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New dungeon suggestion - Boss Rush

New dungeon suggestion - Boss Rush

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Sep 1, 2023, 03:4509/01/23
06/25/20
6311

New dungeon suggestion - Boss Rush

Simply put - three waves, with each wave being one of the four bosses (FK/Spider/Dragon/IG). Every week, the specific three as well as their ordering rotate randomly. Exact same structure as current dungeons - standard 1-25, hardmode 1-10.

The only change I'd make would perhaps be to weaken FK, since I'm not sure if it'd really be possible at all to do FK10 with the same team as any of the other three. But I'd really only make the change for FK6-10 - just lower his speed for those four levels. Everything else can stay the same.

The reward for Boss Rush would be a reward from each boss. The energy cost would be marginally higher - rather than 20, it'd be 30. Perfect for endgame players, and extra perfect for dealing with the stupid Dungeon Divers events.

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dthorne04Moderator
Sep 1, 2023, 07:0509/01/23
12/30/20
5495

This or some iteration of it sounds quite neat, would be fun coming up with teams. 

OracleCommunity Manager
Sep 1, 2023, 10:1609/01/23
03/02/21
571

Hi! I agree that composing a universally applicable team would be extremely difficult.

Still, the idea to combat several bosses in succession is an interesting concept. I need to ask what our devs might think about it.

Thank you for the feedback.

Sep 1, 2023, 14:0809/01/23
05/26/22
477

Would be fun. 

Sep 8, 2023, 08:5809/08/23
06/29/23
1

What's the best stratagy to beat iron twins