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League assignment in Tournaments

League assignment in Tournaments

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24 май 2022, 13:4624.05.22
10.04.17
366

League assignment in Tournaments

League assignment depends on the Tournament type. In personal Tournaments, a player's League is assigned according to the level of his or her Town, while in special and worldwide Tournaments, League assignment is based on Order's Power.

Lords and Ladies, please note that the Leagues distribution balance often changes. All the changes will be promptly added to this article.

Personal Tournaments:

- Sixth League: Palace level 1–21

- Fifth League: Palace level 22–26

- Fourth League: Palace level 27–30

- Third League: Palace level 31–35

- Second League: Palace level 36–37

- First League: Palace level 38–39

- Royal League: Palace level 40

Special Tournaments and the Orders War Tournament:

- Sixth League: up to 15,000,000,000 Power 

- Fifth League: 15,000,000,001–50,000,000,000 Power

- Fourth League: 50,000,000,001–100,000,000,000 Power

- Third League: 100,000,000,001–500,000,000,000 Power

- Second League: 500,000,000,001–3,000,000,000,000 Power

- First League: 3,000,000,000,001–10,000,000,000,000 Power

- Royal League: more than 10,000,000,000,000 Power

Kingdoms War, Kingdoms War: Retribution, and Kingdoms War: Rebellion:

- Sixth League: up to 15,000,000,000 Power

- Fifth League: 15,000,000,001–50,000,000,000 Power

- Fourth League: 50,000,000,001–100,000,000,000 Power

- Third League: 100,000,000,001–500,000,000,000 Power

- Second League: 500,000,000,001–3,000,000,000,000 Power

- First League: 3,000,000,000,001–10,000,000,000,000 Power

- Royal League: more than 10,000,000,000,000 Power

Personal Tournaments that take place in the Dominion:

- Sixth League: Palace level 1–21

- Fifth League: Palace level 22–26

- Fourth League: Palace level 27–30

- Third League: Palace level 31–35

- Second League: Palace level 36–37

- First League: Palace level 38–39

- Royal League: Palace level 40

Special Tournaments that take place in the Dominion:

- Sixth League: up to 15,000,000,000 Power 

- Fifth League: 15,000,000,001–50,000,000,000 Power

- Fourth League: 50,000,000,001–100,000,000,000 Power

- Third League: 100,000,000,001–500,000,000,000 Power

- Second League: 500,000,000,001–3,000,000,000,000 Power

- First League: 3,000,000,000,001–10,000,000,000,000 Power

- Royal League: more than 10,000,000,000,000 Power

Personal Leagues in the Battle on the Isles:

- Sixth League: Palace level 21–23

- Fifth League: Palace level 24–26

- Fourth League: Palace level 27–30

- Third League: Palace level 31–35

- Second League: Palace level 36–37

- First League: Palace level 38–39

- Royal League: Palace level 40

Orders Leagues in the Battle on the Isles:

- Sixth League: 250,000,000,000–500,000,000,000 Power

- Fifth League: 500,000,000,001–1,000,000,000,000 Power

- Fourth League: 1,000,000,000,001–1,500,000,000,000 Power

- Third League: 1,500,000,000,001–2,500,000,000,000 Power

- Second League: 2,500,000,000,001–4,000,000,000,000 Power

- First League: 4,000,000,000,001–10,000,000,000,000 Power

- Royal League: more than 10,000,000,000,000 Power


 

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11 авг. 2022, 11:3611.08.22
03.05.19
2

These rankings are nice however until the manipulation of power specifically during the orders wars are addressed they are virtually meaningless.  We have been matched against orders who have dropped up to half their power just before the war is announced at least 10  times now.  Yes the people leaving the order do not score in the war per se but they do join the order again and are a factor in championships, the ES and raids.  Thus they make these matchups useless.  Until the person is not allowed to rejoin his order for a week after leaving it this will continue unabated and destroy the essence of the order war

26 сент. 2022, 15:4626.09.22
09.09.17
1222

The ability of non-enemy orders to hit citadels during anyone's arena, and the lack of warning when your enemy's pact's championship is announced, have made this event even more irrelevant, too.

Would be better if at least the awards for winning were folded into the main checkpoints. Tower of Triumph is the only reason to play the event, which is only awarded if you win - impossible when you can't fight only your enemy in championships. At least if it were in main checkpoints, pursuing those checkpoints becomes worthwhile again.

22 окт. 2022, 01:3122.10.22
27.08.19
32

I'm strongly against pacts being applied to OvOs. 

Until that pact system was intruduced OvOs were wars of a pretty much similar opponents. But now with pacts smaller orders often end up facing enemy 10 times bigger than them. To make it even more screwed up there is no championship announcement when pact arena is running (hence unfairly removing a chance to act because score gets updated when most of the arena is done) AND killing pact troops counts zero points while OvO enemy sits behind a bigger back and scores comfortably. Also allowing non-contributing (newly joined) members of the opponent order to jump in EK and capture ESH is a total bollocks. OvOs should have the same system as in Isles - if one joined order after announcement they can't relocate to EK 

OvO turned into a waste-of-time event and too many teams just giving up and stop being bothered. Which leads to the overall decline in interest towards the game process