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Assailants Jewels tab

Assailants Jewels tab

Jun 30, 2017, 14:1906/30/17

Assailants Jewels tab

Found great tab of assailant's gems!
Jun 30, 2017, 14:2006/30/17
But it's without new assailants =(
Jul 3, 2017, 09:4707/03/17

Jake said:

But it's without new assailants =(

anyway, it's a good list. Do you plan to add new assailants later?

Aug 3, 2017, 09:5308/03/17

Thanks for the list!

Nov 25, 2017, 19:3411/25/17
Feb 6, 2021, 14:57(edited)

Another format of the jewels table. As grafics, in text format (grafics in six languages: En, De, Fr, It, Es, Ru). 

Visit also: Troops profiles (multilingual), Assailants and materials, Assailants profiles (multilingual), Apostates profiles (multilingual) 





Vue d'ensemble




Visión general







Kyanite - Food (Ⅰ): Outcast, Paladin, Rebel, Renegade, Saracen, Possessed

Tanzanite - Wood (⌁): Disciple, Executioner, Heretic, Outcast, Paladin, Smuggler, Black Inquisitor

Charoite - Iron (Ⅲ): Disciple, Executioner, Heretic, Nord, Savage, Virago, Bloody Duke

Euclase - Stone (Ⅰ): Fugitive, Nord, Outcast, Rebel, Smuggler, Vandal, Barbarian Chief

Azurite - Silver (Ⅲ): Nomad, Outcast, Pillager, Saracen, Savage, Black Inquisitor 


Onyx - Resources (Ⅲ): Fugitive, Pillager, Renegade, Saracen, Savage, Virago, Barbarian Chief

Heliodor - Capacity (Ⅰ): Executioner, Fugitive, Nomad, Pillager, Vandal

Citrine - Speed (Ⅲ): Executioner, Nomad, Renegade, Smuggler, Virago 


Eudialyte - Spear (Ⅲ): Executioner, Fugitive, Heretic, Nord, Virago, Bloody Duke

Rubellite - Cavalry (Ⅲ): Heretic, Nord, Paladin, Rebel, Renegade, Savage, Possessed

Coral - Range (⌁): Disciple, Nomad, Pillager, Rebel, Saracen, Barbarian Chief

Carnelian - Knight (Ⅲ): Fugitive, Outcast, Paladin, Savage, Vandal, Black Inquisitor

Almandine - Siege (Ⅰ): Disciple, Nord, Smuggler, Vandal, Bloody Duke

Spessartine - Spy (Ⅱ): Nomad, Paladin, Saracen, Smuggler, Virago, Barbarian Chief

Abelsonite - Army (Ⅰ): Black Inquisitor 


Sardonyx - Spear (Ⅰ): Black Inquisitor

Chalcedony - Cavalry (Ⅰ): Bloody Duke

Cuprite - Range (⌁): Barbarian Chief

Andesine - Knight (Ⅲ): Black Inquisitor

Rutile - Siege (Ⅱ): Possessed

Hessonite - Spy (Ⅲ): Barbarian Chief

Corundum - Army (Ⅲ): Heretic, Nord, Rebel, Renegade, Vandal, Black Inquisitor 


Heliotrope - Spear (Ⅲ): Possessed

Hematite - Cavalry (⌁): Barbarian Chief

Calcite - Range (Ⅰ): Bloody Duke

Ammolite - Knight (Ⅰ): Possessed

Orthoclase - Siege (⌁): Bloody Duke

Painite - Spy (⌁): Black Inquisitor

Pyrope - Army (Ⅲ): Disciple, Heretic, Pillager, Renegade, Saracen, Virago, Possessed 


Variscite - Construction speed (Ⅲ): Barbarian Chief

Turquoise - Studying speed (Ⅲ): Possessed

Fluorite - Training speed (Ⅰ): Bloody Duke 


Malachite - Stamina Total (Ⅱ): Disciple, Outcast, Rebel, Smuggler, Vandal, Possessed

Nephrite - Stamina % (Ⅲ): Executioner, Fugitive, Nomad, Paladin, Pillager, Savage, Bloody Duke 

Legend, hit from the chests: Ⅰ = rarely, Ⅱ = normal, Ⅲ = often, ⌁ = unknown 




Kyanit - Nahrung (Ⅰ): Deserteur, Paladin, Rebell, Sarazene, Verbannter, Besessener

Tansanit - Holz (⌁): Henker, Jünger, Ketzer, Paladin, Schmuggler, Verbannter, Schwarzer Inquisitor

