Update 0.13 Patch Notes
Greetings from Plarium!
Update 0.13 is live now! And the biggest addition is, of course, one that was among the most requested features - Clans! From now on, players can create powerful Clans, battle challenges together, and advance through the ranks of the Clan Rankings to prove their might. And there are plenty of other innovations and changes aimed at bettering your experience in Raid: Shadow Legends. You can find a comprehensive list of changes below:
Any player can create a Clan, provided they have reached Level 13 and have 250 Gems on their account. From there on, they can leave the Clan open, meaning that anyone can join after finding it in the Clan search or make an Invite-Only Clan, which is only available via invitations or applications.
The maximum number of people in the Clan is 30. Clan name and Clan Tag are chosen by the Leader during Clan creation and can later be changed. The cost is a 100 Gems each.
Currently, these features are available for Clans:
Clan Boss is a special Dungeon that is only available to players who are part of a Clan. The Boss of this Dungeon has a massive pool of Health Points, and needs to be brought down by the united efforts of the entire Clan. Whether or not that happens, the Dungeon will be reset at 10:00 UTC each day.
There are 5 Difficulties available, each one must be consecutively unlocked by completing the previous Difficulty. These will remain available to all Clan members and will not be locked again after the Dungeon is reset.
A special type of resource, the Clan Boss Key, will be required to enter this Dungeon. Once used, it will be refreshed in 6 hours or needs to be purchased with Gems in the Shop (Gem Shop tab).
The Demon Lord cannot be defeated by one player in a single battle. Instead, the damage each Player’s Champions have inflicted will count towards the Demon Lord’s overall HP, gradually chipping it down as more and more Clan Members join the fray. In the end, rewards will be given out based on the amount of damage dealt by individual players.
As the name suggests, this is an indicator of a player’s Activity in the game and the Clan. First, every member of the Clan has to Check In via the Members tab once they log in. There will be an indicator highlighting the tab after each daily reset (10:00 UTC) to remind players of this requirement. This action will earn the player 1 Star.
To earn the second Star, players must:
- Play for 30 minutes
- Battle the Clan Boss
- Fight in the Dungeon or in Campaign Battles 10 times (or a mix of both)
- Fight in the Arena 6 times
To earn the third Star, players must:
- Play for 90 minutes
- Battle the Clan Boss 2 times
- Fight in the Dungeon or in Campaign Battles 20 times (or a mix of both)
- Fight in the Arena 12 times
The game will add Activity Stars earned by individual players to the Clan total 15 minutes after they have been earned. Once the Clan reaches 90 Stars, all Clan members get a Clan Chest with a randomized reward. The Reward Chest must be claimed manually before a new Reward Chest is provided, otherwise, it will be lost.
There are a number of challenges that the Clan can beat with joint efforts, each will provide a boost to the Clan’s Ranking Points.
Clan Ranking indicates the power of the Clan and their success in tackling different game challenges. Obtaining Clan Achievements earn your Clan Points. These can be viewed in the Rankings tab.
The Clan’s Position in the Rankings is determined primarily by the Clan Points and a measure of the overall Clan Power.
Please note that this is just the first iteration of the Clan feature in the game. As it stands, many other important additions and improvements are in development. Clan Chat is our next top priority.
Achievements are a new type of player-specific Special Quests that is now available. Unlike Daily, Weekly, and Monthly Quests these Achievements do not have a set timer to complete and will not reset upon completion.
Achievements will vary in the rewards they provide and can be claimed from the Quests tab as soon as conditions have been met.
New Artifact Sets
Two new Artifact Sets (4) have been added to the game!
4 Set: ATK +25%. Ignores 10% of enemy DEF
4 Set: HP +25%. Heals by 5% every turn
These Sets will be available in the reward Chests that can be looted from the Clan Boss Dungeon.
- [Ally Protection] buff fixed, previously the target’s DEF was calculated incorrectly
- Stat bonuses that come from unlocking certain Masteries are now displayed in the Champion’s Collection tab
- Rebalanced the price of selling Accessories, slight decreases to all three Types
- Upon activating the Scorch ability, a part of Hellrazor’s (Boss of the Dragon’s Lair Dungeon) HP bar will be highlighted to indicate how much damage needs to be inflicted to cancel that Skill
- Added Primary Stat description to the game
- Several Challenges had their description expanded to give a better description of what players need to do
- Numerous minor bugfixes