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Plans for the near future

Plans for the near future

Greetings, Jarls! We'd like to tell you about our plans for developing the game.

We will soon be adding:

  1. New Aesir. We'll also be improving the existing ones.
  2. Another 20 VIP levels. We know that many of you have accumulated lots of VIP points. Soon you'll be able to use them😊

🔥We're working hard on the update, so you won't have to wait long before it's here!

i


Views
296
Comments
31
Jun 3, 2022, 12:2806/03/22
Jun 4, 2022, 08:1506/04/22
09/19/20
85

How surprising. Another development to make the big players even bigger and widen the gap.

You are killing this game with your developments because they are constantly one dimensional and you are doing nothing to generate interest among smaller and newer players. 

Jun 4, 2022, 16:0306/04/22
12/22/17
29

Shame, you guys could have addressed so many things players have complained about for the last 5 years. You know the things you keep saying you are looking into and studying 😂, never mind lets keep the top 5% of players happy 😁. The game has been dying for some time for the average spender/player events for us are getting less and less, I think this will finish it for a lot of players. 👏👏


Jun 4, 2022, 18:3506/04/22
01/11/17
4649

We are sorry that the new features did not meet your expectations, Jarls. Your feedback has been forwarded to our developers for the further consideration😊🙏

If you have any detailed suggestions, feel free to share them with us!

Jun 4, 2022, 22:0706/04/22
02/16/18
1

and knowing plarium you will set these new vip levels at such amount that all these accumulated vip points will not be enough even to reach one level let alone any more....

Jun 5, 2022, 02:4006/05/22
Jun 8, 2022, 20:30(edited)
09/19/20
85
Ivar Marksman

We are sorry that the new features did not meet your expectations, Jarls. Your feedback has been forwarded to our developers for the further consideration😊🙏

If you have any detailed suggestions, feel free to share them with us!


If we didn't enjoy playing this game over the years we wouldn't bother commenting. I've become friends with people from all over the globe and also had fun playing this game. The problem is that once upon a time spending excessive amounts of money gave you an advantage, but not so big an advantage that it ruined the game for 60% of the players.

The problem appears to be that Plarium decided to turn this game from a pay to get ahead to a pay to win game. All of the recent developments boost bigger players and leave everyone else further behind. New shamen boost gear, requires millions of runic coins, well  let's start selling runic coins then.

Do you not understand that only 1 individual can be the highest spending person in the game? So many of us are hanging on (and posting on here in the hope someone who cares will take note)  while our friends shield up for years and take a break. Our kd chat needs a date as well as a time on it as days can pass with no one posting.

No doubt those who spend a small fortune weekly on the game won't see this as they have no reason to visit here, but perhaps they might come here when there's no one to play against.


Jun 5, 2022, 09:3706/05/22
01/11/17
4649
Blackadder


If we didn't enjoy playing this game over the years we wouldn't bother commenting. I've become friends with people from all over the globe and also had fun playing this game. The problem is that once upon a time spending excessive amounts of money gave you an advantage, but not so big an advantage that it ruined the game for 60% of the players.

The problem appears to be that Plarium decided to turn this game from a pay to get ahead to a pay to win game. All of the recent developments boost bigger players and leave everyone else further behind. New shamen boost gear, requires millions of runic coins, well  let's start selling runic coins then.

Do you not understand that only 1 individual can be the highest spending person in the game? So many of us are hanging on (and posting on here in the hope someone who cares will take note)  while our friends shield up for years and take a break. Our kd chat needs a date as well as a time on it as days can pass with no one posting.

No doubt those who spend a small fortune weekly on the game won't see this as they have no reason to visit here, but perhaps they might come here when there's no one to play against.


Thank you for your honest feedback, Blackadder, it has been forwarded to the developers🙏

I hope that our future innovations will meet your expectations🙂

Jun 8, 2022, 12:3406/08/22
11/13/17
6

Le but de Plarium est de faire évoluer le jeu, si aucune nouvelle fonction n'est ajoutée plus personne jourait.

