All Categories

Dungeon minor annoying bug

Dungeon minor annoying bug

Search
Jan 20, 2021, 10:0301/20/21
12/12/18
6

Dungeon minor annoying bug

Hello.

When a fight ends in dungeon, the combat end button is quite perfectly aligned with underlying down door position, and if there is such a possible move, one has to clic on the very edge of end button and be lucky to avoid clic leading to a move down... which is quite impractical.

If impossible to avoid clic being interpreted by 2 different widgets, you might consider moving things a little to avoid this annoyance.


++

Gi)

Views
10
Comments
4
Comments
Jan 20, 2021, 11:4801/20/21
01/11/17
4649

Hello, tapa100bal!

Please forward this request to our technical specialists through the "Ask a question" button by following the link:
https://support-portal.plarium.com/en/vikings-web/faq

Our specialists will surely assist you!  

Mar 22, 2021, 18:0803/22/21
12/12/18
6

Hi. Been a while...

@Ivar Marksman  sure? it is not a question I have, but a bug I met...

But least I can say is I did not explain quite well... and as I have been able to reproduce quite well in the mean time, I will try and explain better:

So, to begin with, bug happens when I click on the victory claim button after a fight in dungeon.

Then, as I managed to find out after a while, problem is related to window focus.

Scenario 1: if I keep focus on game window during fight (or take care to clic somewhere back in game window at fight end), then all goes well and claiming victory leads back to dungeon where I can choose next room to explore...

Scenario 2: if I focus on another window on my comp during fight and directly clic on victory claim button, then the problem occurs: dungeon screen intercepts the onclick event too, and if there is a path down, I am immediately directed there.

My guess is that dungeon screen is simply hidden and keeps lying behind when victory screen is present, and that bug could be worked around changing buttons placement (avoiding alignement) if not fixable.

What I keep wondering is: which component is to be considered buggy: game, Unity, browser (Chrome), window manager (Gnome), system (Linux), a mix of ?..

Anyway, not a big issue, just a minor inconvenience.


++

Gi)

Mar 22, 2021, 19:0903/22/21
06/21/17
1293

The actual meaning has been lost 'in translation'

If you havent done so,you should have sent your situation to support as Ivar suggested, even though you think its a bug and you do not need to ask a question.

Bugs are usually things that affect more than one person, problems are more likely to only be so to fewer.

If you are the only one who has this,and only half complained and not forwarded the problem no one has a chance to help you remedy things for you.

It maybe some screen adjustment will be enough or the glitch is so seldom and not raising concerns to other players, they are unlikely to spend vast amounts of time on a redesign of buttons.


Mar 23, 2021, 13:4303/23/21
01/11/17
4649
tapa100bal

Hi. Been a while...

@Ivar Marksman  sure? it is not a question I have, but a bug I met...

But least I can say is I did not explain quite well... and as I have been able to reproduce quite well in the mean time, I will try and explain better:

So, to begin with, bug happens when I click on the victory claim button after a fight in dungeon.

Then, as I managed to find out after a while, problem is related to window focus.

Scenario 1: if I keep focus on game window during fight (or take care to clic somewhere back in game window at fight end), then all goes well and claiming victory leads back to dungeon where I can choose next room to explore...

Scenario 2: if I focus on another window on my comp during fight and directly clic on victory claim button, then the problem occurs: dungeon screen intercepts the onclick event too, and if there is a path down, I am immediately directed there.

My guess is that dungeon screen is simply hidden and keeps lying behind when victory screen is present, and that bug could be worked around changing buttons placement (avoiding alignement) if not fixable.

What I keep wondering is: which component is to be considered buggy: game, Unity, browser (Chrome), window manager (Gnome), system (Linux), a mix of ?..

Anyway, not a big issue, just a minor inconvenience.


++

Gi)

Yep! Our technicians consider each case individually and may ask you for any additional information about the issue, so I advise you to contact them and describe your situation in detail.

You can use the link I sent above. Thank you in advance! 🙂