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Fighting or Battle system

4 Replies
stefan185710
19 February, 2017, 12:37 PM UTC

Can anyone fully in details explain how do fights go on?

Questions:

1. Are tier 1 units meat shields(will they attract agro)?

2. Is there an unit attack turn(does tier 5 attack first and tier 1 last)? 

3. Can my army be good by only training infantry, ranged and cavalry(Do I need siege and killers)?

4. When defending town is defence of the unit more important than hes attack?(hp is always important)


UTC +8:00
cpoko
19 February, 2017, 10:21 PM UTC

I'm not sure about how the troops attack but usually the t1 troops will be first to die since they are weak. You should have a well balanced troops so get about the same or whichever have your equipment extra bonus. As for defending forget it, it only works when a weak one attacks you which in this game most high level players will go around and visit us like we are a bank. lol. 



Grabbed from wikia. >>>


The approximate values is as follows:

1 T1 has 1 power

1 T2 has 2.19 power

1 T3 has 3.59 power

1 T4 has 5.263 power

1 T5 has 7.01 power

stefan185710 said:


Can anyone fully in details explain how do fights go on?

Questions:

1. Are tier 1 units meat shields(will they attract agro)?

2. Is there an unit attack turn(does tier 5 attack first and tier 1 last)? 

3. Can my army be good by only training infantry, ranged and cavalry(Do I need siege and killers)?

4. When defending town is defence of the unit more important than hes attack?(hp is always important)




UTC +8:00
Corgi_Viking
20 February, 2017, 1:31 PM UTC

1,2.Troops fight according to their level. Firstly dies t1 then t2 and so on. That's why high level players use t1 as shield.

3. No, you don't. And I suggest you to focus your train only on two types of troops cause on the higher level it will be to expensive to have 3 classes of troops. 

UTC +3:00
stefan185710
20 February, 2017, 8:43 PM UTC
Corgi ok so i need 2 types of units for a strong siege at later lvls but I read wiki that i should have 400k tier 1 troops of each class for defence is that a good advice?
UTC +8:00
cpoko
20 February, 2017, 9:07 PM UTC

Stefan i researched it too. I would recommend making troops that your infirmary can hold and yes like corgi said make t1 troops the shield. At lvl16 infirmary holds 11K troops and say you have 9 of those that is about 90K. The defense your thinking about only works for weak players you will not stand a chance with a high level player. Your 400K troops will be gone with about 2 attacks and you will be left with whatever your infirmaries can hold. Read my post about defense. http://plarium.com/forum/en/vikings-war-of-clans/game-discussion/35605_is-defense-impossible-in-this-game--/?post=270199 I was thinking about building a trap account too but it is impossible unless you have lvl50 hero and a good clan. You need to have your troops shielded while your making it. If you are farming resources and somebody tile hit you.Your troops will be gone and it cost so much gold to bring them back. Good luck!



stefan185710 said:



Corgi ok so i need 2 types of units for a strong siege at later lvls but I read wiki that i should have 400k tier 1 troops of each class for defence is that a good advice?

UTC +8:00
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