Cela fait presque 6 ans que je joue et j'ai toujours autant de plaisirs. 

Il est vrais que les nouveautés concerne et avantage les plus gros joueurs, qui sont soit les plus fortunés soit les plus enciens joueurs.

Il faudrait je pense, créer des compétitions pour les plus modestes, par exemple un "Jotunheim" pour les moins de nv30. Une endroit où une personne moins expérimentée ne risque pas de tout perdre sur une simple attaque et de pouvoir ainsi tester les combats.


The goal of Plarium is to evolve the game, if no new function is added, no one is playing anymore.

I've been playing for almost 6 years and I still have so much fun.

It is true that the novelties concern and benefit the biggest players, who are either the wealthiest or the oldest players.

I think we should create competitions for the most modest, for example a "Jotunheim" for those under nv30. A place where a less experienced person does not risk losing everything on a simple attack and thus being able to test the fights 

Jun 8, 2022, 20:3806/08/22
Jun 8, 2022, 20:40(edited)
09/19/20
85
Prino Bius

Le but de Plarium est de faire évoluer le jeu, si aucune nouvelle fonction n'est ajoutée plus personne jourait.

Cela fait presque 6 ans que je joue et j'ai toujours autant de plaisirs. 

Il est vrais que les nouveautés concerne et avantage les plus gros joueurs, qui sont soit les plus fortunés soit les plus enciens joueurs.

Il faudrait je pense, créer des compétitions pour les plus modestes, par exemple un "Jotunheim" pour les moins de nv30. Une endroit où une personne moins expérimentée ne risque pas de tout perdre sur une simple attaque et de pouvoir ainsi tester les combats.


The goal of Plarium is to evolve the game, if no new function is added, no one is playing anymore.

I've been playing for almost 6 years and I still have so much fun.

It is true that the novelties concern and benefit the biggest players, who are either the wealthiest or the oldest players.

I think we should create competitions for the most modest, for example a "Jotunheim" for those under nv30. A place where a less experienced person does not risk losing everything on a simple attack and thus being able to test the fights 

This is exactly the issue. Kingdom battles either need scrapping or KDs need rebalancing. Alternatively the draw system  needs basing on total kd performance in the last week as this is a proper measure of kd activity rather than influence which is still counted even if players haven't logged on for months.

 I have also suggested multiple instances of events such as Jot with access limited to those in specific leagues. I can't see this is too hard to implement as there are already blocks on accessing events based on players stats/eligibility.

Jun 13, 2022, 08:4406/13/22
12/22/17
29

I know this has been posted in the past but here it comes again 😁 I am Palace 33 and i max most events, we did have quite a few Palace 40s who spent lots of money and time and never get past checkpoint 7. Most have quit, the ones who remain stopped spending money and as much time playing. I look at your FB page and the same complaints come up again and again, it seems to me a Mods job is to tell players what they want to here to keep them spending and playing. I see no real change just the same old replys, its pretty sad as our once great kingdom is now pretty much dead. A game like this, that takes players for granted will end sooner or later. 


Jun 13, 2022, 09:5806/13/22
01/11/17
4649
Welsh/scot2

I know this has been posted in the past but here it comes again 😁 I am Palace 33 and i max most events, we did have quite a few Palace 40s who spent lots of money and time and never get past checkpoint 7. Most have quit, the ones who remain stopped spending money and as much time playing. I look at your FB page and the same complaints come up again and again, it seems to me a Mods job is to tell players what they want to here to keep them spending and playing. I see no real change just the same old replys, its pretty sad as our once great kingdom is now pretty much dead. A game like this, that takes players for granted will end sooner or later. 


Do you have any particular suggestions on how to improve the game, Welsh/scot2?

