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When will  we get Gard of Shielding and Lotus ?

When will we get Gard of Shielding and Lotus ?

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11 дек. 2022, 21:3411.12.22
20.12.17
80

When will we get Gard of Shielding and Lotus ?

I mean wtf ?
Why is everything valuable reserved for youtube giveaways, while crappy skins like Gard of Awakening and Warlord are squeezed in store for double price than before ???
Why is every skin for attacking towns ?
What kind of game managment makes developers to force town attacks through new aesir bonuses, town skins (attack on towns), skin upgrade (shards from town attacks)... ok we got your hint  - big clans can wipe out everything in their path, small players and clans don't have a chance.
Plus as an extra - Jotun marches are insane. We can't defend gold marches anymore.

Guess Plarium hate small/medium players and small/medium clans A LOT. But why ? I don't get it.


































































































































































































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11 дек. 2022, 21:4011.12.22
20.12.17
80

Oh and as an super glitch that proves this theory of small/medium clans being screwed - you don't count shards in town skins if big clan hits you with 600m troops, just the os leader (who can lead with 1 soldier btw). And you don't wanna fix that.
























































11 дек. 2022, 22:3011.12.22
20.12.17
80

New town skin bonuses solely for attacking on towns from cobra skin onwards - attack 1925%, health 825%, def 1375%.
General when doing offense: attack 2175%, health 1025%, def 1400%.
Vip - attacking fort 1050%, def fort 550%, T8 offense 800%, offense against t1,t2,t3... goes from 200% to 400% (that's just vip without many reducers from town skins).
Aesirs permanent bonus attack on towns: offense 500%, health 500%, def 500%
Plus increased os number on towns from town skins.
So if you attack someone, just from these bonuses you would have while attacking:
Offense 5400% Health 2400% Def 3275%


Maybe I missed some percentages, but trend is what should be important here - attack is hugely favorised comparing to defense. Regular players don't stand a chance against big super clans that send 3,4 or 5 OS on you.

Why such disparity ?