New Units might soon be appearing in your game and we want you to have a say!

44 Replies
Stiletto
14 July, 2017, 11:11 PM UTC

Does anyone ever build Imperial Units?


I have never been attacked by an army of imp units, and have never found them guarding enemy castles

Seems to me the 4 build ques for Imprial units are wasted


Why cant we have separate build ques for offense and defense and scrap the imps?


If the community still thinks it needs imps, then get them from the existing quests, or normal units that are revived could become imps, and revived imps could become eldrich
They could then design a new unit to replace revived eldrich units

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MisstersSam
15 July, 2017, 3:06 AM UTC
need more dragons
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Belial
15 July, 2017, 5:47 AM UTC
i would like to see an offensive Dawrf of some sort. Maybe one that is strong against occult and infantry
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Belial
15 July, 2017, 5:55 AM UTC

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Belial
15 July, 2017, 5:58 AM UTC

offensive dwarf that is strong against occult and infantry, and add a second queue for building infantry

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Snowgoon
16 July, 2017, 4:03 PM UTC

MisstersSam said:


need more dragons

No we dont

Only coiners would benefit from new dragons

What would be the point of creating a new dragon unit if we can build fewer than 7 per day?
It would take too long just to collect the new scrolls and upgrade it to level 30
Coiners would buy thousands of these, thus unbalancing the game even more
Coiners would use the Instant button to get them to level 32 within a few hours

Hanging on in quiet desperation is the English way - Pink Floyd - http://prnt.sc/dv923b
UTC +0:00
Tarkin
21 July, 2017, 9:20 PM UTC

I would like to see a shadow unit for occult. We have pathfinders, reavers, and chimera, but no occult. What about a medusa?



Maybe a unit that was specific for hamlets, like thieves for raids. Defensive unit that can carry a lot. Minotaurs or Centaurs?



"In the absense of orders find something and kill it" - Rommel
UTC +4:00
KING
21 July, 2017, 11:33 PM UTC

Alina Phoenix said:


djmoody said:


I don't take a lot of pleasure in this but.....

There isn't anyone left at Plarium that understands the game. Not meant to be overly negative, or controversial but just an honest appraisal of where we are at.

If you add new units you will almost certainly screw it up and unbalance the game in some major, stupid and incredibly annoying way.

So my vote would be - simply don't try and fix what isn't broke and leave the units alone.

Hello :)

A lot of players asked for adding new Units in the game.

We understand that it's a significant change in the game, and game balance will one of the main factors taken into account by our devs while working on it.

Also, different teams are working on bugfix and adding new features to the game. It means that creating new Units doesn't mean that we won't work on fixing the bugs.

Anyone else find that highlighted part above funny or just me ?


this is what you should of wrote: "BANK ACCOUNT balance will one of the main factors taken into account by our devs"

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Sculptor
23 July, 2017, 1:50 PM UTC

Some units that can actually do something about the FB.


Member of Blue Magic
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Alina Phoenix
Community Manager
24 July, 2017, 7:50 AM UTC

Tarkin said:


I would like to see a shadow unit for occult. We have pathfinders, reavers, and chimera, but no occult. What about a medusa?









Maybe a unit that was specific for hamlets, like thieves for raids. Defensive unit that can carry a lot. Minotaurs or Centaurs?



Hello, my Lord.

I forwarded your ideas to devs.

Community Manager
UTC +2:00
Alina Phoenix
Community Manager
24 July, 2017, 7:51 AM UTC

Sculptor said:


Some units that can actually do something about the FB.


Hello :) 

This idea was already forwarded to devs.

Community Manager
UTC +2:00
RandomDrop
9 August, 2017, 6:48 AM UTC
Obviously a maranian based occult defense unit and beast offense unit is what is missing. Im sure its been mentioned.
UTC +7:00
Alina Phoenix
Community Manager
9 August, 2017, 7:57 AM UTC

RandomDrop said:


Obviously a maranian based occult defense unit and beast offense unit is what is missing. Im sure its been mentioned.

