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Basic Guide: Champions Overview (Archive)

Basic Guide: Champions Overview (Archive)

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30 март 2019, 07:5430.03.19
03.03.19
1
The lock makes sure you do not use that Hero as food in Tavern.
4 апр. 2019, 11:5204.04.19
18.03.19
12
where can i find skills, buff/debuff explained? like "burn", etc. or speed. what speed do actualy ?
MariusAdmin
8 апр. 2019, 11:5708.04.19
04.09.17
2719
Aky Minowara said:

where can i find skills, buff/debuff explained? like "burn", etc. or speed. what speed do actualy ?
Got you covered, Aky!
8 апр. 2019, 23:4508.04.19
28.03.19
2
So is XP gained after each stage based on damage dealt? If not how does it work? I have an endless round rn between a 4*Guardian outfitted with lifesteal, and a spirit keep boss, and it's endless between attack, heal, attack, heal, etc.
9 апр. 2019, 16:4209.04.19
17.12.18
13
Each stage of each PvE battle has a a set amount of XP it rewards for winning the battle and (I believe) a reduced (token) amount for losing it. How long it took and how much damage you dealt are not factors.
9 апр. 2019, 22:2809.04.19
28.03.19
2
Thanks. It kicked me out of the round anyways.
11 апр. 2019, 03:5511.04.19
11.04.19
1

Do skills have different damage multipliers dependant on the skill itself?

One skill hits harder than the other even tho they are 1 hit for 1 hit with the same base stats and strengths?

11 апр. 2019, 16:0811.04.19
30.03.19
8

Kofi said:


Do skills have different damage multipliers dependant on the skill itself?

One skill hits harder than the other even tho they are 1 hit for 1 hit with the same base stats and strengths?

I have been wondering this as well. This game is a little behind the power curve providing it's players with a more comprehensive champion compendium.


My guess would be yes on both your questions. Base stats are the unhidden metric that we can see and improve, but there is an underlying multiplier built into most games of this genre. Generally I have noticed my rare champions hit for less damage than my epic champions with the same base stats. 

It would be a huge step forward for this game if somebody, (hint, hint Plarium), would create a website that allowed us to get more detailed information without having to try and compare champions in game. It's really hard to sort through them all and find the right one with the right abilities for the team you are building without an external guide to help.

18 апр. 2019, 16:3818.04.19
18.04.19
1
Hi All! I installed this game as a way of getting rewards in another game. My goal is to "Reach 5 stars for your hero" I have no idea what that means or how to accomplish it! Any help would be very appreciated 
20 апр. 2019, 07:0120.04.19
20 апр. 2019, 07:05(отредактировано)
21.03.19
8

Hello Marius, what does "Damage Based on [HP]" mean?

If my Champion has more HP/HP%, will it deal more damage? OR 

If the Opponent has more HP/HP%, it will deal more damage?

(I am asking for the Rare Champion Lamellar from The Sacred Order to be specific)

30 апр. 2019, 16:3730.04.19
17.12.18
13

When it's based on the enemy's HP it'll specifically state the word "enemy". Otherwise it's based on the Champion's HP.

For example, the second ability for Husk (epic Undead champ) is "Damage based on Enemy MAX HP."

5 май 2019, 19:1105.05.19
02.05.19
7
Marius said:

Skills

You can review your Champion’s Skills via the Champion Index “Skill” tab. By clicking on the icon of the Skill that you are interested in you can bring up a pop-up of the Skill description and levels. We will talk about upgrading Skills later on.




What about those skills that has glowing borders and has letter P on the bottom of the skill icon? What's special or unique about them?
6 май 2019, 15:4306.05.19
21.04.19
1
miadanoliver said:

Marius said:

Skills

You can review your Champion’s Skills via the Champion Index “Skill” tab. By clicking on the icon of the Skill that you are interested in you can bring up a pop-up of the Skill description and levels. We will talk about upgrading Skills later on.




What about those skills that has glowing borders and has letter P on the bottom of the skill icon? What's special or unique about them?
Those are passive abilities. They activate under specific circumstances, such as Heiress, a rare High Elf champion who will counterattack an enemy once a turn when an ally champion is attacked. 
12 май 2019, 14:0712.05.19
20 май 2019, 19:11(отредактировано)
01.05.19
1

Hi, I have problem with some skill descriptions. In Metalsharper (for example) it says "heals an ally with the lowest hp by 20% of this champion max hp...". My question is, what "this champion" means? It refers to the Metalsharper's max hp or the targeted ally? Very important. I'm asking this question because engliah is not my native language so, it's pretty hard to comprehand.

17 май 2019, 17:5717.05.19
27.04.19
9

Acc is used to apply artefact sets debuffs?


22 май 2019, 09:4622.05.19
17.05.19
224

Hi, Eirikr91!


"This Champion" in all Skill descriptions refers to the Champion using the Skill in question. So, in your example, you can read it as "... then heals this ally by 20% of Metalshaper's MAX HP..."



eirikr91 said:

Hi, I have problem with some skill descriptions. In Metalsharper (for example) it says "heals an ally with the lowest hp by 20% of this champion max hp...". My question is, what "this champion" means? It refers to the Metalsharper's max hp or the targeted ally? Very important. I'm asking this question because engliah is not my native language so, it's pretty hard to comprehand.


26 май 2019, 13:5226.05.19
21.03.19
7

A question about Void champions.  It was stated in the OP that, " Only Void as the rarest and most powerful element stands above all and is not affected by advantages or disadvantages of the other Elements."  What then makes Void so powerful?  Do Void champions have higher base stats?  Do they level up faster?  Are their skills inherently more powerful?  It would be nice to have some actual data or at least a better explanation of why they are so rare, and presumably, worthwhile to obtain.

29 май 2019, 12:1229.05.19
4 июнь 2019, 19:33(отредактировано)
12.04.19
2

Ok I have a Question on DEF based skills. ı have two heroes all their skills are based on DEF stats. So:


1- Is the damage output is calculated by the DEF stats only?

2- What does the ATK do? How the weapon artifact affects the damage output? Their primary effect is always on the attack. Are the COMPLETELY useless on heroes such as ALTAN? 

https://snag.gy/UCGZns.jpg

https://snag.gy/9WFtNC.jpg


https://snag.gy/vSwZfL.jpg


3- The attack stat mean anything for heroes like this one?

https://snag.gy/fweJzq.jpg


I hope I am not asking a very obvious question. tnx a lot.


Edit for 4th question:

4- What about the leaders aura? If the leader increase ATTACK by x% do this have any effect on Ignatius's or Altan's damage output?


2nd edit for the 5th question

5- What about the 25% and 50% attack buffs, do they have ANY affect on the damaga output of heroes which have all their attacks dependent on DEF?


3rd edit - still no answer

I have done some testing myself and I can say almost for sure DEF buff (of Altan) increase the damage output of Ignatius. Still need an answer on if ATT buff has any effect on these heroes.

15 июнь 2019, 05:4115.06.19
15.06.19
1

I myself am a newbie to Raid however I like to look into any possible info out there and I noticed that in the bottom left corner next to your champions are is a review box and when clicked on there’s another area where it says recommended artifacts. I can’t explain why it is the way it is but I go by that and haven’t gotten any lessening face te by following that. Hope that helps.

26 июнь 2019, 16:3826.06.19
28.05.19
13
Hi, everyone. Is it my understanding that Norog's passive skill is not working correctly? Having him in the party or not makes no different to the amount of damage being taken vs the same enemies.
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