Prepare Your Castle For Revolutionary New Features!

123 Replies
Lord Oberon
Administrator
30 December, 2015, 2:41 PM UTC

The New Year Holds Great Things!

Prepare Your Castle For Revolutionary New Features!

My Lords and Ladies!

Another New Year has dawned, and we would like to thank each and every one of our Lords and Ladies for their devotion and courage. We wish all the best in the upcoming year!

We have been working day and night to make improvements to the game. The next year shall hold some revolutionary new features, updates and other huge changes. Strengthen your army, prepare your Castle and rally your fellow League Members for new League functionality! Epic and massive battles await you!

Happy New Year!

Lord Oberon

Heir of Veyon, Scion of the Firstborn, Lord Regent of Stormfall


Oberon, Heir of Veyon, Scion of the Firstborn, Lord Regent of Stormfall
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Kvothe
30 December, 2015, 3:36 PM UTC
Not to be negative, but this really says nothing about what changes are on the horizon.  Any hints?
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Cyril
30 December, 2015, 4:01 PM UTC
I wish we were able to support more troops with the ability to produce more food.  Also it would be nice to have new castle skins and level 6 fortification !!!
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Killer Derek
30 December, 2015, 4:06 PM UTC
IT Takes waaaaaaaaaaaaaaaay to long to build troops.  Please either let us increase the building speeds of troops with skull runes or reduce the time it takes for us to build troops.  For example, archer build time can be reduced by upgrading the archer build time in the obelisk of power up to lvl 40.  Can you not increase these levels to a higher number like lvl 80?  Do something because it is taking to long to build s h i t 
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greggervais
30 December, 2015, 4:10 PM UTC
I would like to have the ability to sell back to oberon my purchased items like castle skins that i am not using anymore in order to purchase new ones.  
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Gadheras
30 December, 2015, 4:35 PM UTC

Killer Derek said:


IT Takes waaaaaaaaaaaaaaaay to long to build troops.  Please either let us increase the building speeds of troops with skull runes or reduce the time it takes for us to build troops.  For example, archer build time can be reduced by upgrading the archer build time in the obelisk of power up to lvl 40.  Can you not increase these levels to a higher number like lvl 80?  Do something because it is taking to long to build s h i t 

They coul increase the speed bonus the runes gives. The speed bonus currently is ridicilous for what it gives compared to how much you have to invest. Increase the speed bonus a rune gives by a factor of 10, much better than increase the levels.



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Gadheras
30 December, 2015, 4:36 PM UTC

greggervais said:


I would like to have the ability to sell back to oberon my purchased items like castle skins that i am not using anymore in order to purchase new ones.  

Would probably be better to trade such between players.


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Salamander
30 December, 2015, 5:28 PM UTC

well new year is just a day away and the lords and ladies of stormfall will always be ready to accept whatever changes......

Well not to use my head to think about what will or might be the updates to this game....


I just want want to say " HAPPY NEW YEAR " to all the lords and ladies and to the plarium for letting us play this awesome game :D


SIGNING OFF

-Sal

UTC +9:00
SM of FOL
30 December, 2015, 9:24 PM UTC

Please give League Marshals the ability to hide or show Beacon Numbers/ Whats in the Beacon  player to player or rank to rank. Right now it Guardians and up can see everything and it makes leadership not want to rank up players. Then players get disgruntled when they can be nothing but a soldier. 


Thanks,

SM of BR-V ASL
SM of FOL
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Mehnslayer
30 December, 2015, 10:46 PM UTC

Kvothe said:


Not to be negative, but this really says nothing about what changes are on the horizon.  Any hints?
Sorry no, as far as im aware there is no immediate updates coming. Check the forums every now and then and you might find something soon.
E 'n la sua volontade è nostra pace
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Gadheras
30 December, 2015, 11:51 PM UTC

Mehnslayer said:


Kvothe said:


Not to be negative, but this really says nothing about what changes are on the horizon.  Any hints?
Sorry no, as far as im aware there is no immediate updates coming. Check the forums every now and then and you might find something soon.

So its basicaly, we going to make a bunch of cool stuff but we dont know what is yet? Oo


A roadmap would been cool Plarium -)


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Mehnslayer
30 December, 2015, 11:59 PM UTC
Plarium may know what is happening, but I don't. Moderators typically don't get a heads up till about a week or so before the update is added.
E 'n la sua volontade è nostra pace
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Gadheras
31 December, 2015, 12:24 AM UTC

Mehnslayer said:


Plarium may know what is happening, but I don't. Moderators typically don't get a heads up till about a week or so before the update is added.

