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Review of time for breakup and pieces for general equipment.

Review of time for breakup and pieces for general equipment.

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19 янв. 2019, 20:0619.01.19
10.03.15
1572

Review of time for breakup and pieces for general equipment.

thanks to the post of review all items from MIKALOSOS, i went and looked in detail all times and pieces and put in a excel to see if there was any logic on them. as you can see in the following picture, the time and pieces for break in general equipment seems quite disparity and with illogical progression



i am sure if devs see the data like this, they realise it needs a review. and hopefully they want to help to make the game more friendly, not make it more complicated or annoying. I know people that are leaving game because of the big amounts of days to upgrade a building, i hope this wont happen here too. also people avoid packages with coffers as more than a gift for coa, sometimes it's a curse


if time and pieces were more appropriate, i am sure it could revitalise game and sales, so its a win win for both parts.



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19 янв. 2019, 20:3819.01.19
15.10.15
1488
clase IV comun 1 hora para romperlo
19 янв. 2019, 21:1119.01.19
10.03.15
1572
thanks paddy and elias , i have updated the photo, only missins class III legendary
20 янв. 2019, 16:4920.01.19
21.12.14
66
Class 3 Legendary is 1600 pieces and one day to break. 
20 янв. 2019, 19:0020.01.19
10.03.15
1572
thanks lucifer, adding it to excel and updating the photo in some minutes!
25 янв. 2019, 09:5025.01.19
29.02.16
5605

Hello, Fortuna :)

Devs actually know this data as they created a balance for it and all this information is stored in our balance docs.

Taking into account players receive a lot of Hero equipment now, breaking them is really time-consuming.

I already forwarded the idea to add "Destroy" option that will allow deleting unwanted Equipment at once.
25 янв. 2019, 19:5125.01.19
21.12.14
66
Thank you Alina :) 
25 янв. 2019, 20:2125.01.19
25 янв. 2019, 20:26(отредактировано)
10.03.15
1572
alina, please  check the ratio numbers that is pieces broken per hour and i am sure you can see the unbalanced progression on it as we all do, so devs should if they do that simple math operations (no need of algorithms here :) )
25 янв. 2019, 20:3825.01.19
15.10.15
1488

Alina Phoenix said:


Hello, Fortuna :)

Devs actually know this data as they created a balance for it and all this information is stored in our balance docs.

Taking into account players receive a lot of Hero equipment now, breaking them is really time-consuming.

I already forwarded the idea to add "Destroy" option that will allow deleting unwanted Equipment at once.

la opción de romper más de un equipo del general simultáneamente es muy buena pero lo que exponen tanto Hijadelafortuna como Mikalosos creo que es otra cuestion, lo logico seria que el premio por romper equipo del general fuera progresivo : a mayor tiempo empleado mayor numero de piezas pero en una proporcion porcentual y no numerica.


the option to break more than one team of the general simultaneously is very good but what they expose both Hijadelafortuna and Mikalosos I think it is another question, the logical thing would be that the prize for breaking the general's team was progressive: the more time spent the greater number of pieces but in a percentage proportion and not numerical.

25 янв. 2019, 21:0825.01.19
10.03.15
1572

thanks elias,  exactly the problem is that the progression of time/pieces is unbalanced and illogical, that's why we asked to recheck the times and pieces ratio.


the other matters mentioned by alina are different and not related to this suggestion that is for helping a "balanced" sparta. :)