Infirmary - I don't see any fallen units under the "free" section.

8 Replies
User
6 January, 2018, 6:32 AM UTC

Infirmary - I don't see any fallen units under the "free" section.


I did try another browser.

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Moderator
6 January, 2018, 10:52 AM UTC

robink2010 said:

Infirmary - I don't see any fallen units under the "free" section.

Are these your units that fell defending your own haven?
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User
6 January, 2018, 10:26 PM UTC
no....i guess that explains it! Thanks
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Moderator
6 January, 2018, 10:40 PM UTC

robink2010 said:

no....i guess that explains it! Thanks

Yes, you get to revive for free 30% of your own units that died in your haven. The Help says only those that died defending it, but I'm fairly certain that it includes those you lose while liberating yourself too.

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Technical Support
7 January, 2018, 10:37 AM UTC

The reported case cannot be classified as a bug since this is a part of the regular gameplay. I have moved your topic to Game Discussion thread.

Support agents do not reply to private messages, they only use it for requesting additional information. | Агенты службы поддержки не отвечают на личные сообщения, а только используют их для запроса дополнительной информации.
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Icy
User
9 January, 2018, 8:10 AM UTC
Something worth noting, it isn't just units "defending" this also includes your scouts and any offense units left out when your haven is attacked. Excluding dark corsairs. 
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Moderator
9 January, 2018, 9:41 PM UTC

Icy said:

Something worth noting, it isn't just units "defending" this also includes your scouts and any offense units left out when your haven is attacked. Excluding dark corsairs. 

It doesn't says "defence". It says "units defending". If your haven is attacked, then all the units not in the harbour are defending. Off sucks at it, but a) it is attacked and b) it participates in the battle, i.e., it is defending.

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User
3 June, 2018, 7:23 AM UTC

The Infirmary is useless in its current form. It should be restoring ALL the units both those who defend the haven and those which players use for attacking, (prizes, pvp etc.), that would make the gameplay  more intense. If Plarium are not just money-oriented they could consider implementing this option.

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Moderator
3 June, 2018, 2:38 PM UTC

I disagree. Applying the infirmary bonus to all units would be equivalent to just reducing all battle losses for everyone equally (except small players who didn't upgrade their infirmary already). The infirmary, as it is now, is a small bonus for those fighting on "home turf", which is kinda nice, given that the attackers have many other advantages.

Oh, and Plarium IS "just money-oriented". IMO, of course.

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