Devs will surely take a note of them🙂🙏

Jun 13, 2022, 17:1906/13/22
09/09/18
8

Originally, when I started playing this game there were more checks and balances in place. Now there is such a huge divide between the haves (money) and the have nots. And even I, a casual spender can not 1. keep up and 2. have the desire to do so. Players are now hiding behind billions of T1 if they unshield at all. Asgard and JOT are for big money players and mass amount of troops whether T7 or T8. Even Fury for our KD is a joke as we play a KD that clan is 90% of KD influence.

I understand there are advantages at each stage of play but the game has become a game of money not strategy. Perhaps separating KD into leagues would help the competitiveness of the game. Each with their own JOT and Asgard for causal players. Matching clans or kingdoms based solely on their influence does not take into account the clans make up of the kingdom or activeness of the players in the KD. Therefore, many matchups are not balanced, not that war is ever fair.



Jun 13, 2022, 17:3706/13/22
12/22/17
29
Ivar Marksman

Do you have any particular suggestions on how to improve the game, Welsh/scot2?

Devs will surely take a note of them🙂🙏

Sorry Ivar but mods don't take much notice of players, they give the same response time and time again " we will forward to devs". But nothing ever changes, go check facebook see how many times the same things pop up. I have been playing since kingdom 235 started, the same issues from then keep coming up. Same issues same answers from mods NO CHANGE. The game is just for the mega spenders now, i used to spend about £200 a month on this game. That is not enough to compete in a free to play game wtf, so no more. I will play out the game with the boost juice etc etc then i am done. 

Jun 14, 2022, 08:1906/14/22
01/11/17
4649
P00L N00DLE

Originally, when I started playing this game there were more checks and balances in place. Now there is such a huge divide between the haves (money) and the have nots. And even I, a casual spender can not 1. keep up and 2. have the desire to do so. Players are now hiding behind billions of T1 if they unshield at all. Asgard and JOT are for big money players and mass amount of troops whether T7 or T8. Even Fury for our KD is a joke as we play a KD that clan is 90% of KD influence.

I understand there are advantages at each stage of play but the game has become a game of money not strategy. Perhaps separating KD into leagues would help the competitiveness of the game. Each with their own JOT and Asgard for causal players. Matching clans or kingdoms based solely on their influence does not take into account the clans make up of the kingdom or activeness of the players in the KD. Therefore, many matchups are not balanced, not that war is ever fair.



Hi P00L N00DLE, thank you for the detailed feedback and suggestions on how to improve the game.

We will surely take a note of them and hope that our future innovations will satisfy you🙏

Jun 14, 2022, 08:2306/14/22
01/11/17
4649
Welsh/scot2

Sorry Ivar but mods don't take much notice of players, they give the same response time and time again " we will forward to devs". But nothing ever changes, go check facebook see how many times the same things pop up. I have been playing since kingdom 235 started, the same issues from then keep coming up. Same issues same answers from mods NO CHANGE. The game is just for the mega spenders now, i used to spend about £200 a month on this game. That is not enough to compete in a free to play game wtf, so no more. I will play out the game with the boost juice etc etc then i am done. 

I assure you that we consider all the feedback, Welsh/scot2🙏

Some issues require time to be studied and analyzed in full, but our specialists do their best to improve the game. Feel free to share your ideas, they are highly appreciated😇

Jun 14, 2022, 09:0806/14/22
12/22/17
29
Ivar Marksman

I assure you that we consider all the feedback, Welsh/scot2🙏

Some issues require time to be studied and analyzed in full, but our specialists do their best to improve the game. Feel free to share your ideas, they are highly appreciated😇

