sison said:
hi dear oberon dear moderators anyone is available see my question i would apreciate the time you spent on it.
i understand we can 't say the mechanics of the game but i will try express somethink .
lets say we have 2 units(x+x) and they play against one unit(y)
the attack of every x units is 50
the attack of the y unit is 100
so we have equal offensive power.
lets say now the deffense of every x is the half of the y
so we have equal deffense also ,
the results of crashing eatch other in case of both play like attackers will be?
all this on my try to understand the killing system
if something must be secret from the companyi i ll respect it completly you can trust me i understand :)
As far as I'm aware it works under this system. The attacking force basically has first strike. So. In the case of an attack the attacking units tally as one overall total we'll in this case call the attacking unit A. and the defending unit(s) we'll call D. Now being that the defending units consist of defense ratings R for each unit type. which we will designate CR for cavalry BR for Bestiary, OR for occult, and IR for infantry. Here's how I believe it works.
(*)A=(n)B+(n)O+(n)C+(n)I Total offense points.
D1=(n)IR/(n)I
D2= (n)CR/(n)C
D3=(n)OR/(n)O
D4=(n)BR/(n)B
If (n)IR > (n)I then (n)I-(n)IR= Attack force remaining. So if your defense exceeds your offense the calculations should be that your offense will be eliminated entirely and a portion of your defense will remain.
If equal both will diminish equally
If the Offense exceeds the defense then the offensive points will carry through.
I believe this is how it works.