Invader lair is removed from kingdom too soon

6 Replies
User
27 December, 2018, 9:58 PM UTC

Invader lairs used to last until after the invader was gone from the kingdom.  Now, it seems I cannot even farm an entire lair before it is removed.  I can even [try to] send troops while others are still returning from a yield, but "the resource is no longer at the coordinates" or something similar pops up.  A fresh level 6 invader kill may leave a lair with 2.2m iron, but after making only 2 trips yielding 150k each, the third attempt to yield/farm the lair results in the "coordinates" message.  As an additional observation, the invader may still be active for 6 or more hours.  Today it happened on Barbarians, but this has happened to me on Serpent lairs, Northern Vulture, Cave Lion, and Canis too.

This is not a case of clearing cache so that the lair no longer appears, but a case where the lair SHOULD still be available for yielding.
UTC +0:00
2
User
28 December, 2018, 1:24 AM UTC

There may or may not be problems, but they have cut down the lemgth of time that the lair stays active.

They did something like this before with Ubers,and it looks like they only last 6 hours now.I wonder if and what is required to fully empty one in this time.

UTC +0:00
1
User
23 January, 2019, 1:15 AM UTC
Very annoying!  Happened to me on Lynx lairs today.  And Moon Wolf yesterday.  Yielding as normal, and all the sudden the next time you go to yield you do not get a message until AFTER you select troops to be told it's not there (even when you are looking right at it).
UTC +0:00
1
User
28 January, 2019, 7:37 AM UTC
Seme thing for me. Also I think that they have a big in the equipment. I have put on my hero axe of the North and when I look at the statistics the yelding speed is 31% but when I go on the actual site where I take resources is 10%.
UTC +8:00
1
User
7 March, 2019, 12:34 AM UTC
they have screwed us over with  this time limit to farm invaders and ubers real tired of getting screwed over by plarium
UTC +7:00
0
CIM
User
13 March, 2019, 10:53 AM UTC
Yes this seems not to be so good ... they changed to 6 hours for all lairs and seems to be too short ... I suggest 12 hours for uber lairs and 24 hours for other invader lairs
UTC +1:00
0
User
15 March, 2019, 3:48 AM UTC
This game should recommend you have some lube on hand for the intense screwing you will receive overtime. From their shoddy updates and lack of interest in fixing existing issues the list of bullshit this game puts its players though is extensive.
UTC +0:00
0
6389234 users registered; 86451 topic; 420909 posts; our newest member:pwisjpgeq