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clan league influence?

clan league influence?

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Apr 1, 2021, 21:4704/01/21
02/01/21
10

clan league influence?

Hello,

We're a clan with many new members and slowly growing however we've got 2-3 big players on our clan and because of that our clan league went really high and for the small players that were there feels like impossible to gain again same rewards (each resource) like before.

So anyone here can please tell me more about how many influence is needed for each league and if our league will drop if we lower influence by expelling some players? i'm asking more cuz one player left but our league didn't went again low..

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11
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Apr 1, 2021, 22:5204/01/21
Apr 2, 2021, 11:19(edited)
06/21/17
819

Have a look here, though it may still be waiting the update players have asked about,it might be of help to you.

However you are right,there is a balance required.

The game doesnt get easier the more you play,and playing with the professionals when an amatuer, is a sure way to find yourself playing out of your league, and then the game looses its fun element. 

  Either it didnt work or I forgot to add the link.

https://plarium.com/forum/ru/vikings-war-of-clans/666_game-database/171628_rewards-for-winning-the-competition/

However I see Ivar  has put the current information below


Apr 2, 2021, 07:1304/02/21
01/11/17
3004

Dear theraw22,

The distribution across Leagues depends on the Competition type. The selection in Personal Competitions is determined by the level of the player's Town and in the case of Clan and Global ones - by the Clan’s Influence.
Below you can find the criteria of Leagues distribution that are actual at the moment. Please note that the specified criteria may be changed at any moment without notice in order to maintain balance in the game.


Personal Competitions (except the Ghost Hunt):
- League of Rookies: 1-11 levels of the Palace.
- League of Recruits: 12-17 levels of the Palace.
- League of Warriors: 18-21 levels of the Palace.
- League of Conquerors: 22-24 levels of the Palace.
- League of Masters: 25-27 levels of the Palace.
- League of Odin: 28-31 levels of the Palace.
- League of Asgard: 32-35 levels of the Palace.

Personal "Ghost Hunt" Competition:
- League of Rookies: 1-15 levels of the Palace.
- League of Recruits: 16-20 levels of the Palace.
- League of Warriors: 21-22 levels of the Palace.
- League of Conquerors: 23-25 levels of the Palace.
- League of Masters: 26-28 levels of the Palace.
- League of Odin: 29-31 levels of the Palace.
- League of Asgard: 32-35 levels of the Palace.

Clan Competitions, the Kingdoms Battle, the Kingdoms Battle: Revenge:
- League of Rookies: up to 1 000 000 000 Influence points.
- League of Recruits: 1 000 000 001 - 15 000 000 000 Influence points.
- League of Warriors: 15 000 000 001 - 100 000 000 000 Influence points.
- League of Conquerors: 100 000 000 001 - 500 000 000 000 Influence points.
- League of Masters: 500 000 000 001 - 2 000 000 000 000 Influence points.
- League of Odin: 2 000 000 000 001 - 10 000 000 000 000 Influence points.
- League of Asgard: 10 000 000 000 001 of Influence points.

The Clans Battle and the Kingdoms Battle: Fury:
- League of Rookies: up to 1 000 000 000 Influence points.
- League of Recruits: 1 000 000 001 - 15 000 000 000 Influence points.
- League of Warriors: 15 000 000 001 - 100 000 000 000 Influence points.
- League of Conquerors: 100 000 000 001 - 500 000 000 000 Influence points.
- League of Masters: 500 000 000 001 - 3 000 000 000 000 Influence points.
- League of Odin: 3 000 000 000 001 - 15 000 000 000 000 Influence points.
- League of Asgard: 15 000 000 000 001 of Influence points.

Personal achievements in the Clans Battle and the Kingdoms Battle: Fury:
- League of Rookies: 1-12 levels of the Palace.
- League of Recruits: 13-19 levels of the Palace.
- League of Warriors: 20-23 levels of the Palace.
- League of Conquerors: 24-26 levels of the Palace.
- League of Masters: 27-29 levels of the Palace.
- League of Odin: 30-34 levels of the Palace.
- League of Asgard: 35 level of the Palace.

Have a nice day! 🙂

Apr 2, 2021, 14:1004/02/21
02/01/21
10

thanks @xyz and thanks @Ivar for detailed info

Apr 2, 2021, 14:5104/02/21
04/06/18
236

Your league can go down as well as up.

However your clan is almost certain to gain a whole lot more from the two large players than is lost from any effect on league.   They will be able to keep the SH stocked; can send rss to all; by increasing the scores made in CvC they will greatly increase the rss reward for winning (and note that personal achievements in both CvC and Fury depend on the individuals Palace not the clan league); they will help the clan achieve checkpoints in clan events which everyone (who scores one point or more) then receives, they make seiges of the SH a possible benefit; can support clan activity in Jot; etc. etc. etc.