Charoit - Eisen (Ⅲ): Barbar, Henker, Jünger, Ketzer, Nord, Virago, Blutiger Fürst

Euklas - Stein (Ⅰ): Flüchtiger, Nord, Rebell, Schmuggler, Vandale, Verbannter, Barbarenhäuptling

Azurit - Silber (Ⅲ): Barbar, Nomade, Plünderer, Sarazene, Verbannter, Schwarzer Inquisitor


Onyx - Ressourcen (Ⅲ): Barbar, Deserteur, Flüchtiger, Plünderer, Sarazene, Virago, Barbarenhäuptling 

Heliodor - Kapazität (Ⅰ): Flüchtiger, Henker, Nomade, Plünderer, Vandale

Zitrin - Tempo (Ⅲ): Deserteur, Henker, Nomade, Schmuggler, Virago 


Eudialyt - Speerkämpfer (Ⅲ): Flüchtiger, Henker, Ketzer, Nord, Virago, Blutiger Fürst

Rubellit - Kavallerie (Ⅲ): Barbar, Deserteur, Ketzer, Nord, Paladin, Rebell, Besessener

Koralle - Fernkämpfer (⌁): Jünger, Nomade, Plünderer, Rebell, Sarazene, Barbarenhäuptling

Karneol - Ritter (Ⅲ): Barbar, Flüchtiger, Paladin, Vandale, Verbannter, Schwarzer Inquisitor

Almandin - Belagerung (Ⅰ): Jünger, Nord, Schmuggler, Vandale, Blutiger Fürst

Spessartin - Späher (Ⅱ): Nomade, Paladin, Sarazene, Schmuggler, Virago, Barbarenhäuptling

Abelsonit - Truppen (Ⅰ): Schwarzer Inquisitor 


Sardonyx - Speerkämpfer (Ⅰ): Schwarzer Inquisitor

Chalcedon - Kavallerie (Ⅰ): Blutiger Fürst

Cuprit - Fernkämpfer (⌁): Barbarenhäuptling

Andesin - Ritter (Ⅲ): Schwarzer Inquisitor

Rutil - Belagerung (Ⅱ): Besessener

Hessonit - Späher (Ⅲ): Barbarenhäuptling

Korund - Truppen (Ⅲ): Deserteur, Ketzer, Nord, Rebell, Vandale, Schwarzer Inquisitor 


Heliotrop - Speerkämpfer (Ⅲ): Besessener

Hämatit - Kavallerie (⌁): Barbarenhäuptling

Calcit - Fernkämpfer (Ⅰ): Blutiger Fürst

Ammolit - Ritter (Ⅰ): Besessener

Orthoklas - Belagerung (⌁): Blutiger Fürst

Painit - Späher (⌁): Schwarzer Inquisitor

Pyrop - Truppen (Ⅲ): Deserteur, Jünger, Ketzer, Plünderer, Sarazene, Virago, Besessener 


Variscit - Bautempo (Ⅲ): Barbarenhäuptling

Türkis - Studiertempo (Ⅲ): Besessener

Fluorit - Trainingstempo (Ⅰ): Blutiger Fürst 


Malachit - Ausdauer (Ⅱ): Jünger, Rebell, Schmuggler, Vandale, Verbannter, Besessener

Nephrit - Ausdauer+ (Ⅲ): Barbar, Flüchtiger, Henker, Nomade, Paladin, Plünderer, Blutiger Fürst


