Get Guaranteed Rewards at Persian Positions!

257 Replies
bluext08
10 July, 2015, 1:16 PM UTC

 For those who complain about " no big rewards"

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David Armstrong
10 July, 2015, 1:44 PM UTC

60% loss on your investment. There's no way to call that a good thing. Any wonder why they just had 75% off the healer cost? It just "buy drachmas!" scheme when this game already had too much focus on that. My active coalition pretty much just became inactive with the update. There will be nobody to buy drachmas when there is nobody playing the game.

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Andrzej Lukasik
10 July, 2015, 2:39 PM UTC

Who asked who I ask to plarium to change something that has worked now that they are not persians this next system killing  my units for nothing!! Not more its very not justice and stupid system. New quests ist very funnnyyy hahah i must kill 9k units rewards?? 2swordsman and 900 res hahahaha wtf is this ?? plarium please use brain ... !!! 

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paladin
10 July, 2015, 2:41 PM UTC

bluext08 said:

 

 For those who complain about " no big rewards"

 

 

You are doing 1 bar missions.

Try do a lvl 70+ that you haven't touched prior to the change and let us know.

†terminators†
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PrimeGuardian
10 July, 2015, 3:42 PM UTC

Most of the report that shown from this lunatic is final blow, and never shown how much they use to achieve to complete an position

it not even consider a BIG reward cos you already lose so much just to complete single position, don't make a fool outta us, if you wanna show, please show the full bar of an position and how much donkey unit you spend just to get this reward and how much you gain and lose.

at that last picture shown it only the 5% of it original army left, how much Defensive army you lose before getting this picture, you dare to show, no you cant because it more than it expected.

Nothing in Common
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Faqu
10 July, 2015, 4:43 PM UTC

Im done with positions you cheats its all about the drac

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FastReD
10 July, 2015, 4:48 PM UTC

hi all

public poll on the modified positions mechanics >>poll

Freyner Arango's " I like tattoos "
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justin1234case
10 July, 2015, 10:25 PM UTC

bluext08 said:

TheElitePhantom said:

 The persian positions still operate under the bank/payout method of the old system, but you're constantly making small withdrawals. You have to subtract the value of the units you gain from the units you lose to calculate the actual deposit. Losing 400 mounted peltasts and gaining 200 back means the deposit consists of 200 mounted peltasts. Losing 200 again and gaining 100 back means the total deposit now consists of 300 mounted peltasts. You still have a ways to go in order to bank the 440 mounted peltasts for the next big payout, even though you're at 25% of your original strength. 

Now that you know this information, try playing positions again and come back with more experienced feedback. We'd love to hear it.

If you have any questions regarding the new algorithm for persian positions, post them in this thread and I'll get try to back to them. 

Edit: grammar

New system is working . Just tested and i get masive reward :) 

PS: Another test new masive reward . Is more easy i like it.

please define "massive"

what level did u do? what did u send? what is the "massive" reward you got...

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ThatBloke
10 July, 2015, 11:17 PM UTC

paladin said:

You are doing 1 bar missions.

Try do a lvl 70+ that you haven't touched prior to the change and let us know.

It still shows big payouts can actually drop, which is still a relief.

It's intriguing he could get two of them in row, though.

I couldn't get any like that as I was only half way to paying back the bank when the system changed.

It's gonna a be a long way before getting anything, and grinding down positions without finishing them won't help much because only 70% of the troops sent are acutally used...

Maybe that's the point that should be removed, else getting partials could still be interesting, at least if we're sure the difference is used to raise the bank.

Unfortunately, the new system was released because people were whinning about not getting payouts. Because a few people were unable to calculate how much they earned previously and how much they had invested so far, we've all be crippled with a new system that gives something each time, just to please the crybabies... That's a bit sad.

I pity the fool
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RANDOM6
10 July, 2015, 11:47 PM UTC

the new system is ridiculous 

it pays back low level troops as a reward

people played the position to upgrade (knowing overall they were never in front) their low level to high level

seems it has been reversed now

shocking!!! hardly worth the effort 

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DemonSpawn
11 July, 2015, 12:19 AM UTC

i cant see how they have the hide to say nothing has changed

the entire format is now a joke designed to encourage people to spend money on the game

if all you want is coiners , thats all you will have soon

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TwistedEvil
11 July, 2015, 5:10 AM UTC

PRIMEGUARDIAN SAID:

INSTEAD IT TURN INTO, HOW MANY YOU SPEND ON THAT POSITION IT ONLY RETURN 30% AS REWARD SO HOW MANY TIME YOU DO, IT ONLY 30% REWARD WHILE THE 70% IS DEAD...AND I MEAN DEAD THAT U CANT EVENTUALLY TAKEN IT BACK FROM WHAT YOU LOSE.

