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New City Scheme!??

New City Scheme!??

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Dec 6, 2016, 22:1712/06/16
10/14/14
1

New City Scheme!??

Hello Plarium,


Today I got the offer for a new city scheme with 60% discount. And I would love to buy a new one or two that are pictured in that image.

Problem is that I've played the game for over 2 years but advertized new schemes never surface. You can make a lot of drachs with new schemes, so why advertize with them but not offer them for real?


I hope these or other new ones soon will materialize.


Thank you in advance,


EP


https://s18.postimg.org/k71olcfg9/Cityscheme.jpg

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Dec 9, 2016, 06:0312/09/16
Dec 9, 2016, 06:13(edited)
08/13/16
118

Also, when you add some new schemes, make them do different things please. Currently all they do is add city defense. Why does it have to be only that? Many players do not care about city defense and/or they cannot buy the level 5 fortifications to really make city defense strategy viable. So, why not give players options across a variety of schemes that fit different type of styles and/or priorities in the game?

From your point of view as a business, this is poor. You can make a lot more money out of this feature, and ... people have been asking for it too. Here is one uber-basic examples to illustrate a suggestion:

* Introduce a city scheme that looks more resource oriented with the following bonuses:

- + 100 city defense only (small compared to current)

- + 5% resource production

- Generates 1-5 random resource cards in the bank per week, example, in week one, you got 1x 500 timber, 1x 10k grain, 1x 1000 timber.

I just pulled the above numbers out of the air. Obviously, my intention is to suggest alternative bonuses that are equally valuable per unit of Drachma spent compared to the current schemes.

Alyona KolomiitsevaCommunity Manager
Dec 9, 2016, 10:1412/09/16
09/17/15
8278
tsunwu85rsa said:

Also, when you add some new schemes, make them do different things please. Currently all they do is add city defense. Why does it have to be only that? Many players do not care about city defense and/or they cannot buy the level 5 fortifications to really make city defense strategy viable. So, why not give players options across a variety of schemes that fit different type of styles and/or priorities in the game?

From your point of view as a business, this is poor. You can make a lot more money out of this feature, and ... people have been asking for it too. Here is one uber-basic examples to illustrate a suggestion:

* Introduce a city scheme that looks more resource oriented with the following bonuses:

- + 100 city defense only (small compared to current)

- + 5% resource production

- Generates 1-5 random resource cards in the bank per week, example, in week one, you got 1x 500 timber, 1x 10k grain, 1x 1000 timber.

I just pulled the above numbers out of the air. Obviously, my intention is to suggest alternative bonuses that are equally valuable per unit of Drachma spent compared to the current schemes.

Hi! We're planning to add more City Schemas with interesting bonuses!
Dec 9, 2016, 21:2812/09/16
Dec 12, 2016, 16:21(edited)
11/25/16
2

That is very good news :)

Thanks!
Dec 9, 2016, 21:3012/09/16
08/13/16
118

That is great news!


As long as it is not planned for release in 2018 ... ?


Thanks!
Alyona KolomiitsevaCommunity Manager
Dec 12, 2016, 11:3912/12/16
09/17/15
8278
tsunwu85rsa said:

That is great news!


As long as it is not planned for release in 2018 ... ?


Thanks!
I don't have the release date yet :)
Dec 29, 2016, 04:1812/29/16
08/19/14
54
I hope the same