Hey, Raiders! Welcome to the first RAID Digest of this winter, which will be primarily devoted to the first game location with non-linear progression - the Free City of Sintranos!
The next major update is nearly around the corner, so let’s start with its most significant piece of content.
There’s a rumor that your path through Sintranos will be blocked unless you can bring fully Awakened (6 stars) Champions to the fight, which is not exactly the case. True, a small number of stages require a certain number of Blessing stars per team, but there is no minimum Blessing requirement per Champion. Furthermore, those stages are optional and do not bar the passage to the main boss, so it is possible to choose another path and avoid them altogether.
Many players have been asking about the overall level of challenge of the new content. Well, it is not going to be a walk in the park for certain, but neither does it belong exclusively to the late game. Sintranos opens its gates to players of level 52 and above, will have two difficulty levels at the release, and you need to prevail in each encounter only once before the reset, so you don’t have to pursue extreme time efficiency for farming. You may consider the Hard level of Doom Tower a rough reference point for the maximum difficulty level, as far as it is possible to compare two different pieces of content.
In terms of tactics, different battles might impose different restrictions, so maintaining a diverse roster gives you an upper hand. Though the ultimate final boss is a brand new enemy, on the way to them, you may cross paths with some bosses you have already met before. This means you don’t need to analyze entirely new enemies, yet you may face well-known adversaries under new tactical circumstances. Overall, we see Sintranos as a battleground for you to test new tactics and new Champion combinations, not as a harder version of the familiar encounters. The Phantom Shogun is out of the equation for now, however.
On a grander strategic scale, a player has a month to fight their way through 100 stages on each difficulty level before their progress resets, which means around 4 fights per day on average for the absolutely meticulous 100% completion. And no Energy is required for a battle. We also hope that making Super raids permanent across many areas of the game next year will make it easier for you to focus on the City of Sintranos.
The Yuletide Titan Event has started today as a new way to get Tormin the Cold. Please notice that this event doesn’t substitute the December Fusion/Fragment event, so you will be able to participate in either of these events or even both if you’re up to the challenge ⛄
The next installment of the CvC Tournament will feature Personal rewards.
That’s all for today’s Digest. Stay safe and healthy. Take care!