This topic is closed

When can we see who is on line?

26 Replies
Jerrytobegreat
2 October, 2016, 7:46 AM UTC

Not sure if this is in it's production, But would be nice to see yr friends with in the player scroll below the main game to see who is on line and who is not, saving typing messages I guess....


Please advise.


Thanks Jerry.
UTC +0:00
exxxe
2 October, 2016, 8:40 AM UTC

Jerrytobegreat said:


Not sure if this is in it's production, But would be nice to see yr friends with in the player scroll below the main game to see who is on line and who is not, saving typing messages I guess....


Please advise.


Thanks Jerry.

my lord check the suggestions thread here to see whether such idea is given or maybe even already accepted 

if not then suggest it yourself 
I'am me and that is what i care about :)
UTC +3:00
djmoody
5 October, 2016, 1:43 PM UTC

Yes perfect destruction of game balance.

The proposal in suggestions is that all league members can see who is online in their league.

Given we know all leagues are riddled with spies this is just a charter to allow people to attacks castles knowing the players are offline.

Unfortunately the entire player base doesn't have the knowledge and experience of the game to always make good suggestions and Plarium is too inept to be able to tell the difference between good and bad suggestions.

Your suggestion around friends at least gives the individual player some control. The friends UI is so unwieldy though most people have buckets of friends they no longer have a clue about. So even your system would lead to many players being attacked while offline.

PS if you are wondering what is so bad about being attacked when offline. You can't change your defence strategy. Someone can spy you or take a reading off a small test hit, know what your defence is and then only send if they can overwhlem you. Being offline = only taking one sides fights you will lose. Knowing people are offline is a ridiculous advantage.
Everyone has a right to an opinion. No one has a right to their opinion being respected by other if it can't be backed up with rational and logic explanation
UTC +0:00
Jezebel
5 October, 2016, 1:58 PM UTC
djmoody said:

Yes perfect destruction of game balance.

The proposal in suggestions is that all league members can see who is online in their league.

Given we know all leagues are riddled with spies this is just a charter to allow people to attacks castles knowing the players are offline.

Unfortunately the entire player base doesn't have the knowledge and experience of the game to always make good suggestions and Plarium is too inept to be able to tell the difference between good and bad suggestions.

Your suggestion around friends at least gives the individual player some control. The friends UI is so unwieldy though most people have buckets of friends they no longer have a clue about. So even your system would lead to many players being attacked while offline.

PS if you are wondering what is so bad about being attacked when offline. You can't change your defence strategy. Someone can spy you or take a reading off a small test hit, know what your defence is and then only send if they can overwhlem you. Being offline = only taking one sides fights you will lose. Knowing people are offline is a ridiculous advantage.
I have to agree with this statement wholeheartedly
UTC +0:00
Lady Nerium KT-S2
5 October, 2016, 3:39 PM UTC

I have to agree, knowing that the random player who friended you is offline is an advantage, since it's so easy to unfriend someone who is a tasty target. Maybe it would make people be a little more selective of their friends and cut down on the constant requests?


The other option is only make it for within the league and able to be seen by leadership only.
I think, therefore I game.
UTC +5:00
Gadheras
5 October, 2016, 3:45 PM UTC

If you can get a "spy" into some other league you want to screw with, and you get in a position where you can see who is online or not, you can do an awfull lot of damage.... In a game such as this, you probably only want your league marshall to see when a member is online, and if you could put a "trusted" flag on someone on your friends list so they could as well. 
UTC +2:00
Lady Nerium KT-S2
5 October, 2016, 3:54 PM UTC
Spies are a reality, and you always have to be on guard against spilling important information. Fact of life, and having one able to tell their friends in the enemy league exactly who is offline... could be devastating.
I think, therefore I game.
UTC +5:00
lee
5 October, 2016, 7:23 PM UTC

hi all,

  Every league should have there own home page to post on, then just invite all member to a chat you will know who's online. If you friend request all members just scrolling through chat will show you who is online or do no other leagues do this ? 

regards 

Lee

 have fun
UTC +1:00
Alyona Kolomiitseva
Community Manager
6 October, 2016, 8:02 AM UTC
We are planning to add such feature only for League members.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
djmoody
7 October, 2016, 3:03 AM UTC

Alyona Kolomiitseva said:


We are planning to add such feature only for League members.