Apr 2, 2021, 18:0204/02/21
Apr 2, 2021, 18:04(edited)
02/01/21
10

@john nope. idk what plarium did but calculations for res reward are really badly done. and the big guys will ruin game for small ones. we went from league of conq to masters now compare the each resource reward for 2-3T points on these 2 leagues and you do the math who's better 

https://plarium-multimedia.s3.amazonaws.com/40B38E20-3999-4041-97A0-B5EF3DDCD794 (img ref: https://plarium.com/forum/en/vikings-war-of-clans/666_game-database/171628_rewards-for-winning-the-competition/ )

Apr 2, 2021, 20:5104/02/21
04/06/18
236

You are not comparing like with like.  The number of points with the high influence players will be higher than the points you could score without them.

Also, if you were scoring above two T points before, you will have been knocking on the door of promotion to the League of Masters anyway - all the arrival of the two high influence players has done is accelerate that to some small degree.

In my experience the healthiest clans are those with a mix of players.  It widens the experience that the clan and its individual members can draw upon and widens the range of activities to which individuals can contribute.

But your leadership is the best (and only) judge of what is in your clan's interests.  Good luck.

Apr 2, 2021, 22:4504/02/21
06/21/17
819

IVAR wrote.

Personal "Ghost Hunt" Competition:
- League of Rookies: 1-15 levels of the Palace.
- League of Recruits: 16-20 levels of the Palace.
- League of Warriors: 21-22 levels of the Palace.
- League of Conquerors: 23-25 levels of the Palace.
- League of Masters: 26-28 levels of the Palace.
- League of Odin: 29-31 levels of the Palace.
- League of Asgard: 32-35 levels of the Palace. 

This - League of Rookies: 1-15 levels of the Palace.  is nonsense  

You cant kill ghost till you have a shaman, and you cant get a shaman till you are palace 12.

It ought to say

- League of Rookies: 12-15 levels of the Palace. 


Apr 2, 2021, 22:5404/02/21
06/21/17
819
theraw22

@john nope. idk what plarium did but calculations for res reward are really badly done. and the big guys will ruin game for small ones. we went from league of conq to masters now compare the each resource reward for 2-3T points on these 2 leagues and you do the math who's better 

https://plarium-multimedia.s3.amazonaws.com/40B38E20-3999-4041-97A0-B5EF3DDCD794 (img ref: https://plarium.com/forum/en/vikings-war-of-clans/666_game-database/171628_rewards-for-winning-the-competition/ )

Thats similar to what I thought.

Apart from the new levels and rewards that they just introduced for the current KvK.

These new levels are getting more and more unfair. 

If you havent been playing for very long ,or havent made much progress, you are going to find yourself competeing against stronger and stronger competitors, so have no chance of getting in the top 100 players, let alone a winning spot.

Apr 3, 2021, 11:4004/03/21
Apr 3, 2021, 11:42(edited)
02/01/21
10

not just that but the current matchmaking that creates clan vs clan is a disaster.

we have 6 cvc and 5 of them were against one player alone with 500B influence while we are 80 members and a total of 500B influence. How come? is it that hard to put a second check after the influence check that will decline to put that clan against us if they have ex less then 50% of our member number?

u can say well since u got more members u can easily win against 1 guy. yeah but no there's no fun in that there is no fight or anything just sit there kill invaders or yeild. Its a clan vs clan so we can fight but there's no fight if we're against some guy who has maxed his stuff and our members aren't event half way there.. and there's no point of having "destroy enemy" events if we can't even fight our enemy because matchmaking can't calculate.

this is the changes we need and not reducing rewards lmao.

Apr 3, 2021, 12:1104/03/21
06/21/17
819

I agree that it isnt as straight forward as matching clans with similar influence.

With regards to fighting, you can only actually fight if their are no shields to penetrate and  zooming around the map looking for unshielded targets, though it might be to your taste, it isnt really that skillful either, if someone has started yielding and then logged off,and with also having to constantly reshield  it costs real money to be able to afford to do that.

Apr 6, 2021, 19:1104/06/21
04/07/17
1235

Going from league of conquerors to league of masters causes a huge jump in number of points you need to get to go from the first lvl of rss rewards to following lvls of rss rewards ... (same when a clan goes from league of rookies to league of recruits).    

A clan cannot participate in the Holmgang competition unless it is at least league of masters.