In V.A.T.S., you have a 20% greater chance of hitting an enemy’s head.
Close to Metal
Nick Valentine
+1 guess at choosing passwords in terminals, plus 50% faster terminal cooldown at hacking.
Hunter’s Wisdom
Old Longfellow
Damage and energy resistance are reduced by 25% for animals and sea creatures.
Gift of Gab
Piper
Gain double the XP value when persuading other people or when discovering new places.
United We Stand
Preston Garvey
Gain +20 damage resistance and deal +20% damage when outnumbered.
Berserk
Strong
Deal +20% Melee Damage, if the number of Hit Points is below 25%.
Shield Harmonics
X6-88
+20 energy resistance.
Temporary Perks
Permanent perks can control how your character interacts with the world. Temporary perks provide short-term buffs that last only for a few in-game hours.
Name
Description
Well Rested
After sleeping in a bed not owned by an NPC, earn +10% Experience Points for 12 hours.
Lover’s Embrace
After sleeping in a bed near a romanced companion, +15% Experience Points for 12 hours.
Quiet Reflection
After sitting on the pew in All Faiths Chapel, +5% Experience Points for 8 hours.
Far Harbor Perks
Adding the Far Harbor DLC to your game doesn’t just add new content to play through: it also adds new perks. This includes S.P.E.C.I.A.L. perks as well as perks gained through companions, magazines, and more.
Far Harbor S.P.E.C.I.A.L. Perks
Name
Attribute rank
Rank
Character level
Description
Strong Back
STR 6
5
40
Running costs 50% less Action Points while overencumbered
Night Person
PER 6
3
37
Between the hours of 6:00 p.m. and 6:00 a.m., gain +30 health
Rad Resistant
END 6
4
35
Gain +40 Radiation Resistance
Lone Wanderer
CHA 3
4
50
Gain +25 Action Points when adventuring without any companions
Scapper
INT 5
3
40
Get more from salvaging
Action Boy/Action Girl
AGI 5
3
38
Action Points regenerate 75% faster
Critical Banker
LCK 7
4
50
You can save 4 Critical Hits for V.A.T.S.
Far Harbor Quest- and Faction-Related Perks
Name
Description
Captain’s Feast
For 2 hours, earn +10% XP.
Crusader of Atom
Gain a weapon damage bonus. This increases the higher your radiation is.
Destroyer of Acadia
Do 4x damage for 30 seconds after your health falls below 20%.
Far Harbor Survivalist
Gain +5 for all resistances.
Inquisitor of Atom
Gain a weapon damage bonus. This increases the higher your radiation is.
Protector of Acadia
Gain 1000 damage and energy resistance for 30 seconds after your health falls below 20%.
Far Harbor Magazine Perks (Islander’s Almanac)
Magazine Issue
Perk
Pincer Dodge
Take 5% less damage from Mirelurk melee attacks.
Precision Hunting
5% higher V.A.T.S. chance against animals.
Far Harbor Sightseer’s Guide
Multiple locations are marked on the map.
Children of Atom Exposé
Take 10% less damage from radiation-based attacks.
Recipe Roundup
Gain access to sludge-based recipes at chemistry stations.
Far Harbor Companion Perks
Name
Associated character
Benefit
Hunter’s Wisdom
Old Longfellow
Animals and sea creatures have their damage and energy resistance reduced by 25%.
Nuka-World Perks
Nuka-World is another DLC available for Fallout 4, and, like Far Harbor, it gives you a variety of new perks to invest in.
Nuka-World S.P.E.C.I.A.L. Perks
Name
Attribute rank
Rank
Character level
Description
Steady Aim
STR 7
3
49
Improved hip-fire damage for any gun.
Awareness
PER 3
2
14
5% increased hit chance and damage for V.A.T.S. targets.
Ghoulish
EMD 9
4
50
Radiation damage slowly heals, restoring health.
Attack Dog
CHA 4
4
31
You take 10% less damage when adventuring with your dog.
V.A.N.S.
INT 1
2
36
Gain +2 Perception.
Quick Hands
AGI 8
3
40
+10 Action Points.
