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Same helmet different bonus

Same helmet different bonus

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Jun 20, 2016, 13:4106/20/16
10/07/15
46

Same helmet different bonus

Hi all,


i have recieved 2 harmost's helmets, and one gives 1% more bonus than the other. How is that possible when they are excatly the same helmets, and both are common.

It is like 1 agema horseman is more powerfull than the other one i have in my city...


Other thing i would like to mention is that luck everybody is talking about... In my opinion you can take that luck and put it (dont want to be rude). If i want my luck to guide me ill play lottery not a war game...


Advice for game developers: soon you will turn this game into game of war, a freekin mobile phone game...
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6k
Comments
23
Comments
Jun 20, 2016, 19:4706/20/16
09/16/15
165

Hello archon

yes, some items are visually the same, but they have different bonus...

Jun 20, 2016, 20:3906/20/16
47
Agree.. there are some more equipment which looks the same but they are not..bonus is not same.. I saw same looking talisman but with different bonus..one off - one def.
Jun 21, 2016, 05:2406/21/16
11/05/15
1211

to be honest this is the same with any game that has item drops, be they plarium games or another developer 


the names and stats are all randonly generated so you will get some crossover 
Jun 21, 2016, 06:3506/21/16
08/03/15
505
RNG Greek Gods please bless us with your power! May we find the best gear and throw our enemies to the sea!
Jun 21, 2016, 15:3806/21/16
Jun 21, 2016, 15:53(edited)
10/07/15
46

Nuno Paiva said:


Hello archon

yes, some items are visually the same, but they have different bonus...

dud they are not only visual same, they have same name and level (common, uncommon)...


so why they just dont admit they s c r e w e d up...what is the point of your reply...?????


or you dont know, and just buying time like in politics... i aint no kid so dont ply around, if you dont have sure answer skip my posts please, my god...


it is like you are saying to me if everybody is jumping of the building i should do the same...


freekin game is gettin' worse and worse...
Jun 21, 2016, 15:5406/21/16
10/07/15
46

Dragisha P. said:


Agree.. there are some more equipment which looks the same but they are not..bonus is not same.. I saw same looking talisman but with different bonus..one off - one def.

it's noz just that they look the same, have same lvl and same name, so they should be the same...
Jun 21, 2016, 15:5506/21/16
10/07/15
46

morteeee said:


to be honest this is the same with any game that has item drops, be they plarium games or another developer 


the names and stats are all randonly generated so you will get some crossover 

i aint playing any game, im playing Sparta war of empires....

Jun 21, 2016, 18:0206/21/16
11/05/15
1211
yes you are and what I said was correct, no need to be snippy about it 
Jun 21, 2016, 19:1706/21/16
09/16/15
165

Gman said:


Nuno Paiva said:


Hello archon

yes, some items are visually the same, but they have different bonus...

dud they are not only visual same, they have same name and level (common, uncommon)...


so why they just dont admit they s c r e w e d up...what is the point of your reply...?????


or you dont know, and just buying time like in politics... i aint no kid so dont ply around, if you dont have sure answer skip my posts please, my god...


it is like you are saying to me if everybody is jumping of the building i should do the same...


freekin game is gettin' worse and worse...

Hello archon once again

also you're not talking to a kid.

You are right, same name and same image, but what matters is the bonus, and that is not the same, so i suggest you open your eyes and think before act...


Respect

best regards
Jun 22, 2016, 10:0706/22/16
Jun 22, 2016, 10:07(edited)
18

I have noticed that many of the item bonuses fall within a range, but this only applies to their % bonus. The item drop will not vary between rarity (ie you will not get a "Crossguard Sword" which is common and then get another which is uncommon or rare) and it will not vary between classes (ie that same sword will always be class 2, never class 1 or 3).


As I wrote in another thread, I am compiling data on the drops, so if anyone has a screen shot that shows different behavior than what I mentioned, please post it, I would be happy to have this data.
Jun 22, 2016, 10:1206/22/16
08/03/15
505

TLS said:


I have noticed that many of the item bonuses fall within a range, but this only applies to their % bonus. The item drop will not vary between rarity (ie you will not get a "Crossguard Sword" which is common and then get another which is uncommon or rare) and it will not vary between classes (ie that same sword will always be class 2, never class 1 or 3).