ACTUALLY, YOU WILL EVENTUALLY EARN THAT 70% BACK.

 

seems you will but not of the same value troops you commit in the first place

why did they change something that wasnt broken ?

 

 

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ARES
11 July, 2015, 5:11 AM UTC

bluext08 said:

" From now on, you can expect a guaranteed reward every time you clear a Persian Position, rather than the hit-or-miss system previously in place! While this means fewer giant rewards, it assures you'll never walk away from a Persian Position victorious but empty-handed. "

What i understand u still get giant rewards  , but when ??  bank/payout ??

a lot of players will left this game, we receive 30% and what about the rest? so much greed, to force us to put money inside, we will find another game!

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TwistedEvil
11 July, 2015, 5:16 AM UTC

APPARENTLY, THE KIND OF REWARD NOW DEPENDS DIRECTLY FROM THE LEVEL YOU HIT, SO DON'T PLAY THE LOWER ONES, OR PLAY THEM WITH LIGHT INFANTRY (YOU DO GET HEAVY OUT OF THEM).

 

so why put lower ones back into the oracle ?

if you say "dont play them" , dont put them there 

 

 

 

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TwistedEvil
11 July, 2015, 5:20 AM UTC

landal said:

Those big prices composed only by high quality units were the only way to get a decent army, specially for players under lvl 65-70. Actually the payback will include units that you can already produce instead of losing lots of them to get a part of the prize in the same units.

In the new  format, you have to spend way too much time, resources, patience and bad mood to reach a big price, making the game much less fun. (unless you empty your pockets regularly, of course.)

Sincerely, you have killed one of the most appealing things of this game

100% agreed

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EvilMind
11 July, 2015, 6:03 AM UTC

EvilMind said:

bluext08 said:

 For those who complain about " no big rewards"

 all you show is your final hit .... this isnt actual proof 

what about all the losses to get to there 

dont play us for fools with "false" reports

 

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Ovidiu78
11 July, 2015, 6:29 AM UTC

Guys, i think you really overreact. I don't think he expected you to believe he used that few troops to clear those positions. He just tried to make a point that the system DOES provide good rewards. On the forum others have said now this is no longer possible

He does not need to show how many troops he spent, any good player knows already that. Position levels are just math, each has a predictible strength level

And, Prime...stop posting stupid comments

 

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PrimeGuardian
11 July, 2015, 7:35 AM UTC

I already give my info, i spend most of my best unit of phalanx and cavalry to complete an position and it reward me back with lower unit like light+heavy, instead with this ongoing, you actually exchange most of you're unit to lower unit and if the big reward appear, you added up still earn lower unit in the smaller reward even if you manage to get 90% back from the big reward but there is 40% of the 90% is actualy lower unit that you gain from various position you have clear.

lower unit that come in huge number added up not close to what you lose but there is increase in unit number and grain consumption happen.

The old method system is where you spend various type of unit and when there is big reward come it actually 90-110% of all strong unit, and now it only 40-50% strong unit from big reward and 30-40% of lower unit from various completing position.

 

Nothing in Common
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EvilMind
11 July, 2015, 8:16 AM UTC

Ovidiu78 said:

Guys, i think you really overreact. I don't think he expected you to believe he used that few troops to clear those positions. He just tried to make a point that the system DOES provide good rewards. On the forum others have said now this is no longer possible

He does not need to show how many troops he spent, any good player knows already that. Position levels are just math, each has a predictible strength level

And, Prime...stop posting stupid comments

 

the point is that showing a payout doesnt justify the fact he lost way more than he would have before the change

showing half a story doesnt prove anything 

easy to justify if you just show the result without any prior losses

 

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EvilMind
11 July, 2015, 8:19 AM UTC

was also a long time between payouts 

level 50 and next one shown is level 71

i assume there were 21 levels of rubbish returns if there are no screenshots to prove the value of the changes

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