Mysterious Stranger
LCK 4
4
49
The Mysterious Stranger appears more often with a high chance that your Critical meters will fill when he kills an enemy.
Nuka-World Quest- and Faction-Related Perks
Name
Description
Ace Operator
While in the shadows, stealth is increased to 90% visibility, and silenced weapons deal 25% more damage.
Chosen Disciple
When you kill with a melee weapon, restore some of your Action Points.
Pack Alpha
Take 25% less damage and deal 25% more while unarmed or using melee weapons.
Wasteland Warlord
Rank 1: New structures unlocked at all Raider outposts. Rank 2: Unlocks more new structures at all Raider outposts. Rank 3: Unlock all Raider structures.
Nuka-World Magazine Perks (SCAV!)
Magazine Issue
Perk
#1, The Terrible Truce
Speech challenge success chance increased by 10%.
#2, Fear the Knife King
Combat Knife and Switchblade damage is increased by 25%.
Gain +5% more XP per kill and +10 damage resistance.
Other Perks
Many of the perks explored thus far are available on the Pip-Boy in-game. However, this isn’t true for all perks available in the game. Here are the perks that work behind the scenes. Although the game engine uses these, you can also add some to your game permanently through console commands.
Name
Type
Description
Addiction Manager
–
–
BoS 100 Fight BoS Ghoul Invulnerability
Mission
–
BoS 100 Fight BoS Ghoul Vulnerability
Mission
–
BoS 100 Fight BoS Ghoul Invulnerability
Mission
–
BoS Initiate
Mission
Take 10% less damage (only from feral ghouls, super mutants, and synths).
BoS Knight
Mission
Smaller power armor core explosion.
BoS Paladin
Mission
When in power armor, recover health.
Carla Markdown
Mission
–
Chem Psycho Damage
Consumable
–
CIS Player Activate Event Sender
–
Sends Companion Interaction Scene events when players hover over certain object types.
Companion Inspirational
–
Inspirational.
Companion Prevent Limb Damage
–
Reduce limb damage by 100%.
Courser Commando 01
–
Commando
Courser Commando 02
–
Commando
Courser Commando 03
–
Commando
Courser Commando 04
–
Commando
Courser Commando 05
–
Commando
Courser Gunslinger 01
–
Gunslinger
Courser Gunslinger 02
–
Gunslinger
Courser Gunslinger 03
–
Gunslinger
Courser Gunslinger 04
–
Gunslinger
Courser Gunslinger 05
–
Gunslinger
Courser Accuracy
–
Accuracy
CR Bloodbug Damage Multiplier 01
–
–
CR Bloodbug Head Mod Melee Damage
–
–
CR Damage 075
–
–
CR Damage 125
–
–
CR Damage 15
–
–
CR Damage 20
–
–
CR Damage 25
–
–
CR Damage 30
–
–
CR Damage Kellogg
–
–
CR Deathclaw Nerf Plz perk
–
The deathclaw deals increased damage to non-player characters.
CR Deathclaw rage perk
–
The deathclaw deals increased damage when fighting multiple enemies at once.
CR Deathclaw Toughness perk
–
The deathclaw receives decreased damage when fighting multiple enemies at once.
CR Dogmeat Cripple
–
Cripple
CR Glowing One
–
Glowing One perk
CR Gorilla Reduced Damage
–
–
CR Mirelurk Spawn Damage 50
–
–
CR No Fall Damage
–
–
CR Ranged Dmg
–
CrAttack damage actor value is added to the melee damage done by creatures.
CR Set Ranged Dmg
–
CrAttack damage actor value is set to the melee damage done by creatures.
CZ Reduce Damage
Mission
Combat Zone Damage Reduction.
DN 017 Assault Synth Fall Damage Immunity
Mission
–
DN 017 Danse Synth Invulnerability
Mission
–
DN 049 Director Immunity
Mission
Director’s Immunity
DN 049 Gen Atomics Maddens Prices
Mission
Manager’s Sale.
DN 054 Atom Cats
Mission
Buy for 10% lower and sell for 10% higher with the Atom Cats.