So basicaly you get told, "brace yourself guys, you in for a shitstorm again".... :p

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Kragor
31 December, 2015, 12:34 AM UTC

!. Sapphires should be more meaningful. For instance If I were to pay 50 dollars for just under 10k sapphires they should last a while. Not quickly spent on one or 2 items which really don't improve ones empire much at all for the cost. 

2. The in game forum needs to be able to have a copy and paste capability. This is really aggravating when trying to see a prntscr or something. The are at times a lag on the forum as well it has gotten better as of late but its still there. .  
 
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Mehnslayer
31 December, 2015, 12:41 AM UTC

Believe it or not the updates have been taken better than I predicted, on top of that I am typically fine taking "abuse", not to say I will tolerate it. From what I have been told though, Plarium is planning some very heavily community based features, I can't confirm that because A- its not official and B- I have no clue what they are looking into. 

E 'n la sua volontade è nostra pace
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Gaianeka
31 December, 2015, 4:38 AM UTC

Plarium will try a lot of things to increase the pvp activity, except speeding up the unit build time.

Plarium wants its players to keep logging in and stay logged in 24/7 so that the website may have a very high hit rating, thus it keeps the build time very slow.


Let's put this into some perspective. Building 1 pikeman takes 5 minutes..... No, let's give the Lost Arts some benefit of doubt and say we somehow managed to shorten the build time down to just 3 minutes per 1 unit of pikeman. The force limit is 250,000. So if I want to max the force limit I will need to build 250,000 pikemen. The time I would need to spend on building them all, assuming I do it non-stop 24/7, will be 250,000 * 3 = 750,000.

One day has 1,440 minutes, so 750,000 minutes would take 520 days to complete!


What if there is no Lost Art bonus? That would take 250,000 * 5 = 1,250,000 minutes or 868 days (more than 2 years) to max out the force limit with pikemen. And that's if we do it 24/7 non-stop with no enemy raiding our castles killing the newly-built pikemen.

So when Plarium sets the force limit to 250,000 requiring at least 2 years to max out, what is Plarium trying to tell us? And if we do it 12 hours a day, every day (because we are jobless and have no life, thus we have the 12 hours time), then it would take us more than 4 years.


Now tell me, what kind of game is this?

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Yue
31 December, 2015, 4:53 AM UTC

Fireball shield?  Please?


I'm thinking an improvement you could build, and as it levels up it protects from a higher % of fireball damage.

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Kvothe
31 December, 2015, 6:15 AM UTC
Mehnslayer said:

Kvothe said:


Not to be negative, but this really says nothing about what changes are on the horizon.  Any hints?
Sorry no, as far as im aware there is no immediate updates coming. Check the forums every now and then and you might find something soon.
So basically the in-game news update and this thread are pointless...Might have well just said happy new year.
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Mehnslayer
31 December, 2015, 6:19 AM UTC

The O.P did say happy new year, 

Also the thread was just a heads up that hopefully some really good updates are coming... The hamlets have not been around that long, give time for the developers to do their job
E 'n la sua volontade è nostra pace
UTC +10:00
Palmsta69
31 December, 2015, 7:32 AM UTC
gaianeka said:

Plarium will try a lot of things to increase the pvp activity, except speeding up the unit build time.

Plarium wants its players to keep logging in and stay logged in 24/7 so that the website may have a very high hit rating, thus it keeps the build time very slow.


Let's put this into some perspective. Building 1 pikeman takes 5 minutes..... No, let's give the Lost Arts some benefit of doubt and say we somehow managed to shorten the build time down to just 3 minutes per 1 unit of pikeman. The force limit is 250,000. So if I want to max the force limit I will need to build 250,000 pikemen. The time I would need to spend on building them all, assuming I do it non-stop 24/7, will be 250,000 * 3 = 750,000.

One day has 1,440 minutes, so 750,000 minutes would take 520 days to complete!


What if there is no Lost Art bonus? That would take 250,000 * 5 = 1,250,000 minutes or 868 days (more than 2 years) to max out the force limit with pikemen. And that's if we do it 24/7 non-stop with no enemy raiding our castles killing the newly-built pikemen.

So when Plarium sets the force limit to 250,000 requiring at least 2 years to max out, what is Plarium trying to tell us? And if we do it 12 hours a day, every day (because we are jobless and have no life, thus we have the 12 hours time), then it would take us more than 4 years.


Now tell me, what kind of game is this?


Anyware
UTC -8:00
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