Please read the posts again. That is what we are all almost unanimously saying would be totally game unbalancing. For the love of god listen and pull back this stupid ill conceived update.

Absolutely pulling my hair out with frustration reading this right now. The lunatics run the asylum here :(


Everyone has a right to an opinion. No one has a right to their opinion being respected by other if it can't be backed up with rational and logic explanation
UTC +0:00
Alyona Kolomiitseva
Community Manager
7 October, 2016, 8:00 AM UTC

djmoody said:


Please read the posts again. 

I've read it. And I understand your fear of spies. However, when we create League mechanics, first of all we need to consider if it will be helpful for a League, not if it will be abused by Spies. 

From our side we add some kind of protection - the status won't be real-time. It will have a delay. 

But many players ask us to add it and find this feature useful for League management and communication.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
sison
8 October, 2016, 1:32 PM UTC

i agree whith mody over here ,not only mody, gaderas ,jezebel,lady nerium kt2 said the same,


if plarium want to pass a measure like that it should be under the controll of the leader to have the option to use a tool like that as he/she want.



 since there is no way we protect our leagues from the spiers it is responsibility of plarium if bring a system that you can see who is online at least this system should be under the controll of leadership, 


players who do managment in their leagues they know right why they say that,


 it is normall the more fresh players know less thinks about the game or still is nt informed about this dangers and they do that kind of suggestions

when i started the game i did nt know about spiers


 so their suggestions like my suggestions after of some period once they will be more mature about how a league work,their suggestions then will be better so you have to hear the old ones and keep this the old players  dont ignore the suggestion they just improve it according to their experience .


if they belong in small leagues and they dont have danger their leader will be able open it for anyone 



UTC +0:00
roadstar Pitbull
8 October, 2016, 5:12 PM UTC

Alyona Kolomiitseva said:


djmoody said:


Please read the posts again. 

I've read it. And I understand your fear of spies. However, when we create League mechanics, first of all we need to consider if it will be helpful for a League, not if it will be abused by Spies. 

From our side we add some kind of protection - the status won't be real-time. It will have a delay. 

But many players ask us to add it and find this feature useful for League management and communication.

If your group can not or will not give us what is asked in the terms asked, then it is not what was asked for in the first place. Thusly deepening the void of player/improvement interaction...

As to this subject,,I would agree with most here,,marshals/leaders  only, and let them have the ability to give it to others.
UTC +0:00
djmoody
9 October, 2016, 12:11 AM UTC

Alyona Kolomiitseva said:


 first of all we need to consider if it will be helpful for a League, not if it will be abused by Spies. 

Why?

Surely the fact your league could be decimated by the feature is going to outweigh any benefits. The two are completely intrinsically linked. You will only conclude the overall impact of the update is positive if you choose to put your head in the sand about the massive downsides. Why are you willing to do this when assessing whether its a good idea.

And lets face it, the large well organised leagues will root out the spies and protect themselves. The people who will lose out from this update are the small players and casual leagues (probably the exact, naive happy clappy, inexperienced people that are the only ones asking you for the update in the first place). They will just get farmed to the max out of this.

 
Everyone has a right to an opinion. No one has a right to their opinion being respected by other if it can't be backed up with rational and logic explanation
UTC +0:00
Jezebel
9 October, 2016, 2:48 AM UTC

Alyona Kolomiitseva said:


djmoody said:


Please read the posts again. 

I've read it. And I understand your fear of spies. However, when we create League mechanics, first of all we need to consider if it will be helpful for a League, not if it will be abused by Spies. 

From our side we add some kind of protection - the status won't be real-time. It will have a delay. 

But many players ask us to add it and find this feature useful for League management and communication.

many players are saying NO ... we do not want this feature tyvm ... if you want to add features add something WE think will be helpful this will be detrimental to our members, I am a Captain and I do not need to know who is online from the embassy or my friends list we have a chat for that purpose


even the lurkers respond when i go to chat and ask who is online, i have done it and it is adequate for what we need
UTC +0:00
Warrior
9 October, 2016, 3:53 PM UTC
djmoody said:

Yes perfect destruction of game balance.