DN 084 Descent Enemy Damage
Mission
–
DN 102 Frenzy Damage Immunity
Mission
–
DN 102 Frenzy Damage Reduction
Mission
–
DN 119 Invulnerability
Mission
–
DN 119 Mod Damage
Mission
–
DN 131 CR Swan
Mission
Swan Rad Heal.
Dogmeat Suppress Regen
–
–
Endangerol
Consumable
–
Fortify Buy Sell 10 Chem
Consumable
Buy for 10% lower and sell for 10% higher.
Fortify Crit Chance 25x Chem
Consumable
Increases the chance to score a critical hit with all attacks by 25%.
Fortify Melee Damage % Chem
Consumable
Melee weapons do 50% more damage.
Fortify Sneak Attack Bonus 2x Chem
Consumable
Deal and additional x2 damage when using sneak attacks.
Fortify VATS Accuracy Chem
Consumable
10% additional accuracy while in V.A.T.S.
Fortify XP Bonus Food
Consumable
+2% XP earned.
Generic Brawl Prevent Limb Damage
Generic Perk
Limb damage is reduced by 100%.
Hazmat Suit Rad Resistance
Armor Mod
Hazmat Suit Rad Resistance.
Idiot Savant XP Boost
–
–
Immune to Acid
–
–
Immune To Poison
–
–
Immune to Radiation
–
The player becomes immune to environmental radiation.
Inst M 02 Liams Algorithm
Mission
Liam’s Algorithm.
Legendary 2x Dmg
Legendary Weapon
–
Legendary Accuracy
Legendary Weapon
Accuracy.
Legendary Power Armor Rads Core Health
Power Armor Mod
–
Legendary Poison
Legendary Weapon
Poisoner’s legendary effect.
Legendary Radioactive
Legendary Weapon
Irradiated legendary effect.
Might Delete Silent Running
–
Run as quietly as you sneak.
Min 02 Mod Damage
Mission
–
Min Ronnie Shaw
Mission
Resistant to unarmed attacks.
Minutemen Health Bonus
Mission
MinutemenHealth Bonus.
Brawler
Armor Mod
Increased unarmed damage.
Explosion 1
Armor Mod
Reduces incoming explosion damage.
Explosion 2
Armor Mod
Reduces incoming explosion damage.
Ignore Armor
Armor Mod
Ignore armor with melee weapons.
Less Stagger
Armor Mod
Reduces incoming stagger.
Reduced Power Attack
Armor Mod
Weapon wobbles 5% less per mod piece.
Reduced Sprint
Armor Mod
Sprint drains 5% less Action Points per piece.
Stabilized
Armor Mod
Weapon wobbles 5% less per mod piece.
Stealth Move
Armor Mod
Move 5% faster while in stealth mode per mod installed.
Power Armor Explosive Shielding
Power Armor Mod
Explosive Shielding Perk.
Mod Armor Penetration
Legendary Weapon
Penetrating legendary effect.
Mod Chance Cripple
Legendary Weapon
20% chance to cripple limbs.
Mod Chem Magnitude Damage
Generic Perk
Hook actor value into chem potency.
Close Damage
Weapon Mod
–
Movement Detection Mod
Generic Perk
Hook actor value into detection system, which changes the effect of movement.
Disarm 25%
Weapon Mod
Weapon mod for the ripper.
Mod Extra Limb Damage
Legendary Weapon
25% extra limb damage.
Mod Falling Damage
Generic Perk
Hook actor value into the falling damage system.
Mod Kinetic Lining
Armor Mod
Kinetic Lining.
Legendary Common
–
–
Mod Legendary Weapons Damage Inverse Health
Legendary Weapon
Medic’s legendary effect.
Mod Legendary Weapons Damage Night
Legendary Weapon
Nocturnal legendary perk.
Mod Limb Damage
Generic Perk
Hook actor value into the limb damage system.
MQ 00 The Sight
Mission
Kellogg does 25% less damage.
MS 04 Calling Card
Mission
–
MS 04 Shroud Costume
Mission
Silver Shroud.
MS 04 True Hero
Mission
+1 Luck attribute.
