Araccan said:
" Ok so i have few questions:
1. Can abilities proc debuffs? For example i have champion with ability: Attack 3 times each attack have 35% chance of poisioning target. Now if i wear 4x freeze set can this ability also put freeze as well as poison debuff? Same with archer ability "shoot all enemies twice" ( can i proc set bonus stun or freeze on every enemy hitted by this ability?). "
Unless it specifies otherwise in the skill, the debuff application chance only applies to the first hit of a skill per turn.
I'm rather certain as I think one of the In-game helps said as much.
You can't apply any debuff multiple times aside from poison, I think.
You can however apply different ones and proc the chances of the same debuffs multiple times.
Such as Relentless gear on a Champion with a skill that has a chance to grant an extra turn as well. They can't both work in the same turn, but the chances of both are applied independently so you have another chance if one fails.
There is one more thing bothering me about HP burn and Poison on Clan Boss. Poison damage increases on higher level boss and HP burn damage does not increase.
Lvl 1 clan boss:
5% poison = 20k
HP burn = 50k
Lvl 2 clan boss:
5% poison = 30k
HP burn = 50k (the same!)
Why? Is 50k a cap for any %HP damage on clan boss? Does it mean that poison also will never do more than 50k damage? So at some point 2x2.5% will do more damage than 5% poison (because of the cap)?
[Freeze]. The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while [Freeze] is active. The Champion only receives 75% of incoming damage.
[Sleep]. The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while [Sleep] is active. Continuous Heal and Poison Effect work as normal while the Champion is debuffed with [Sleep], so do any Passive Skills that heal the Champion. Any incoming damage that the Champion receives automatically removes [Sleep].
[Stun]. The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while [Stun] is active.
I'm curious how "not refreshed while _____ is active" exactly works. Does that mean a champion's skills won't have its turns countdown? Are the skills of a frozen/slept/stunned champion also not affected by things like a cooldown refresh skill like Martyr's?
I have a question about Rhazin Scarhide's first skill
it says that it have a 20%chanes to cancel a enemy buff
but the skiil is attcack 3 times
does it have a total chance of 20% chance to cancel a buff
or is it 20% with each attack? (20% then 20% then 20% and can cancel more than 1 buff)
please help thanks!!
your mom is so cute said:
I have a question about Rhazin Scarhide's first skill
it says that it have a 20%chanes to cancel a enemy buff
but the skiil is attcack 3 times
does it have a total chance of 20% chance to cancel a buff
or is it 20% with each attack? (20% then 20% then 20% and can cancel more than 1 buff)
please help thanks!!
20% on each hit. He is a damn beast.
Hey, first thanks for this helpful post. Just wanted to post some concerns I had
My Roshcard is on shield set. While block damage buff is active, my champions shield still receives damage.
"Prevents all damage" is not true in this case
Bug or intended?
Also Alika's revive on death is bugged in arena, she revives whenever she feels like it.
This is probably due to her partner not being in the game yet I assume
Marius said:
Special Effects: Minotaur's Labyrinth
[Rage]. While active, this buff increases the damage the Minotaur deals by 400%.
[Dazed]. While active, this debuff increases the damage the Minotaur receives by 200%. The duration of this debuff cannot be increased.
[Hex]. Minotaur's [Tremor Stomp] Skill deals double damage to Champions with this debuff.
Warning: Buff [Rage] cannot be removed !
Hello!
This is not a bug.
Even if your Champion places a "Block Damage" buff on all allies, the enemy still can put debuffs on your Champions (but without causing damage) or the placed shield can receive damage. It was originally intended.
And thank you for noticing that, our devs are aware and they will fix this.
Akila said:
Hey, first thanks for this helpful post. Just wanted to post some concerns I had
My Roshcard is on shield set. While block damage buff is active, my champions shield still receives damage.
"Prevents all damage" is not true in this case
Bug or intended?
Also Alika's revive on death is bugged in arena, she revives whenever she feels like it.
This is probably due to her partner not being in the game yet I assume
Then I would suggest rephrasing Block Damage to Block HP Damage, as otherwise this is unclear and will continue to cause confusion. Damage applied to shield is still damage applied, and Block Damage reads equal to Prevents all damage (applied to this champion).Hello!
This is not a bug.
Even if your Champion places a "Block Damage" buff on all allies, the enemy still can put debuffs on your Champions (but without causing damage) or the placed shield can receive damage. It was originally intended.
Почему забили на русскую часть форума?Hello!
This is not a bug.
Even if your Champion places a "Block Damage" buff on all allies, the enemy still can put debuffs on your Champions (but without causing damage) or the placed shield can receive damage. It was originally intended.
And thank you for noticing that, our devs are aware and they will fix this.
Akila said:
Hey, first thanks for this helpful post. Just wanted to post some concerns I had
My Roshcard is on shield set. While block damage buff is active, my champions shield still receives damage.
"Prevents all damage" is not true in this case
Bug or intended?
Also Alika's revive on death is bugged in arena, she revives whenever she feels like it.
This is probably due to her partner not being in the game yet I assume
Hello!
The Stalwart set protects the wearer from 30% damage taken from enemy AoE attacks.
Mithrow said:
Stalwart set:
Can anyone tell me if I have one champ wearing stalwart set that applies ally protect on all his mates, will he also receive 30% less damage from the AoE damage he is taking instead of the other dudes through the buff?
Thanks!
Can you please explain it why Starwart only reduces 30% damage from AoE attack ? with Defense sets we got Def +30%. The effect for defense sets is applied to all type attack while Stalwart only for AoE attack. I can't see where Stalwart can be more useful than Defense sets.Hello!
The Stalwart set protects the wearer from 30% damage taken from enemy AoE attacks.
Mithrow said:
Stalwart set:
Can anyone tell me if I have one champ wearing stalwart set that applies ally protect on all his mates, will he also receive 30% less damage from the AoE damage he is taking instead of the other dudes through the buff?
Thanks!