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Sept 2017 Game Update

4 Replies
20 September, 2017, 3:27 PM UTC

Moderators should always put up a discussion thread for new updates so we can comment.

While the newest update adding Mercs is new, interesting and fun, the update also TOOK AWAY critical information in the battle reports.

Previously, if we reinforced another alliance member's base, and their base was attacked, we received a battle report indicating who is attacked, and who the attacker is.  Now, we just get a report showing who the attacker is, but NOT the name of alliance member that is attacked.  In our alliance where we reinforce and look out for each other, losing this information makes the battle reports useless.  I have no idea who was attacked, given I have reinforced 30 of my alliance bases.

UTC +5:00
21 September, 2017, 2:52 AM UTC

Thank you for bringing an idea we can open a thread here, however Commander please know that our Community Managers do make a thread in News and Announcements when updates occur :)

This update can be found here.

Scanning the responses from our CM it appears they are aware of the reports not showing what you want and she advised that it will be fixed soon :)

How do you like the other parts of the update?  

-Wittygamer LINE = wittygamer / Discord = Wittygamer#2625 / Marshall (BLD) / Forum Moderator SI:MW / Feel free to contact me with questions!
UTC -5:00
Alina Bright
Community Manager
21 September, 2017, 7:13 AM UTC
Hello, brave Commanders! This issue will be fixed as soon as possible. 
UTC +2:00
22 September, 2017, 2:18 AM UTC

I've been receiving many false notifications of the following:

- You've captured a cache.

- An enemy has captured your cache.

- You've enough unit XP.

- A missile attack has been launched.

- One of your annexes has been attacked.

If these are for catching attention, then they are for the wrong reasons. Pls resolve these problems asap. Thanks.

UTC +8:00
22 September, 2017, 2:37 AM UTC

This may be related to the other problem above .. as notifications and reports are probably tied together in the programming.

Thanks for bringing it up, I'm sure this may help diagnose the problem..  If it persists after the other issue is resolved, please let us know or post in Bug Reports =)
-Wittygamer LINE = wittygamer / Discord = Wittygamer#2625 / Marshall (BLD) / Forum Moderator SI:MW / Feel free to contact me with questions!
UTC -5:00
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