As I wrote in another thread, I am compiling data on the drops, so if anyone has a screen shot that shows different behavior than what I mentioned, please post it, I would be happy to have this data.

Greetings Archon, I like the fact that you are compiling a list and I Really like it. Though your list still needs a lot more of 'database'.I think it's to early still to make assumptions or have facts.


The only way to fully understand or at least get closer and closer is to Keep defeating the Persian Forces and compile the data. The more data you get, the better!
Jun 22, 2016, 10:1706/22/16
08/03/15
505
Gman said:

Nuno Paiva said:


Hello archon

yes, some items are visually the same, but they have different bonus...

dud they are not only visual same, they have same name and level (common, uncommon)...


so why they just dont admit they s c r e w e d up...what is the point of your reply...?????


or you dont know, and just buying time like in politics... i aint no kid so dont ply around, if you dont have sure answer skip my posts please, my god...


it is like you are saying to me if everybody is jumping of the building i should do the same...


freekin game is gettin' worse and worse...
People are trying to help and give answers. It is not nice to act offensive towards them. They are also players. If you got any complains please make sure to contact the tech team on Support .
Jun 22, 2016, 10:3906/22/16
18

Hackerista said:


TLS said:


I have noticed that many of the item bonuses fall within a range, but this only applies to their % bonus. The item drop will not vary between rarity (ie you will not get a "Crossguard Sword" which is common and then get another which is uncommon or rare) and it will not vary between classes (ie that same sword will always be class 2, never class 1 or 3).


As I wrote in another thread, I am compiling data on the drops, so if anyone has a screen shot that shows different behavior than what I mentioned, please post it, I would be happy to have this data.

Greetings Archon, I like the fact that you are compiling a list and I Really like it. Though your list still needs a lot more of 'database'.I think it's to early still to make assumptions or have facts.




The only way to fully understand or at least get closer and closer is to Keep defeating the Persian Forces and compile the data. The more data you get, the better!

Totally agree Hackerista! If anyone can screenshot items that contradict the posting, please post them somewhere so I can update the findings. All data is good data.

So far some people have told me they got things outside the listed expectation, however when I asked them to send a screenshot, they found that they had mis-remembered.

Jun 22, 2016, 10:4306/22/16
08/03/15
505
TLS said:

Hackerista said:


TLS said:


I have noticed that many of the item bonuses fall within a range, but this only applies to their % bonus. The item drop will not vary between rarity (ie you will not get a "Crossguard Sword" which is common and then get another which is uncommon or rare) and it will not vary between classes (ie that same sword will always be class 2, never class 1 or 3).


As I wrote in another thread, I am compiling data on the drops, so if anyone has a screen shot that shows different behavior than what I mentioned, please post it, I would be happy to have this data.

Greetings Archon, I like the fact that you are compiling a list and I Really like it. Though your list still needs a lot more of 'database'.I think it's to early still to make assumptions or have facts.




The only way to fully understand or at least get closer and closer is to Keep defeating the Persian Forces and compile the data. The more data you get, the better!

Totally agree Hackerista! If anyone can screenshot items that contradict the posting, please post them somewhere so I can update the findings. All data is good data.

So far some people have told me they got things outside the listed expectation, however when I asked them to send a screenshot, they found that they had mis-remembered.

Once I feel ready to fight the Xerxes, I will provide you a lot of feedback :)Thank you for your work and the time you put on. Though to come closer to how this works it might take some months, or at least that's my experience in other games has taught me. THe only way is to fight THe Persians as hard as all players can and provide our feedback! I will pm you when I get my feedback . Keep up the good work !
Alyona KolomiitsevaCommunity Manager
Jun 22, 2016, 12:4906/22/16
Jun 22, 2016, 12:50(edited)
09/17/15
8278
Guys, how about creating a document where you all can add your information about Items and their parameters? I think that would be very useful and we can find a lot of players here willing to help 
Jun 22, 2016, 19:4106/22/16
Jun 22, 2016, 19:50(edited)
18

Alyona Kolomiitseva said:


Guys, how about creating a document where you all can add your information about Items and their parameters? I think that would be very useful and we can find a lot of players here willing to help 

It's possible in Google Drive. I would have some concern with data security though because there are no versions so if someone deletes (on purpose or accidentally) and there is no backup it's gone forever. This can be solved though with a public sheet that anyone add to and a data dump once a day into a protected sheet.

