Upgrade sketches cost table (building)

10 Replies
M.a.y.b.e
8 July, 2017, 11:31 PM UTC

Hey everyone !

That could be nice if we regroup our data on upgrade sketches cost for building :)


Acropolis: LVL21:150 ; LVL22: 350 ; LVL23: 600 ; LVL24: 1200 ; LVL25: 2000 ; LVL26: 3000

Agora: LVL 21: 600 ; LVL 22: 1550

Demeter: LVL21: 550

Embassy: LVL6: 200 ; LVL7: 400

Euphorate: LVL21: 600 ; LVL22: 1500

Farm: LVL21: 180 ; LVL22 260 ; LVL23: ? ; LVL24: 620 ; LVL25: 800

Forge: LVL21: 120 ; LVL22: 200 ; LVL23: 300 ; LVL24: 450 ; LVL25: 620

Granary: LVL21: 75 ; LVL22: 165 ; LVL23: 220 ; LVL24: 365 ; LVL25: ?

Harbor: LVL21: 240 ; LVL22 520 ; LVL23: ? ; LVL24: ?

Hephaestus: LVL6: 550 ; LVL7: 1800

Infirmary: LVL14: 800 ; LVL15: 1550 ; LVL16: ? ; LVL17: ?

Lighthouse: LVL21: 300 ; LVL22: ? ; LVL23: ? ; LVL24: ?

Lumberyard: LVL21: 120 ; LVL22: 200 ; LVL23: 300 ; LVL24: 450 ; LVL25: 620

Oracle: LVL21: 800 ; LVL22: 2000

Pan: LVL6: 550 ; LVL7: 1800

Port: LVL21: 180 ; LVL22: 450 ; LVL23: 660 ; LVL24: ?

Warehouse: LVL21: 75 ; LVL22: 165 ; LVL23: 220 ; LVL24: 365 ; LVL25: ?


I will update with your informations ^^

UTC +1:00
morteeee
Moderator
8 July, 2017, 11:39 PM UTC

acropolis L24 - 1200

Farm L22 - 165

Lumberyard L23 - 300

Infirmary L15 - 1550

Warehouse L22 - 165

Forge L23 - 300

Pan L6 - 550

Hephaestus L7 - 1800

Demeter L21 - 550

Euphorate L21 - 600


History is written by the victors
UTC +1:00
M.a.y.b.e
9 July, 2017, 1:48 AM UTC

morteeee said:



Farm L22 - 165


You mean granary ?

Or is it for farm but 265 ?



By the way thanks for your cooperation ^^


farm 260 - sorry was hurrying :)
UTC +1:00
The Irate Penguin
Moderator
9 July, 2017, 4:07 AM UTC

Here are a few more:

Farm:Level 24:620
Level 25:800
Forge:Level 24:450
Level 25:620
Lumberyard:   Level 24:450
Level 25:620
Acropolis:   Level 25:   2.000

Cheers
P,

"Work like you don't need the money, love like you've never been hurt, dance as if no one were watching." (Satchel Paige) - https://youtu.be/dy4kaB4HmyQ
UTC +2:00
M.a.y.b.e
9 July, 2017, 1:40 PM UTC
The Irate Penguin said:

Here are a few more:

Farm:Level 24:620
Level 25:800
Forge:Level 24:450
Level 25:620
Lumberyard:   Level 24:450
Level 25:620
Acropolis:   Level 25:   2.000

Cheers
P,

Thanks ^^
UTC +1:00
The Irate Penguin
Moderator
9 July, 2017, 1:49 PM UTC

Oh, and:

Embassy:Level 7:400

Cheers
P,

"Work like you don't need the money, love like you've never been hurt, dance as if no one were watching." (Satchel Paige) - https://youtu.be/dy4kaB4HmyQ
UTC +2:00
The Irate Penguin
Moderator
12 July, 2017, 8:23 AM UTC

FYI: see also this post for a previous attempt at compiling building sketch cost. I haven't checked if it contains items that are not yet included in your list, I'll leave that to you :-)

Cheers
P.

PS: The Hall of Xenia doesn't require sketches, but it does need tokens. If anyone should wonder how many?




"Work like you don't need the money, love like you've never been hurt, dance as if no one were watching." (Satchel Paige) - https://youtu.be/dy4kaB4HmyQ
UTC +2:00
fightclubfan.33
3 August, 2017, 11:36 PM UTC
I'd just like to say that I think that the sketch prices and numbers needed to boost buildings into the "Bonus" zone are two of the most absurd parts of the game. These two facts are just another classic example of how coiners have an unfair advantage over those of us who don't feel like paying, again....and AGAIN just to even the playing field.
Joeball
UTC +5:00
Alyona Kolomiitseva
Community Manager
4 August, 2017, 8:00 AM UTC

fightclubfan.33 said:


I'd just like to say that I think that the sketch prices and numbers needed to boost buildings into the "Bonus" zone are two of the most absurd parts of the game. These two facts are just another classic example of how coiners have an unfair advantage over those of us who don't feel like paying, again....and AGAIN just to even the playing field.

I understand your point, but our developers have their own vision of the game, and it should come as no surprise that the game development process is mostly based on their vision, and their plans. Of course, multiple factors are taken into consideration: analytics, stats, player feedback and suggestions, marketing research, and many other things. However, neither of the factors can be prevalent. We understand that some players would like to see lower prices and building times. However, it's not the direction we'd like our game to evolve in. 


City development must take a lot of time. It's not a goal you can achieve in a few months. Just prioritize your goals and achieve them one-by-one :)

Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Ike
10 August, 2017, 8:41 PM UTC
1K more drachma, a sketch sale, and about a day, and I'll be able to add lvl 24 for the port. :)
UTC +5:00
Alyona Kolomiitseva
Community Manager
11 August, 2017, 8:17 AM UTC
Ike said:

1K more drachma, a sketch sale, and about a day, and I'll be able to add lvl 24 for the port. :)
You're close! :)
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
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