I belong to many FB groups to do with this and many other Plarium games, what players have started to do is post screenshots of mods repley's. When they have brought up issues in the games, some as old as 5 years ago. The same issues are still around today, during that time you have designed new events for the very biggest of your players but not addressed the issues that players have been complaining about for years. Go take a look outside of the top 20 or so clans, the game for us is dead. Infact go look at the very top clans, the biggest player on his own would be the fourth biggest clan. The biggest clans have 77 members? no they don't they have 15 at the most the rest are alt accounts. How do i know this, because quite a few are ex clan mates who i still speak to are in blood and wret. "I assure you that we consider all the feedback, Welsh/scot2🙏" You might consider it for a min, but nothing ever gets done. We don't need freebies every so often to keep us playing, we want a game where we can compete in all events against players/clans of the same size. There is NOT ONE event that does that NOT ONE. That's why players are leaving and clans and kingdoms are dying off, you have had 5 years to sort some of the issues out i am sorry but it does not take that amount of time to study and analyze most of the issues that come up time and time again. I am done spending, just playing out the game 🙏


Jun 14, 2022, 15:3706/14/22
09/09/18
8
Welsh/scot2

I belong to many FB groups to do with this and many other Plarium games, what players have started to do is post screenshots of mods repley's. When they have brought up issues in the games, some as old as 5 years ago. The same issues are still around today, during that time you have designed new events for the very biggest of your players but not addressed the issues that players have been complaining about for years. Go take a look outside of the top 20 or so clans, the game for us is dead. Infact go look at the very top clans, the biggest player on his own would be the fourth biggest clan. The biggest clans have 77 members? no they don't they have 15 at the most the rest are alt accounts. How do i know this, because quite a few are ex clan mates who i still speak to are in blood and wret. "I assure you that we consider all the feedback, Welsh/scot2🙏" You might consider it for a min, but nothing ever gets done. We don't need freebies every so often to keep us playing, we want a game where we can compete in all events against players/clans of the same size. There is NOT ONE event that does that NOT ONE. That's why players are leaving and clans and kingdoms are dying off, you have had 5 years to sort some of the issues out i am sorry but it does not take that amount of time to study and analyze most of the issues that come up time and time again. I am done spending, just playing out the game 🙏


Very well said and illustrated. There are several problems with which Plarium is trying to tackle. Onslaught size. In larger clans it is very hard to get into OS because they fill so quickly and therefore have to have multiple os set to get everyone in. But then no one wants to be the first to land as they will lose the most troops and receive the least amount of shards.

Clan influence vs number of players - Many players have realized that fighting is the best way to score during events. And it is more efficient and cheaper for a 3T one player clan to defeat a clan of equal size that has multiple players because of his/her advantage of T8 troops. Since fighting is also the most expensive. So if you are not good fighter most clans will not accept you because you are not contributing enough in events especially if you have bloated influence because of you inexperience in the game or past mistakes.

There are many 2T players that have maxed the wrong things and are now lousy fighters and consistently lose troops which leads to frustration and quitting. I persoanlly have several accounts that I have abandoned because they are ineffective as the current game is designed. How many remember hyperfarms---obsolete.

Understand that we and Plarium have to change with the updates and constant evolution within the game. But for those that rush ahead without proper thinking and strategy there is no undo button and therefore are stuck. 

Jun 14, 2022, 16:1606/14/22
12/22/17
29
P00L N00DLE

Very well said and illustrated. There are several problems with which Plarium is trying to tackle. Onslaught size. In larger clans it is very hard to get into OS because they fill so quickly and therefore have to have multiple os set to get everyone in. But then no one wants to be the first to land as they will lose the most troops and receive the least amount of shards.

Clan influence vs number of players - Many players have realized that fighting is the best way to score during events. And it is more efficient and cheaper for a 3T one player clan to defeat a clan of equal size that has multiple players because of his/her advantage of T8 troops. Since fighting is also the most expensive. So if you are not good fighter most clans will not accept you because you are not contributing enough in events especially if you have bloated influence because of you inexperience in the game or past mistakes.

There are many 2T players that have maxed the wrong things and are now lousy fighters and consistently lose troops which leads to frustration and quitting. I persoanlly have several accounts that I have abandoned because they are ineffective as the current game is designed. How many remember hyperfarms---obsolete.