Hi :) 

It wasn't suggested yet. But I'll forward this idea as well :)
Community Manager
UTC +2:00
Gadheras
9 August, 2017, 11:22 AM UTC


Why new units when there is units that not really worth to use as it is.. Like small fat dwarfes with no real purpose. Some units could need so re-balance to actually be useable. I got a feeling new units of any value will be behind a paywall as well.
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wesleypringle1
10 August, 2017, 12:23 PM UTC
Why not Mecho units that the scrolls are purchased soulstones and Exp levels ?? fire bomb resistant and a little tougher than reg units that can be Darkened also (note said resistant but Not Firebomb Proof )  They arrived when a Mechanical planet from the future exploded causing a fold in the Space time continuum that rained them Down Upon The realms  of Storm fall were those worthiness having been proven By the collection of Soulstones and Battle Hardened Experience gained to have the ability to Control them :)    
The Keep
UTC +4:00
wesleypringle1
10 August, 2017, 12:33 PM UTC
Stiletto said:

Does anyone ever build Imperial Units?


I have never been attacked by an army of imp units, and have never found them guarding enemy castles

Seems to me the 4 build ques for Imprial units are wasted


Why cant we have separate build ques for offense and defense and scrap the imps?


If the community still thinks it needs imps, then get them from the existing quests, or normal units that are revived could become imps, and revived imps could become eldrich
They could then design a new unit to replace revived eldrich units

Keep in mind that most Imperial units Can be Darkened so Darkened units that may of attacked you could of once been Imperial Units
The Keep
UTC +4:00
wesleypringle1
10 August, 2017, 12:43 PM UTC

Tarkin said:


I would like to see a shadow unit for occult. We have pathfinders, reavers, and chimera, but no occult. What about a medusa?








Maybe a unit that was specific for hamlets, like thieves for raids. Defensive unit that can carry a lot. Minotaurs or Centaurs?



You mean like a Light Armored renegade ? A little faster but a little Weaker in O and D But stronger than a Darkened Necro ? That could be built with the common Resources 

story could Be they were a combination derived From a collision of Dark and Light forces during a legendary Battle  In the  long Forgotten Valley of the Damned That was Thought to Of Destroyed Both when The mountain ranges on both sides of the Valley came down Upon them!!! But 800 Years later during the Spawning of beacons Over the Forgotten Valley of the Damned they Emerged  Pledging Loyalty To Oberon and those that Oberon felt were worthy Of the Fidelity ! How that for a story line :)



The Keep
UTC +4:00
Hot_Nickelz
22 August, 2017, 3:56 AM UTC

More spy units. You should be able to make spy units in infantry,cavalry, and occult types.


How about a legendary unit that speeds up troop movement?


Allow players to summon stone wraiths instead of regular wraiths. Stone wraiths can be sent to another castle as a castle guard for 24 hours or one attack-death.


A legendary that increases carrying capacity. 

A legendary unit that increase attack or defense ONLY in battlegrounds. Could be summonable. A random BG legendary every 24 hours? Ability to purchase?

Nickelz
UTC +0:00
Talon
22 August, 2017, 5:11 AM UTC

Ok several suggestions from friends in teamspeak.


Jerry:


Basilisk in beastiary... offensive


Hell Hounds in Occult ... Defensive, strong against infantry


Anne


Gargoyle offensive Occult

Minotaur defensive Cavalry

Banshee defensive infantry


Sahira


Gerbils fast infantry unit, able to go where no other units go... ROLF (Offensive)


Gerbil Riders cavalry... the name says it all


Amanda


Miasma, occult zombie lady .... amulet troop defensive better than demon


Talon

Goblin Sapper ... Disables your walls.

Pheonix - Bestiary defense... absorbs fireballs




Talon
UTC -5:00
Talon
22 August, 2017, 5:13 AM UTC

One more suggestion from Jerry


Mongol Cavalry Archer .. Offensive... fast troop
Talon
UTC -5:00
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