Hackerista is right about the point above, it would take years (or many years) for one person to get accurate %, especially for rare events. And there's always the possibility the devs will change something which means you basically need to start over. So, the more people the better.


I will set up a public sheet and leave the link here and in the other thread.

Edit: Here is the link. Looking forward to everyone's input!

https://docs.google.com/spreadsheets/d/1M2DWrFlMastziV37A8kZxbYBASWI1PGaNLbz_oJT3QA/edit?usp=sharing

Alyona KolomiitsevaCommunity Manager
Jun 23, 2016, 09:1106/23/16
09/17/15
8278
TLS said:

Alyona Kolomiitseva said:


Guys, how about creating a document where you all can add your information about Items and their parameters? I think that would be very useful and we can find a lot of players here willing to help 

It's possible in Google Drive. I would have some concern with data security though because there are no versions so if someone deletes (on purpose or accidentally) and there is no backup it's gone forever. This can be solved though with a public sheet that anyone add to and a data dump once a day into a protected sheet.

Hackerista is right about the point above, it would take years (or many years) for one person to get accurate %, especially for rare events. And there's always the possibility the devs will change something which means you basically need to start over. So, the more people the better.


I will set up a public sheet and leave the link here and in the other thread.

Edit: Here is the link. Looking forward to everyone's input!

https://docs.google.com/spreadsheets/d/1M2DWrFlMastziV37A8kZxbYBASWI1PGaNLbz_oJT3QA/edit?usp=sharing

Great! 
Jun 25, 2016, 05:2306/25/16
234

Gman said:


Nuno Paiva said:


Hello archon

yes, some items are visually the same, but they have different bonus...

dud they are not only visual same, they have same name and level (common, uncommon)...


so why they just dont admit they s c r e w e d up...what is the point of your reply...?????


or you dont know, and just buying time like in politics... i aint no kid so dont ply around, if you dont have sure answer skip my posts please, my god...


it is like you are saying to me if everybody is jumping of the building i should do the same...


freekin game is gettin' worse and worse...

it shows u clearly haven't played RPG game before, it is called item roll

what it does, it rolls random number on pre-defined range, for example your agema helmet uncommon one, can roll as low as 1% or anywhere in between I don't know what is max maybe 2.5%, its random, but without set parameters, I doubt u get some extra roll that give daily bonus of free drachmas or anything.


in other games for example like Diablo, on item u can have armor, HP, Damage attribute, cirtical/hit chance etc... its can have certain amount of attributes not all and randomly will roll how much of that stat will you get. that's way there is grind in many games, to find items with best rolls, or better than you have. that's way all praise RNGesus

Jun 26, 2016, 20:3906/26/16
11/05/15
1211
Rob May said:

Gman said:


Nuno Paiva said:


Hello archon

yes, some items are visually the same, but they have different bonus...

dud they are not only visual same, they have same name and level (common, uncommon)...


so why they just dont admit they s c r e w e d up...what is the point of your reply...?????


or you dont know, and just buying time like in politics... i aint no kid so dont ply around, if you dont have sure answer skip my posts please, my god...


it is like you are saying to me if everybody is jumping of the building i should do the same...


freekin game is gettin' worse and worse...

it shows u clearly haven't played RPG game before, it is called item roll

what it does, it rolls random number on pre-defined range, for example your agema helmet uncommon one, can roll as low as 1% or anywhere in between I don't know what is max maybe 2.5%, its random, but without set parameters, I doubt u get some extra roll that give daily bonus of free drachmas or anything.


in other games for example like Diablo, on item u can have armor, HP, Damage attribute, cirtical/hit chance etc... its can have certain amount of attributes not all and randomly will roll how much of that stat will you get. that's way there is grind in many games, to find items with best rolls, or better than you have. that's way all praise RNGesus

ooooo which Diablo you currently playing? (I know I know off topic sorry!)
Jun 27, 2016, 10:4206/27/16
08/03/15
505

I am also a Diablo fan :) I was playing since DIablo 1 ^^ now I do play diablo 3 :)



What about you guys? Let's make a thread on off-topic! hehe

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