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Kingdom dying

11 Replies
146
5 June, 2017, 6:51 AM UTC

This is an appeal to the developers. 


Kingdom 146 is dying. Almost all of the remaining active players in the kingdom have joined into 1 clan. There are over 40k towns in the kingdom but only about 150 could still be classed as active. The remaining players are starting to loose interest in the game for several reasons such as; lack of active players in the kingdom, lack of battles in events, frequency of events and in 8 out of the last 9 kvks we have been drawn against very young kingdoms.


If something in the game doesn't change such as; kingdom merge, kingdom relocation or changes in shields/battles, it won't be long before kingdom 146 is a ghost town. 



UTC +4:00
Corgi_Viking
5 June, 2017, 7:51 AM UTC

So as i said before you have CvC from tuesday to wednesday and KvK from friday to sunday. So you have to stay in your kingdom only for like 2 days of the week. What's the problem? Or can we see other people from 146? Probably not. As far as I see it's you first post on the forum and you came here only to complain.

UTC +3:00
Hound-slb
5 June, 2017, 9:34 AM UTC
Part of the problem is the best event , for whatever the reason when you get to Kvk and it ends up being a farm kingdom. It becomes a 4 day snooze fest. Good players are board and quitting. 
UTC +4:00
146
5 June, 2017, 10:03 AM UTC

Yes it is my first post corgi viking.  I could post 10 others about hyper production, town layout, hero setup, traps, os etc etc. I posted this because it's a serious issue.


Kingdom 146 is dying because players are getting extremely bored with the lack of activity and action in the game. Maybe your kingdom works great so congratulations, but clearly all kingdoms do not which is why you repeatedly hear about people wanting kingdom merges.


As slb said (were in the same clan), part of the problem is that in these events that you speak about, the vast majority sit around bubbled up for the entire even


There's no action in the kingdom then when it gets to an event there's rarely much action there either. People are getting bored.
UTC +4:00
Jopetrov
5 June, 2017, 10:39 AM UTC

146 said:


This is an appeal to the developers. 


Kingdom 146 is dying. Almost all of the remaining active players in the kingdom have joined into 1 clan. There are over 40k towns in the kingdom but only about 150 could still be classed as active. The remaining players are starting to loose interest in the game for several reasons such as; lack of active players in the kingdom, lack of battles in events, frequency of events and in 8 out of the last 9 kvks we have been drawn against very young kingdoms.


If something in the game doesn't change such as; kingdom merge, kingdom relocation or changes in shields/battles, it won't be long before kingdom 146 is a ghost town. 



I support you, And  the same opinion from me, something must be changed.

UTC +1:00
Corgi_Viking
5 June, 2017, 1:45 PM UTC
146 said:

Yes it is my first post corgi viking.  I could post 10 others about hyper production, town layout, hero setup, traps, os etc etc. 

Would like to see those posts.I know your feelings but I've given my suggestions on what we have now that's all
UTC +3:00
Jsin78
5 June, 2017, 4:28 PM UTC
I have been a active member for over a year and growing board with 146 kingdom somthing needs to change i have spent hours and money to make it entertaining witch i will no longer do. Time is money and thats what i cannot get back. Kingdom ports would be nice kingdom wipe for lvl 6 towns and under and inactives cleaned upkingdom merges.  Please help us make it a better game with better play for everyone
UTC +5:00
alessandrochieco
5 June, 2017, 4:48 PM UTC

146 said:

If something in the game doesn't change such as; kingdom merge, kingdom relocation or changes in shields/battles, it won't be long before kingdom 146 is a ghost town. 



I am a #146 player, and my feeling is the same.

Basically our clan play in a dead KD, without any activity, apart KvK and CvC.

Moreover: we totally ignore KvK revenge. This competition looks like Farmville competition, for solo-player.



UTC +8:00
RagnarLothbrok
6 June, 2017, 8:07 PM UTC

I vote for kingdom merging. Why do we need to have 400 mostly dead kingdoms, when we could have 200 very active kingdoms? I think plarium could just erase all of the towns that have been inactive for a set amount of time (like 15 weeks or so). There would be so much more going on with that many active players in one kingdom. 

UTC +7:00
Thesilverfox
6 June, 2017, 11:36 PM UTC

This subject keeps coming up. I agree on a kingdom merge. Allow us to pick.... I have a feeling quite a few of us have had a similar issue in our kingdoms and would like to band together. However.... In the meantime I'll settle for a really stable platform. In other words, resolve the odd glitches first.

Edit-

Maybe a merge would solve some stability issues? By an example 👆 half the kingdoms might help the servers? 
My mother told me , Someday I would buy ,Galley with good oars , Sail to distant shores , Stand up high in the prow , Noble barque I steer , Steady course for the haven , Hew many foe-men, hew many foe-men
UTC +8:00
JDP55
22 July, 2017, 2:09 AM UTC
All the kingdoms are dead, the game makers just don't care. They start off dead, they do 40,000 cites, well 30,000 of them never get passed lvl 2. Here an ideal. Get rid of all inactive cites under lvl 15 and then MERGE KINGDOM, it would take 3 or 4 kingdoms to make 1 active kingdoms. 
JDP55
UTC +4:00
haulingazz
31 July, 2017, 7:25 PM UTC
it takes so long to get things and cost to much to play the game that is why people quit or just stop playing
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