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cannot start the game since fury have begin

cannot start the game since fury have begin

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Mar 22, 2019, 09:1503/22/19
06/02/17
452

cannot start the game since fury have begin

most of the time the game load to 45% and i have the following :





in a few case, if i am lucky, it go to 69% before having this :





soon, i will be without shield... plarium fix your shit... it is a shame how you handle your faithfull customer as testing lab rat... are you proud of the poor instable code that you release ? i am really pissed off now
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1k
Comments
7
Comments
Mar 22, 2019, 15:3203/22/19
06/24/14
102


i play, game down and not this message

An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:

TypeError: eventHandler.target is null

Mar 22, 2019, 15:3503/22/19
10/20/18
19
Maintenance sis :))))
Mar 22, 2019, 16:0803/22/19
06/24/14
102

An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:

uncaught exception: abort(157) at jsStackTrace (WebGL.asm.framework.unityweb:2:27460)

stackTrace (WebGL.asm.framework.unityweb:2:27631)

abort (WebGL.asm.framework.unityweb:4:36879)

NxP (WebGL.asm.code.unityweb:54:1)

nMn (WebGL.asm.code.unityweb:18:1)

bMn (WebGL.asm.code.unityweb:18:1)

nLn (WebGL.asm.code.unityweb:18:1)

CTn (WebGL.asm.code.unityweb:18:1)

hXr (WebGL.asm.code.unityweb:29:1)

T$r (WebGL.asm.code.unityweb:29:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

VkF (WebGL.asm.code.unityweb:27:1)

uin (WebGL.asm.code.unityweb:4:1)

Ain (WebGL.asm.code.unityweb:4:1)

fkn (WebGL.asm.code.unityweb:4:1)

Udn (WebGL.asm.code.unityweb:4:1)

NKt (WebGL.asm.code.unityweb:24:1)

Udn (WebGL.asm.code.unityweb:4:1)

jgG (WebGL.asm.code.unityweb:10:1)

SVl (WebGL.asm.code.unityweb:4:1)

XnP (WebGL.asm.code.unityweb:54:1)

invoke_iiiii (WebGL.asm.framework.unityweb:2:354618)

AIO (WebGL.asm.code.unityweb:38:1)

gTO (WebGL.asm.code.unityweb:54:1)

sLa (WebGL.asm.code.unityweb:21:1)

mLa (WebGL.asm.code.unityweb:21:1)

EKb (WebGL.asm.code.unityweb:42:1)

BKb (WebGL.asm.code.unityweb:42:1)

JKb (WebGL.asm.code.unityweb:42:1)

m$b (WebGL.asm.code.unityweb:42:1)

TSc (WebGL.asm.code.unityweb:33:1)

kOc (WebGL.asm.code.unityweb:33:1)

_Nc (WebGL.asm.code.unityweb:33:1)

RoP (WebGL.asm.code.unityweb:54:1)

browserIterationFunc (WebGL.asm.framework.unityweb:2:213498)

runIter (WebGL.asm.framework.unityweb:2:195559)

Browser_mainLoop_runner (WebGL.asm.framework.unityweb:2:215035)

d/a.bugsnag@https://krcdn.plarium.com/vikings/release/portal/scripts/bugTracker.js?v=1:1:218


If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.

Mar 22, 2019, 16:5803/22/19
04/07/17
8
I have exactly the same problem.  Impossible to connect and I'm trying since two hours.
Mar 22, 2019, 17:0003/22/19
04/07/17
8
ok it seems to work now..wow!  see?  only thing you have to do is post on the forum and the magic happens :p
Mar 22, 2019, 18:4003/22/19
04/16/17
15

i have the same problems, and this is going on for a few days already, sorry it's no fun this way :(

Mar 24, 2019, 18:0803/24/19
06/02/17
452

well, was good this morning when fury have ended...


but now, in the evening, it is 53 minutes that i try to log in and all i have is a black screen




if there is any maintenance, server down or other things, at least put something on the screen in place of a black screen... most of the time now, when i try to play, it fail... and i am not the only one, several of my clans members have similar problem, almost all of them are pc user...


If plarium give up on making the pc version of vikings being playable... keeping it as a defective product ... maybe plarium need to refund all customer who have spend since the bugs hell who have start in augustus 2017...


i have always somehow support this game but now, enough is enough ...


If i want to fight bugs, i will not play "vikings war of clans" but "starship troopers"