Legende, Häufigkeit in Truhen: Ⅰ = selten, Ⅱ = normal, Ⅲ = häufig, ⌁ = unbekannt


Assailants and Jewels

Disciple: Almandine, Charoite, Coral, Malachite, Pyrope, Tanzanite

Executioner: Charoite, Citrine, Eudialyte, Heliodor, Nephrite, Tanzanite

Fugitive: Carnelian, Euclase, Eudialyte, Heliodor, Nephrite, Onyx

Heretic: Charoite, Corundum, Eudialyte, Pyrope, Rubellite, Tanzanite

Nomad: Azurite, Citrine, Coral, Heliodor, Nephrite, Spessartine

Nord: Almandine, Charoite, Corundum, Euclase, Eudialyte, Rubellite

Outcast: Azurite, Carnelian, Euclase, Kyanite, Malachite, Tanzanite

Paladin: Carnelian, Kyanite, Nephrite, Rubellite, Spessartine, Tanzanite

Pillager: Azurite, Coral, Heliodor, Nephrite, Onyx, Pyrope

Rebel: Coral, Corundum, Euclase, Kyanite, Malachite, Rubellite

Renegade: Citrine, Corundum, Kyanite, Onyx, Pyrope, Rubellite

Saracen: Azurite, Coral, Kyanite, Onyx, Pyrope, Spessartine

Savage: Azurite, Carnelian, Charoite, Nephrite, Onyx, Rubellite

Smuggler: Almandine, Citrine, Euclase, Malachite, Spessartine, Tanzanite

Vandal: Almandine, Carnelian, Corundum, Euclase, Heliodor, Malachite

Virago: Charoite, Citrine, Eudialyte, Onyx, Pyrope, Spessartine

Barbarian Chief: Coral, Euclase, Onyx, Spessartine, Cuprite, Hematite, Hessonite, Variscite

Black Inquisitor: Azurite, Carnelian, Corundum, Tanzanite, Abelsonite, Andesine, Painite, Sardonyx

Bloody Duke: Almandine, Charoite, Eudialyte, Nephrite, Calcite, Chalcedony, Fluorite, Orthoclase

Possessed: Kyanite, Malachite, Pyrope, Rubellite, Ammolite, Heliotrope, Rutile, Turquoise


Eindringlinge und Edelsteine

Barbar: Azurit, Charoit, Karneol, Nephrit, Onyx, Rubellit

Deserteur: Korund, Kyanit, Onyx, Pyrop, Rubellit, Zitrin

Flüchtiger: Eudialyt, Euklas, Heliodor, Karneol, Nephrit, Onyx

Henker: Charoit, Eudialyt, Heliodor, Nephrit, Tansanit, Zitrin

Jünger: Almandin, Charoit, Koralle, Malachit, Pyrop, Tansanit

Ketzer: Charoit, Eudialyt, Korund, Pyrop, Rubellit, Tansanit

Nomade: Azurit, Heliodor, Koralle, Nephrit, Spessartin, Zitrin

Nord: Almandin, Charoit, Eudialyt, Euklas, Korund, Rubellit

Paladin: Karneol, Kyanit, Nephrit, Rubellit, Spessartin, Tansanit

Plünderer: Azurit, Heliodor, Koralle, Nephrit, Onyx, Pyrop

Rebell: Euklas, Koralle, Korund, Kyanit, Malachit, Rubellit

Sarazene: Azurit, Koralle, Kyanit, Onyx, Pyrop, Spessartin

Schmuggler: Almandin, Euklas, Malachit, Spessartin, Tansanit, Zitrin

Vandale: Almandin, Euklas, Heliodor, Karneol, Korund, Malachit

Verbannter: Azurit, Euklas, Karneol, Kyanit, Malachit, Tansanit

Virago: Charoit, Eudialyt, Onyx, Pyrop, Spessartin, Zitrin

Barbarenhäuptling: Euklas, Koralle, Onyx, Spessartin, Cuprit, Hämatit, Hessonit, Variscit

Besessener: Kyanit, Malachit, Pyrop, Rubellit, Ammolit, Heliotrop, Rutil, Türkis

Blutiger Fürst: Almandin, Charoit, Eudialyt, Nephrit, Calcit, Chalcedon, Fluorit, Orthoklas

Schwarzer Inquisitor: Azurit, Karneol, Korund, Tansanit, Abelsonit, Andesin, Painit, Sardonyx


Edit 4. Juli 2020: Bonus values added and translation adjustments (grafics)

Edit 17. Mai 2020: Translation adjustments (grafics), Italian assailants names corrected

Edit 6. Mai 2020: Marginal adjustments (grafics), grafic symbols changed (yield, study)

Edit 30. Apr. 2020: Extended  (grafics), added versions in French, Italian, Spanish and Russian

Edit 14. Apr. 2020: Actualised  (grafics, text), Yield/March section extended to include Onyx

Edit 11. Apr. 2020: Actualised  (text), Ammolit moved to Health

Edit 20. Jan. 2018: Actualised  (overview grafics)

Edit 22. März 2018: Changes actualised (Stone drop range for alphas reduced)

Edit 14. April 2018: Overviews corrected (Black Inquisitor dosen't drops Onxy)

Have Fun!

Umbra Lumba

Nov 27, 2017, 14:0111/27/17
Amazing! Have u made it by yourself?
Nov 27, 2017, 18:5111/27/17
Nov 27, 2017, 18:53(edited)

He he thanks, yes, my secretary during the holidays. ;) 

Collecting data from ingame and from:

Nov 28, 2017, 07:1011/28/17

Good job bro!

Nov 30, 2017, 14:3211/30/17

Great job, Umbra Lumba!