Understand that we and Plarium have to change with the updates and constant evolution within the game. But for those that rush ahead without proper thinking and strategy there is no undo button and therefore are stuck. 

So many are quitting the game P00L N00DLE  for the first 2 years of this game i was the clan bank, everyone including the chief were hyper farms. my job follow players around so they could send me rss 😂.  i would never score that well during events but that was not my job, I would get the rewards from clan events and that was about it. That was when clan rewards were worth having, now unless it ties in with individual events nobody even bothers. I get why so many 1 man clans, since they reduced the rewards for clan events no need to be in a proper clan anymore. Look at the new event billed as a great event for all, its not they know and say the devs are working hard to sort it out. When the event was designed did nobody think of that? its just one thing after another at the moment. The league change i am a low palace 40 just under 3T inf I have to score 3x as much as a palace 35 in the same clan for invaders/ghosts and farming, i don't have any better gear than the 35 but still am still expected to spend 3x the money and time to get a slightly better rewards. I have tried so hard during events spent a lot of money and time and in most cases will be luckey to get checkpoint 7,  the 35 will max events get all the rewards spending a lot less time and money. We and Plarium do have to change with the game, not for me though i have played for over 5 years and it has been fun. But just can't be bothered being let down with the same old response from the mods. I get they have a job to do, but yea enough is enough. I have loads of boost energy etc etc i will use them all then i will just be another palace 40 farm. There are more and more of those everyday.  

Jun 15, 2022, 08:2506/15/22
01/11/17
4649

Thank you for the detailed feedback, Jarls, we will surely take a note of the mentioned issues🙏

Your honest comments help us to get better😇

Jun 17, 2022, 00:1206/17/22
03/05/22
2

Hello vikings, I do understand that the biggest players need new stuff / levels to be added frequently because otherwise the game becomes stagnant and boring. And frankly same goes for us smaller players, new stuff is always appreciated.

BUT as others said: the difference between strongest players and the rest is way too big already. With all these recent additions you made this game kinda miserable for the rest of us, not always of course but in some occasions (eg. Jotunheim, Asgard, sieges, and similar stuff).

I am not sure if developers really understand the difference between me (level 37) and level 40? It is so big that it's hard to explain properly. It is just 3 levels difference but in reality is more like 30 levels difference.

Level 37 players cannot defend own stronghold siege if attacked by a single level 40 player who is able to onslaught and kill all defending troops while himself losing just a small number of troops. The difference in strength is ridiculous.

Yes I could upgrade to higher level but I won't because if I upgrade then I would go in higher league which makes personal events extremely hard to complete. The checkpoints are already insanely high for players like me who are buying packs just occasionally, a pack here and there. For example, to complete the ghost hunt event I had to kill 400 level 6 ghosts, I don't think developers understand what it takes to kill that many ghosts. And if I upgrade my town to next level then that number of ghosts will increase even more. That is just one example.

I have few suggestions on how to make the game more interesting to all players:

CLANS BATTLE:

- Fair strength between clans:

When matching clans add a parameter to check the league of strongest player in clan "A" and pair it with clan "B" which strongest player is of same league.

Explanation: our members are level 37 or lower. In many of our clans battles it happened that we've got an opponent clan which had one or more of level 40 players, way stronger than all of us (as explained above). Those clan battles are mission impossible in most cases. In previous battle we trained a lot of warriors and we were still short of training at least 4 billion T7. Most players of my level are not able to keep up with such numbers the level 40 players throw at us.

-----

JOTUNHEIM

You really need to create multiple Jotunheims. One for every league (or few leagues per each Jotunheim). Additionally, clans which have level 40 players can go in top league Jotunheim only. I do believe this is the only way to make Jotunheim a great place for all players.

I understand that the demand on server resources will increase but I really believe you should do it, at least make 2 Jotunheims to separate the incredibly strong level 40 players from all other players.

