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Clan Boss Dmg Vs Sustainability ?

Clan Boss Dmg Vs Sustainability ?

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Aug 30, 2022, 19:3608/30/22
08/11/22
25

Clan Boss Dmg Vs Sustainability ?

When doingthe lower difficultiews its easy move up to the next lvl  when you one key that difficulty . However in Nm and UNM it is a bit different . So my questyion iswhat is a good damage per turn ratio to know if i should focus on more dps or more sustainability ? I sm currently 3 keying NM and 1 keying Brutal not in UNM yet

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Aug 30, 2022, 19:3708/30/22
06/25/20
6311

A good damage per turn ratio is: (amount of damage necessary to 1-key) / (number of turns you'll stay alive) :)

Aug 30, 2022, 20:5308/30/22
02/11/21
932

The inverse relationship between damage per turn and turns survived makes it difficult to gauge the sweet spot without understanding the team. A good rule of thumb for me was 3 champions to keep the team alive and two damage dealers. Give us some info about your potential CB champs.


Aug 30, 2022, 21:0208/30/22
06/25/20
6311

It's rarely a question of just saying "people to keep the team alive". More importantly, what you need from any good non-unkillable CB team is:

  • ATK Down / DEF Down 
  • DEF Up or Ally Protect
  • Block Debuffs
  • Remove Debuffs (if the Block Debuffs can't be extended to block both turns' debuffs)
  • Poison

How you combine those together to make a team is dependent on who you have. And, of course, there are other buffs/debuffs that can help too.

Aug 30, 2022, 22:0808/30/22
08/11/22
25

So currently I am 3 keying Nm and almost two keying  with this team (15-18 mill a key).

  Fayne for all the debuffs you need  

Ninja for the damage 

 Yannica for leech and damage

Fahrikan the fat for obvious  reasons 

Vizier for the extension and a nice back up to attack down if it where to ever fall off. 

  I dont have a better leech champ than Yannica until maybe now when I pulled a Rugnor Gold gleam. So i was thinking of replacing yannica and Fayne with him since he brings dec def , weaken and leech to the party. Fat man has poisons covered allowing me to bring another defense champ in like sepulcher  or maybe Toragi to help make me able to sustain longer and move into UNM soon .but here is my roster let me know your thoughts.  Also last thoguth i dont bring Ghrush the Mangler for leech simply because the heals are not needed by the time I could use them I am getting one shot by CB it is usually never a slow beatdown of my health.

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Aug 30, 2022, 22:2308/30/22
06/25/20
6311

Use this comp:

https://deadwoodjedi.com/speed-tunes/single-43-block-debuffs/

Specifically, use this rotation:

https://deadwoodjedi.info/cb/55f338ec8f3b8d14a59e838a4cb319faf2481e4c

Use these champs:

  • Sepulcher Sentinel (Block Debuffs)
  • Toragi (Ally Protect, Poisons) - use A3 on turn 1 of each rotation
  • Fayne (Debuffs)
  • Yannica (Leech, but turn off A2)
  • Ninja, if you can make the tune work with him. Should be fine, since one champ has a 172-185 speed range. If you can't make him work with the tune, then probably Fatman.
Aug 31, 2022, 05:2408/31/22
08/11/22
25

Thanks aton ill get t o trying it out n report back in day or two

Aug 31, 2022, 11:1308/31/22
10/19/19
24

So I was fortunate enough to pull a Vizier Ovelis a couple of weeks ago and he has proven his worth. I then tried to swap out my Frozen Banshee for my Zavia (to tap into her A3 damage), understanding that Boss damage was only 1/2 normal. Her kit description says nothing about her A3 ability not being available for Clan Boss, but this appears to be the case. The game mechanics do not allow her to hit her A3 against the Clan Boss, because even at 1/2 damage, I still should have been hitting for over a million per A3 hit by the end of the fight with all the debuff extensions from Vizier. Plarium needs to change her kit ability description to reflect this, or let her use her A3 as described in her kit.

Aug 31, 2022, 12:2308/31/22
07/08/19
934
Werst

So I was fortunate enough to pull a Vizier Ovelis a couple of weeks ago and he has proven his worth. I then tried to swap out my Frozen Banshee for my Zavia (to tap into her A3 damage), understanding that Boss damage was only 1/2 normal. Her kit description says nothing about her A3 ability not being available for Clan Boss, but this appears to be the case. The game mechanics do not allow her to hit her A3 against the Clan Boss, because even at 1/2 damage, I still should have been hitting for over a million per A3 hit by the end of the fight with all the debuff extensions from Vizier. Plarium needs to change her kit ability description to reflect this, or let her use her A3 as described in her kit.

similar to max hp damage, poison explosion has a damage cap against clan boss.

harleQuinnModerator
Aug 31, 2022, 12:2408/31/22
02/24/19
7345
kramaswamy.kr

Use this comp:

https://deadwoodjedi.com/speed-tunes/single-43-block-debuffs/

Specifically, use this rotation:

https://deadwoodjedi.info/cb/55f338ec8f3b8d14a59e838a4cb319faf2481e4c

Use these champs:

  • Sepulcher Sentinel (Block Debuffs)
  • Toragi (Ally Protect, Poisons) - use A3 on turn 1 of each rotation
  • Fayne (Debuffs)
  • Yannica (Leech, but turn off A2)
  • Ninja, if you can make the tune work with him. Should be fine, since one champ has a 172-185 speed range. If you can't make him work with the tune, then probably Fatman.

This is a good potential lineup and Toragi is going to add a LOT to your team. :)

I would give Fatman the nod over Ninja if you have any troubles speed tuning. While he may not do as much individual damage, his buffs and ally attacks make him a STRONG DPS option for CB.

Aug 31, 2022, 15:0208/31/22
08/11/22
25

So here is the CB tune I setup first time using hope i did it right . ill show you stats on gear from HH site son before i Equip anbd fine tune it .

i







Aug 31, 2022, 15:2708/31/22
06/25/20
6311

Okay - so I played around with it a bit, and I think you have a different set of speeds to use Ninja:

  • toragi 190-193
  • fayne 169-178
  • yannica 169-178
  • ninja 153-162

Plug the numbers in with your specific speeds, and most importantly, make sure that the rotation *always* has Sepulcher going twice on turn 2:

i