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Jul 16, 2016, 23:4207/16/16
2633

Lady Nerium KT-S2 said:


Add another aspect to raiding/attacking by making it possible for Thieves to take a random scroll from a target's inventory when they were included in a raiding party. While your raiders were clearing out the resources and gold, the Thieves are ransacking the Library.

Would need to set it up to calculate defense against it, possibly for [Thieves attacking] vs [Spies on defense + Intelligence Defense Bonus] or [random save added to defense calculation] so it isn't an automatic steal.  Have a limit of loss of 1 scroll a week per player. 

Thieves don't seem to be utilized as much as they could be, so this could encourage people to get more of them.


If thiefs could been used in a way to figure out what is attacking you. More fights would happen too.
Jul 17, 2016, 13:0507/17/16
Jul 21, 2016, 15:36(edited)
11/30/14
84

As I can see this game has no skill at all. You can build hammer and your troops don't starve when you have negative food or at 0 cap meaning you can build as much as you want and the guy who has the hammer is not forced to use it time by time to make his life easier. Won't see big fights since ppl will keep stacking more and more or get bored and smash it to a beacon or in war.


Lets have then no limit on buying resources ( gold/iron ) since food has no limit. People will coin them a lot and queue hammers. ( will see more fights )


There are many limits in this game, and all of them were set for a reason. We cannot remove them. In some cases we raise them, but that's it.

Jul 17, 2016, 14:1207/17/16
Jul 21, 2016, 15:37(edited)
12/13/14
1283

Market Scrolls needs a League sort button - we can sort resources by League, so why not scrolls too?

What is the point of the Allies sort button for scrolls? - this is duplication and is only used by alt accounts. Replace it with League sort.
(Warning - if you remove Allies button then you will need to remove Friends button on Kabam servers - they do not have any friends.




Accepted. Will be added in one of the future updates.
Jul 19, 2016, 14:4607/19/16
Jul 21, 2016, 15:38(edited)
718

do anything for alts ? if you still do not understand they are the problem 90% of the game


They should be reported to our Support Team.
Jul 21, 2016, 18:3807/21/16
Jul 22, 2016, 12:19(edited)
22

im stuck with 35  eir`s celestial wands level 5-8

but my shards is 9 or 10

could u make it possible to swap them

2 to 1 with weor`s  wands level 5-12 ( same value cost ) 

further more pvp now will revard me with

more celestial wands that i cant use

regards miraculix


Declined. We will not swap/combine/etc. Wands.

Jul 21, 2016, 18:5207/21/16
Jul 22, 2016, 12:20(edited)
2633

Lets try again then...


Set a BASE defence stat/number that is based on your castle/keep to make it more prone for players that havent spent a fortune on walls to actually have some incentive to defend?


Could you please give me some examples? I'm not sure I understand your suggestion.


Jul 22, 2016, 12:4307/22/16
Jul 25, 2016, 08:46(edited)
2633

Gadheras said:



Lets try again then...


Set a BASE defence stat/number that is based on your castle/keep to make it more prone for players that havent spent a fortune on walls to actually have some incentive to defend?


Could you please give me some examples? I'm not sure I understand your suggestion.



Okay, if you look at your castle, you start with what looks like a Castle, or at least a keep, this should have a base defence value/bonus. So someone that haven't necessary spent a fortune on walls and such to up their defence bonus at least got some incentive to defend, rather than just put their units in catacombs. 


Many leagues doesn't feel like send def to their members if there is no walls and such there either. Because DEF vs OFF when there is no bonus to DEF is terrible. 


More fights better for the game. People just hide in catacombs and spend their resources to avoid loss's, not so much good game play. 


Got it now. thank you. 

Declined. Each player receives about 5600 Sapphires just for Tutorial quests, and can build walls or other Defensive structures using them. There's no need to add a Defensive Bonus to the Keep itself as it wouldn't be that high anyway.
Jul 22, 2016, 21:2507/22/16
Jul 25, 2016, 08:48(edited)
74


13. Paragon points from daily quests - is there anyway they could be utilized, perhaps as an currency to buy low lvl paragon activators ? (like only 30 min activator or so)


We will add more Paragon levels.




If more paragon levels are being added, can we please keep the paragon points we get as rewards? Only the automatically applied points are added once you reach level 10. It would be reasonable to keep all the self applied rewards as well.

Points you receive as reward are stored in your Black Market. they just don't display as there's no need for them. So you will have all points added when we release more levels.
Jul 22, 2016, 22:5207/22/16
Jul 25, 2016, 08:50(edited)
74

Giving repeated discounts on new castle skins at the expense of discounts on more useful things on which I might be inclined to spend sapphires at the same time as handing out quests to change castle skins is essentially pointless. It isn't going to encourage players to spend any more money when it confers no further benefit. If you want to encourage players to spend on castle skins, perhaps you should be offering options to upgrade the skins. Instead of having two options, have a tiered system like that for fortifications which would allow those who want to spend a lot to go straight to the highest tier, and those who want to spend less at a time to upgrade it slowly. That way you gain more revenue and players actually gain a benefit for any sapphires invested rather than having quests for something that is essentially a vanity item if you already have a castle skin.  


