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Schrödinger's cat. What's in the box? General question,technical or both?

Schrödinger's cat. What's in the box? General question,technical or both?

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Sep 4, 2018, 14:1909/04/18
02/21/18
1221

Schrödinger's cat. What's in the box? General question,technical or both?


Though probably  pertinent to invaders, ghosts, tile bonuses, and the special gift  ubers, I am primarly asking about tasks.

What influences whats in the completed task?

Is there nothing there till the moment you open it, or is it predetermined ?

Maybe you are all too advanced in the game to worry.

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Sep 4, 2018, 14:2909/04/18
04/07/17
1350
I do not know but seems higher vip you are the higher level material/gems can be there ...
Sep 5, 2018, 17:0809/05/18
05/08/17
296
It is purely random if you were doing personal and clan tasks there is a chance you may receive material for doing the task for example if you completed a simple task you may receive simple material and if you completed a usual task you could get simple or usual material and a legendary task you could get material ranging from simple to legendary, you are always guaranteed material from doing a legendary task but it could just be simple, same rule applies with premium task for gems too but the chances are lower with gems of getting legendary gems from a legendary task I have only ever received a rare gem from a legendary task but it is possible to get legendary if you are very lucky, in the past I have received legendary material from a legendary premium task with an unusual gem too as I said it is much harder to get higher classes of gem than it is to get higher class material, v.i.p. level has no effect on how much resources you receive for doing each task and what material or gems you may receive the higher your palace level is the more resources you receive for a task.
Sep 5, 2018, 17:3809/05/18
Sep 5, 2018, 17:47(edited)
02/21/18
1221

Thanks, contradictory opinions regarding effects of VIP. 

Still hoping for an answer to my question.

Perhaps the concept of Schrödinger's cat isnt well known, and so too obscure an idea to have used.

Sep 6, 2018, 00:5509/06/18
Sep 6, 2018, 00:59(edited)
02/28/17
61

Hello WDYWTNTF, there is 3 different things you can get depending what task you do,


the first one is "Personal Task" this one is for "Bronze" and "Manuscript" if you open "Vip status" and you click on bonuses you can read this one auto complete if you have VIP 17


The second one is "Clan Task" this one is for "Loyalty Points" and Prowess Points" Loyalty is for you to buy in the clan store and Prowess for an elder or chief to fill the clan store. you can auto complete Clan task if you have VIP 28


The last one is "Premium Task" this one give you all types of gems except those you find on uber, you can auto complete Premium task if you have VIP 25.


Materials can be found in each one of this 3 type of tasks, a higher vip won't give you more materials but can increase your chance because you will have addiction Tasks.


You can't know what is in the Task befor you open it


Hope that answer your questions.


Sep 6, 2018, 02:0909/06/18
02/21/18
1221

Thanks, but no it doesnt, as I have been playing long enough to know the first part of your answer already.

The second answer is the obvious answer, but the question is more subtle than that.

Sep 6, 2018, 02:2609/06/18
Sep 6, 2018, 02:27(edited)
04/07/17
1350
The higher level vip you are the more higher level tasks you get hence the more chance to get higher level materials/gems. 
Sep 6, 2018, 02:4009/06/18
09/22/17
365

I had never heard of Scrodinger's cat and I read enough of it to know that I would ponder too much about so I stopped thinking altogether.

I suppose you're asking whether the rewards for opening/completing the tasks are predetermined or unknown before completing them. I do know that I'm not sure, but I would suppose that they are randomly generated after they are completed. /shrug

I also suppose that it doesn't matter, not that I haven't thought this though. Now, I need to go and watch the television to turn my brain off.


Sep 6, 2018, 03:5209/06/18
Sep 6, 2018, 03:53(edited)
04/07/17
1350
There is something there before you open it ... well as much as anything can be "there" in a virtual world.  If you click on the arrow to the left of each task you can see what is in it before it is even completed.  Back before when I wasn't able to auto complete my tasks and I didn't have time to do them all I would check what was in them to decide what ones I wanted to do. 
Sep 6, 2018, 03:5409/06/18
02/21/18
1221

A games programmer could tell us what could be done, but only the programmers of this game could tell us what they actually did, and do,and they are probably the least likely to tell us. 

I suppose like MEE, a lot of players just play the game and dont necessarily think too deeply about it.

Perhaps relying on any help ( sound or unsound) they or may not have had from experienced players who might have just done exactly the same.




The question about tasks came from observations and speculation.



If you see the cat twice , it means the machines have reset  the matrix



Sep 6, 2018, 03:5909/06/18
Sep 6, 2018, 04:05(edited)
02/21/18
1221

CIM said:


There is something there before you open it ... well as much as anything can be "there" in a virtual world.  If you click on the arrow to the left of each task you can see what is in it before it is even completed.  Back before when I wasn't able to auto complete my tasks and I didn't have time to do them all I would check what was in them to decide what ones I wanted to do. 

When was it there?

When the task arrived?

When you clicked the arrow?

What if you did either a minute later?

What if you never clicked the arrow?

Sep 6, 2018, 04:0209/06/18
04/07/17
1350
I would say when the task arrived (was generated) ...  :P ... but that would only be a guess ... an educated guess ...
Sep 6, 2018, 04:1009/06/18
02/21/18
1221

That being the case what conditions caused the contents to be what they are?

Some are tied and fixed to their function and level, the rest unknown.

Sep 6, 2018, 16:1709/06/18
09/27/17
120

i used to play a game/virtual world called secondlife and believe the the task refreshers might be set up the same way we used to set up things called gatcha's which people payed the price and got a random item which varied in rarity, i dont think the task refreshers are as random as some might think, i might be totally wrong but we have 6 different levels of task from simple to legendary, these i believe are given a % of possibility to appear.

lets say the total % is 100%, simple are the worst task so their % of showing up would be pretty high so well set that at say 60% usual next at 20% unusual at 10% rare at 5% epic at 3% and that leaves 2% chance of legendary, i dont believe your vip level effects the chance of getting better level tasks  they just give you better bonuses that are fixed.as i said i could be totally wrong lol but thats how i think tasks are generated once you activate a new set of task refreshers.


feel free to shoot my theory down  ;)
Sep 7, 2018, 15:0509/07/18
02/21/18
1221

Wouldnt do that as I also think things are not as straightforward as they might seem to be.

The trouble with trying to figure things out is, ones viewpoint is not static,you are playing the game and you are changing,the game is going on around you, and we have no idea if and when they are rewriting the code.

As was said, partly because its talked about here,the machines figure of you know something, and are working an angle,, they change the code, you see the cat twice...