Apr 25, 2018, 14:0404/25/18

Wow! That's just awesome

Rly looks cool beside the fact that it's very usefull !

Umbra Lumba said:

Another format of the juwels table. As grafics, in text format and in two languages (E/D).

(Visit also: Assailants and materials

Apr 26, 2018, 21:4504/26/18
Apr 26, 2018, 22:43(edited)

Thank you Kris! :))

I'm trying to keep it updated (since posting in november 2017)...

Have fun
Jan 13, 2019, 23:2001/13/19
super toller beitrag und sehr hilfreich
Jan 12, 2020, 04:3701/12/20
Jan 12, 2020, 04:45(edited)

Heads Up.

Calcite - Ranged Health -> Bloody Duke (got moved to, from Black Inquisitor)

Seems somewhere along the way the excellent (2nd graphic / image this thread) updated Calcite from Black Inquisitor to Bloody Duke. Just a heads up.

If I find out that's incorrect (now), I'll edit / post again.

Note that lists Calcite as a jewel, but (now?) does not show where it comes from (any more?). Although associated jewels are shown under Assailants, Calcite is not shown under any Alpha. Not under Bloody Duke, nor under Black Inquisitor

Jan 20, 2020, 17:3101/20/20
What is the use or purpose of enhanced defense, attack, or health stones and runes? There are troop type specific stones and runes for each of these attributes,  so i don't know what the enhanced type stones are for. Txs!
Jan 21, 2020, 05:2801/21/20

Troop specific stones bonus only those troop types. Enhanced Health / Enhanced Defense / Army Offense stones bonus all troop types.

If you have Cav and Spear, and Cav stones, Spear gets nothing.

If you have Enhanced stones, both get bumps.
Apr 13, 2020, 23:1804/13/20
Apr 13, 2020, 23:21(edited)


A note on updating.

Tables and text in my posting have been updated.

  • Graphics and Text: Onxy has been moved out of production to the group Yield/March.
  • Text correction: Ammolite is now listed under "Health".
  • Footer (groups wording line) slightly adjusted

Enjoy the game and have fun,


Apr 14, 2020, 00:5704/14/20
Thank you again for this image - I have depended upon it for going on 3 years now! Your time and effort and publishing are most appreciated!
Apr 14, 2020, 02:0804/14/20
May 17, 2021, 11:59(edited)

Welcome WWO,

Nice to hear, thank you! 


I appreciate yours also verry much and esp. your feedback and verifications! -

I hope it is now more obvious that there is a significant difference between Onyx (for farming with troops) and the production stones (for city production), which is often overlooked.




To your note about the Calcit...

The Plarium helps confirms:


Calcit is listed under Bloody Duke.

Apr 14, 2020, 12:3004/14/20

Umbra said:

To your note about the Calcit...
The Plarium helps confirms:
Calcit is listed under Bloody Duke.

Agreed - Plarium has made corrections to their material.

Note: Calcit -> Calcite

Umbra said:

I hope it is now more obvious that there is a significant difference between Onyx (for farming with troops) and the production stones (for city production), which is often overlooked.

Agreed. The Resource Yield bonuses start to matter significantly to try to contain (complete) yield time under x hours, and so fit within x hours of Safe Conduct(s).

There is a vast difference between 1:03 and 0:57 on a 1h Safe Conduct.

Apr 14, 2020, 18:0104/14/20
Jul 23, 2020, 16:44(edited)

WWO said:

There is a vast difference between 1:03 and 0:57 on a 1h Safe Conduct.

Oh yes, verry true! -

... And the production juwels are often/usually useless anyway, since the production stops due to limited storage capacity.

Other points wich are misunderstood often are:

  • That troops have no stamina (attribute) and the Malachite is usefull in the fitting against assailants only (a little).
  • And the Nephrite is mostly just a waste of a slot, since almost everything else is spending more stamina (f.e. using other stones or doing other activities than just waiting for regeneration). But since there are 2 rudimentary reasonable stones against assailants only, Citrine for marching speed (I like that one) and the Malachite for increased stamina reserve (wich is also not verry valuable), so one slot remains free for any other stone. - Anyway, to go for regeneration as a strategy:
    • will not bring in the needed quantity of stones and materials for manufacturing enough gear,
    • will not allow you to get benefit from many other assailant drops (whatever)
    • and you will also not be able to push an event significantly. - ...Best is to collect Nephrites and convert them to Glittering Dust.
Apr 29, 2020, 23:4904/29/20
Added grafics in four more languages for our french, italian, spanish and russian players. - Enjoy -