Thank you for this suggestion. It has been passed to our develoeprs.

It will take some time for them to consider it, and when there will be any results, I will inform you.

Jul 23, 2016, 15:3707/23/16
Jul 25, 2016, 08:55(edited)
22

miraculix said:


im stuck with 35  eir`s celestial wands level 5-8

but my shards is 9 or 10

could u make it possible to swap them

2 to 1 with weor`s  wands level 5-12 ( same value cost ) 

further more pvp now will revard me with

more celestial wands that i cant use

regards miraculix


Declined. We will not swap/combine/etc. Wands.

so can u please explain how it is a reward to me to get useless items 

when i paticipate in ur tournements 

maby i can fotocopy some real money and u will take them

for saphires i will be your best costumer i promise

those copyes will be as valuble as the rewards u give me !!

hope you can se the similarity :)

regards miraculix


You get many Items as a reward in this game. You can either use them or just leave at your Black Market, it's up to you. We have already passed a suggestion to merge Wands, but it has been declined. Those Wands which you received as a gift, were designed for Crystals of a certain level, not more.

Jul 24, 2016, 08:4407/24/16
22

i would really like the modarators to have a talk with plarium

about this !!! gloryous rewards never were shining !!

in my eyes a glorious reward is something where u go

"YEEEAH" and feeling stronger (for I did awsome )

but the amount of units in the rewards is just making fun of the players

playing pvp will cost u more units then u win so where is the point

and then the items wich u cant use just go beyond my grasp 

i feel sorry for u mods :)  but you are the ones who can skype

with plarium so we (the players) express our irritations to u 


to wrap it up :) 

please try to get plarium to realice u dont hand a hungry man

just a spoonful soup but a BIG pot with lots of  bread on the side :D


as to the paying custermer 

remember the coustermer is ALWAYS RIGHT 

so if they say !

( the food  dosent taste right )

u give a better meal on the house  :)

( still to be  seen from plarium ) 

regards miraculix



Jul 25, 2016, 11:4507/25/16
2633

Gadheras said:


Gadheras said:



Lets try again then...


Set a BASE defence stat/number that is based on your castle/keep to make it more prone for players that havent spent a fortune on walls to actually have some incentive to defend?


Could you please give me some examples? I'm not sure I understand your suggestion.



Okay, if you look at your castle, you start with what looks like a Castle, or at least a keep, this should have a base defence value/bonus. So someone that haven't necessary spent a fortune on walls and such to up their defence bonus at least got some incentive to defend, rather than just put their units in catacombs. 


Many leagues doesn't feel like send def to their members if there is no walls and such there either. Because DEF vs OFF when there is no bonus to DEF is terrible. 


More fights better for the game. People just hide in catacombs and spend their resources to avoid loss's, not so much good game play. 


Got it now. thank you. 

Declined. Each player receives about 5600 Sapphires just for Tutorial quests, and can build walls or other Defensive structures using them. There's no need to add a Defensive Bonus to the Keep itself as it wouldn't be that high anyway.

Might I ask over how long a duration,  you get those 5600 sapphires, or is that something new? Because even if I look back, I can't really remember it did total up to 5600 sapphires doing the tutorial. I think 4-5 wall pieces was what I was left with after doing the tutorial stuff last year.
Jul 25, 2016, 19:3907/25/16
Jul 26, 2016, 08:13(edited)
82

Would like to be able see what units are incoming...might even be willing to purchase said item from the black market should one be created. How about two items one to be able to see incoming unit types for 4 hrs 8hrs (or btr 8 hrs 1 day?)


Declined. We have received many suggestions about spying on an incoming attack, but all of them were declined. It would kill all the fun in the game. It's not interesting to play when you know exactly if you will be attacked by 1 Unit or 1000 Units.

Jul 25, 2016, 20:3607/25/16
Jul 26, 2016, 08:14(edited)
94


Original thread to this suggestion has come from topic "Siege - Weekly winners - Suggestion"

siege ranking  Vs Liberate Ranking: ( Competition) 


If this game can offer 5000 sapphires every week to a player for holding highest number of Sieges and give Siege ranking, 


This game can also introduce Liberate ranking and offer 5000 sapphires every week to a player for liberating highest number of castles   in that week.


That could be interesting. I will pass your suggestion to our devs.

Jul 26, 2016, 16:0007/26/16
Jul 27, 2016, 08:08(edited)
06/08/14
3

Hi all.. 

I have a query and suggestion if I may...

The Hero's.... we have the Key's and chest's for the Hero's... but.. It seem's the key's have no meaning after you've opened a few chests???