The proposal in suggestions is that all league members can see who is online in their league.

Given we know all leagues are riddled with spies this is just a charter to allow people to attacks castles knowing the players are offline.

Unfortunately the entire player base doesn't have the knowledge and experience of the game to always make good suggestions and Plarium is too inept to be able to tell the difference between good and bad suggestions.

Your suggestion around friends at least gives the individual player some control. The friends UI is so unwieldy though most people have buckets of friends they no longer have a clue about. So even your system would lead to many players being attacked while offline.

PS if you are wondering what is so bad about being attacked when offline. You can't change your defence strategy. Someone can spy you or take a reading off a small test hit, know what your defence is and then only send if they can overwhlem you. Being offline = only taking one sides fights you will lose. Knowing people are offline is a ridiculous advantage.
I also agree whole heartedly with the statement.. some of us work hard to find when player is online or offline basis of activity or raiding patterns..
Please Like the Post if you agree or if it helps
UTC +6:00
Tixe
9 October, 2016, 7:19 PM UTC

Alyona Kolomiitseva said:


We are planning to add such feature only for League members.

Please don't do this. It will just become something else those in Command have to ask the developers to create an on/off switch for because nobody with common sense would want joe soldier in a league to have the capacity to see who is online and who is not. 
Pull back ye veil Lady Eir, let your light warm the lands once more. For in the darkness of night, life and death are a bittersweet mel-ody sung by the children of Darkshine. -- Bard Aenian ap Gwynedd
UTC +4:00
Tixe
9 October, 2016, 7:21 PM UTC

Alyona Kolomiitseva said:

I've read it. And I understand your fear of spies. However, when we create League mechanics, first of all we need to consider if it will be helpful for a League, not if it will be abused by Spies. 

From our side we add some kind of protection - the status won't be real-time. It will have a delay. 

But many players ask us to add it and find this feature useful for League management and communication.

P.s. This is not in any way helpful for leagues, especially not if there is a delay; you might as well just do what's already being done! Go to league chat, type a note. Tada, you see who responds! 

Put up a poll if you're so confident that players are asking for this; my guess is that the majority will say NO THANKS!
Pull back ye veil Lady Eir, let your light warm the lands once more. For in the darkness of night, life and death are a bittersweet mel-ody sung by the children of Darkshine. -- Bard Aenian ap Gwynedd
UTC +4:00
Alyona Kolomiitseva
Community Manager
10 October, 2016, 7:56 AM UTC

Guys, first of all, this feature is not in the game yet. No one here knows how will it look like. Including me.

It doesn't have the highest priority, so even if it was accepted by devs, it doesn't mean that you will see it within the next 6 months.

And I'd like to remind you that we are making it for Leagues and League members. We create different game features to improve your gaming experience and make things more efficient. We can't weigh up decisions basing on how many spies your Leagues have. It's a part of your gameplay, not the main purpose of the feature. I'm even sure that spies also can type in the chat and see who is online.

And even if the majority of your members is offline, you still have people in TS3/FB/Line/other chats who can mobilize the League any time in case of trouble.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
zapelo
10 October, 2016, 10:53 PM UTC

Alyona Kolomiitseva said:


Guys, first of all, this feature is not in the game yet. No one here knows how will it look like. Including me.

It doesn't have the highest priority, so even if it was accepted by devs, it doesn't mean that you will see it within the next 6 months.

And I'd like to remind you that we are making it for Leagues and League members. We create different game features to improve your gaming experience and make things more efficient. We can't weigh up decisions basing on how many spies your Leagues have. It's a part of your gameplay, not the main purpose of the feature. I'm even sure that spies also can type in the chat and see who is online.

And even if the majority of your members is offline, you still have people in TS3/FB/Line/other chats who can mobilize the League any time in case of trouble.

Do you have any idea what are you talking about?


Have you even stopped to think about this?


How can you mobilize against an attack on another player .... how can you know an attack is coming if they do not spy
UTC +0:00
1725766 users registered; 43297 topics; 271876 posts; our newest member:Castle №1251578