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New Global Quest! Blow Up

New Global Quest! Blow Up

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John BlackCharacter
May 27, 2015, 09:0705/27/15
01/13/15
160

New Global Quest! Blow Up

New Global Quest!
Blow Up

I don’t mean to get all philosophical on you, Commander, but if the Syndicate really wants to defeat ZHG we’re going to have to get back to the basics. I’m talking blowing stuff up. Problem is, you need Explosives for that kind of thing - and the wrecking crew here used the last of those on a weekend fishing trip. That’s where you come in. Do the words “ZHG ammo depots” mean anything to you, Commander? Exactly. Go neutralize some ZHG locations and bring back anything we can make go “boom”. Just remember, the more you bring back, the bigger your reward.

Get to work!

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May 27, 2015, 15:0005/27/15
08/02/14
1109

@John Black (27 May, 2015, 9:07 AM UTC):
What fishing trip requires explosives?   lol

What fish were they catching?   lol

Anyway, I think the item icon should be a brick of C4 or something... The current ones look like 9V batteries with a display and a few wires   lol

May 27, 2015, 15:0205/27/15
Dec 29, 2018, 16:45(edited)
11/05/14
19381

Is the amount of explosives collected limited by the carrying capacity of the surviving units or it is limited by the amount that exists in the ZHG locations?

May 27, 2015, 22:4705/27/15
08/02/14
1109

@Nazir (27 May, 2015, 3:02 PM UTC):
The amount is not limited by the units surviving.

Seems to assign a number range to the S&D site, then once you beat it, it gives you a number within that range.

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