SUGGESTION

I don't have much to add here, I invite other players to write their ideas.

A suggestion on how to reduce some of actual strain on servers: discontinue (remove) the "long-lived" achievement, because many players are non-stop online just because they are doing this achievement. BTW, I don't know how many players are doing this achievement, but whatever the number, it is a waste of server resources.

Anyhow, thanks for adding new things and making the game more interesting I really do like this game. Keep it up.

Cheers. 

P.S. I wish to invite players of up to level 37 to join our clan and have just a little bit of fun even if we aren't the strongest, see my post here, thanks: https://plarium.com/forum/en/vikings-war-of-clans/585_clans-of-the-north/614186_recruiting-active-players-from-level-30-up-to-37/

Jun 17, 2022, 10:0906/17/22
01/11/17
4649
TetraKarst

Hello vikings, I do understand that the biggest players need new stuff / levels to be added frequently because otherwise the game becomes stagnant and boring. And frankly same goes for us smaller players, new stuff is always appreciated.

BUT as others said: the difference between strongest players and the rest is way too big already. With all these recent additions you made this game kinda miserable for the rest of us, not always of course but in some occasions (eg. Jotunheim, Asgard, sieges, and similar stuff).

I am not sure if developers really understand the difference between me (level 37) and level 40? It is so big that it's hard to explain properly. It is just 3 levels difference but in reality is more like 30 levels difference.

Level 37 players cannot defend own stronghold siege if attacked by a single level 40 player who is able to onslaught and kill all defending troops while himself losing just a small number of troops. The difference in strength is ridiculous.

Yes I could upgrade to higher level but I won't because if I upgrade then I would go in higher league which makes personal events extremely hard to complete. The checkpoints are already insanely high for players like me who are buying packs just occasionally, a pack here and there. For example, to complete the ghost hunt event I had to kill 400 level 6 ghosts, I don't think developers understand what it takes to kill that many ghosts. And if I upgrade my town to next level then that number of ghosts will increase even more. That is just one example.

I have few suggestions on how to make the game more interesting to all players:

CLANS BATTLE:

- Fair strength between clans:

When matching clans add a parameter to check the league of strongest player in clan "A" and pair it with clan "B" which strongest player is of same league.

Explanation: our members are level 37 or lower. In many of our clans battles it happened that we've got an opponent clan which had one or more of level 40 players, way stronger than all of us (as explained above). Those clan battles are mission impossible in most cases. In previous battle we trained a lot of warriors and we were still short of training at least 4 billion T7. Most players of my level are not able to keep up with such numbers the level 40 players throw at us.

-----

JOTUNHEIM

You really need to create multiple Jotunheims. One for every league (or few leagues per each Jotunheim). Additionally, clans which have level 40 players can go in top league Jotunheim only. I do believe this is the only way to make Jotunheim a great place for all players.

I understand that the demand on server resources will increase but I really believe you should do it, at least make 2 Jotunheims to separate the incredibly strong level 40 players from all other players.

SUGGESTION

I don't have much to add here, I invite other players to write their ideas.

A suggestion on how to reduce some of actual strain on servers: discontinue (remove) the "long-lived" achievement, because many players are non-stop online just because they are doing this achievement. BTW, I don't know how many players are doing this achievement, but whatever the number, it is a waste of server resources.

Anyhow, thanks for adding new things and making the game more interesting I really do like this game. Keep it up.

Cheers. 

P.S. I wish to invite players of up to level 37 to join our clan and have just a little bit of fun even if we aren't the strongest, see my post here, thanks: https://plarium.com/forum/en/vikings-war-of-clans/585_clans-of-the-north/614186_recruiting-active-players-from-level-30-up-to-37/

Greetings, TetraKarst! Wow! Thank you for such detailed feedback and suggestions. I have forwarded it to our developers 🤗

Have a good day 😎