I play on Both Maps and have over 20 common key's spare on both Maps?!?!...

I also have a few uncommon and even rare key's that I have no need for whatsoever..

I won't even bother opening the chest's anymore as it takes 3-6 hours to sell the damned things...

There's a huge 'GAP'... is there any chance we could possibly exchange our common key's for mythical or something??

Something like 10 common key's gets you a rare key or mythical and then 5 rare ones gets you a mythical or even 5 common get you uncommon

and then 5 uncommon get you the one above etc etc????

please get some sort of payoff sorted for this as you may be able to see all the players will have 20 odd key's spare doing absolutley nothing..

Thanks

Malicious intent

'Much obliged'

It's up to you - what to do with your Keys. Of course, if you have already collected all equipment, you don't have to open Chests anymore. however, as you level-up, you will be able to equip more powerful Items.











Jul 26, 2016, 16:1507/26/16
06/08/14
3

Stewart_KT1 said:


miraculix


I would be happy to trade 5-6 for 1, But we all out of luck.


http://prnt.sc/bwqr34

I TOTALLY AGREE WITH STEWART here....  

 it's pointless having a million smaller wands for the P2P player's and we can't even use them anymore?!?!?!!??!


SO PLEASE LET US EXCHANGE LEVEL 8 WANDS FOR LEVELS HIGHER.... 5:1 RATIO WORKS WELL....


ALTHOUGH THIS TOO WILL BE A PROBLEM AFTER TOO???


SO HOW'S ABOUT ALLOWING MEMBERS TO GIVE WAND'S TO OTHER PLAYERS ALSO????


I'll mention the Chest Issue again too.. I have many common, uncommon and rare Key's that I simply can not use anymore???


please 


Sort


both


these


Issues


out.


Thank you


Malicious Intent





Jul 26, 2016, 17:1307/26/16
2633
db dbomb said:

Would like to be able see what units are incoming...might even be willing to purchase said item from the black market should one be created. How about two items one to be able to see incoming unit types for 4 hrs 8hrs (or btr 8 hrs 1 day?)


Declined. We have received many suggestions about spying on an incoming attack, but all of them were declined. It would kill all the fun in the game. It's not interesting to play when you know exactly if you will be attacked by 1 Unit or 1000 Units.

You could ask the attacker how fun it is, to arrive at target with no one defending and the owner put all his units in catas, because defending is not worth the while though.
Jul 27, 2016, 04:3007/27/16
Jul 27, 2016, 08:09(edited)
82

db dbomb said:


Would like to be able see what units are incoming...might even be willing to purchase said item from the black market should one be created. How about two items one to be able to see incoming unit types for 4 hrs 8hrs (or btr 8 hrs 1 day?)


Declined. We have received many suggestions about spying on an incoming attack, but all of them were declined. It would kill all the fun in the game. It's not interesting to play when you know exactly if you will be attacked by 1 Unit or 1000 Units.

Thats more of a personal opinion than a fact. I think it would help level the playing field and encourage more players to defend.

Applying this logic to offense would therefore remove all spying because.........It would kill all the fun in the game. It's not interesting to play if you know if you are attacking 1 Unit or 1000 Units. So we should be going in blind in all attacks.

Do you see why so many people believe this is so skewed in favor of the attacker. 

Please rethink this strategy.


Let's see what other players think of this idea then. If they support it, then why not? 

Jul 27, 2016, 09:3707/27/16
2633

db dbomb said:


db dbomb said:


Would like to be able see what units are incoming...might even be willing to purchase said item from the black market should one be created. How about two items one to be able to see incoming unit types for 4 hrs 8hrs (or btr 8 hrs 1 day?)


Declined. We have received many suggestions about spying on an incoming attack, but all of them were declined. It would kill all the fun in the game. It's not interesting to play when you know exactly if you will be attacked by 1 Unit or 1000 Units.

Thats more of a personal opinion than a fact. I think it would help level the playing field and encourage more players to defend.

Applying this logic to offense would therefore remove all spying because.........It would kill all the fun in the game. It's not interesting to play if you know if you are attacking 1 Unit or 1000 Units. So we should be going in blind in all attacks.

Do you see why so many people believe this is so skewed in favor of the attacker. 

Please rethink this strategy.


Let's see what other players think of this idea then. If they support it, then why not? 

NO, and NO NO NO.... We don't need more black market items. Particular for this aspect of the game. If the devs can't make any solution using excisting units like SPIES. That would been a very valid tactics using your spies. then there is no reason you can make it a magic thing with spending sapphires.


I really HATE it when we get a NO regarding certain aspects of the game, and then some time later a black market item appear with a sapphire cost that does close to or the exact ability we asked for. 


If it would "kill the fun in the game" doing it for free and make it available for everyone. It certainly would KILL the game if make it available at a sapphire cost. 


 


When is enough, ENOUGH?

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