MS 09 Lorenzo
Mission
–
MS 09 Lorenzo
Mission
Mysterious Serum effect.
MS 10 Outfit
Mission
–
MS 16 Protectron Defense
Mission
–
MS 17 Wired Reflexes
Mission
+15 Action Points.
MS 19 Disease
Mission
Vault 81 Molerat Disease.
Mysterious Stranger Damage
–
–
Power Armor Bleeding Damage
Power Armor Mod
Bleeding damage.
Power Armor Blood Cleanser
Power Armor Mod
When consuming chems, addiction takes longer to occur.
Power Armor Common Arm
Power Armor Mod
–
Power Armor Emergency Protocols
Power Armor Mod
50% less damage when health is below 20%.
Power Armor Optimized Bracers
Power Armor Mod
Power attacks cost 25% less.
Power Armor Optimized Servos
Power Armor Mod
Sprinting costs 20% less Action Points.
Power Armor Overdrive Servos
Power Armor Mod
Sprint 75% faster but drains your battery twice as fast.
Power Armor Rad Scrubbers
Power Armor Mod
–
Power Armor Shock Damage
Power Armor Mod
Bleeding damage.
Power Armor Subsystem Shielding
Power Armor Mod
50% reduction in damage dealt to battery.
Power Armor Tesla Bracers
Power Armor Mod
Energy damage added to unarmed strikes.
Power Armor Water Breath Time
Power Armor Mod
With a Power Armor helmet, underwater breathing time is increased.
Player Base Lockpick
–
–
Locksmith
Player Perk
–
Eleanor’s Friendship
Mission
–
Power Armor Cheaper Sprinting
Power Armor Mod
Run 30% farther.
Power Armor
Power Armor Mod
–
Power Armor
Power Armor Mod
–
Power Armor Rad Resist
Power Armor Mod
–
RE Checkpoint Less Damage 90
Mission
–
RE Checkpoint Damage Resist Boost
Mission
–
RE Checkpoint Prevent Limb Damage
Mission
Limb damage reduced by 100%.
RR 303 Blimp Buster
Mission
Blim
Customize Your Character in More Thrilling RPGs
Although Fallout perks don’t provide character customization in the traditional sense, they allow you to tailor your character to your preferred gameplay style. As a result, keeping a Fallout 4 perk chart on standby while playing can be a great way to ensure your character has the skills you want. With so much depth in character customization and gameplay, Fallout 4 has earned its title as one of the best RPG games on Steam.
However, if you’re looking for games that allow you to customize both your character and how you play, Fallout 4 isn’t the only option. RPGs come in various shapes and sizes, and, if you’re looking for your next virtual adventure, there’s no end to the RPG games you can play today.
Fallout 4 Perks FAQ
Fallout 4’s interactive storytelling and intricate perk system draw in beginner and expert gamers. If you still have some questions before diving into this must-try game, here are some of the most frequently asked questions about Fallout 4 perks.
How Do I Unlock New Perks and Upgrade Existing Ones in Fallout 4?
To unlock and upgrade perks, you have to spend perk points, which are obtained every time you level up. Then, you can choose to add a point to your base S.P.E.C.I.A.L. attribute, such as boosting your strength by one or unlocking a perk.
What Are Some of the Best Early-Game Perks To Prioritize in Fallout 4?
The exact perks you want to prioritize depend on your preferred RPG class and gameplay style. However, investing points in a universal trait like luck can be a good choice regardless of your character. This is especially true given that luck perks give bonus XP, which leads to more level-ups and perk points.
Can You Reset S.P.E.C.I.A.L. Perk Choices Later in the Game?
In the base game of Fallout 4, once you spend a point on a S.P.E.C.I.A.L. attribute or perk, that point is gone forever. However, if you change your mind about your character, you can reset perk choices using console commands or some mods.
Tanay is a content writer specializing in interactive experiences. Over the last four years, he has worked on video game guides, listicles, opinion pieces, interviews, and reviews for publications like FandomWire and TheGamer. So far, he has published more than 1,100 articles. He believes it’s the 'Level 1: Prologue' of his journey so far.