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Dec 16, 2015, 16:5412/16/15
361

New Items Available!

New Items Available!
Take Advantage Of Tech Innovations To Crush Your Enemies!

STRATCOM SECURE TRANSMISSION

Commander!

STRATCOM R&D has released a new series of Items to make dominating the Wasteland easier than ever before!

Take a look!

  • Total Protection. This Item protects you from any Offensive Action launched against you. Your enemies won’t be able to Raid, launch Tactical Attacks, Invade, or Recon you so long as this Item is active. Activating Total Protection allows you to take a deep breath and manage your Sector without worrying about being attacked. 

  • Recon Protection. This Item ONLY protects you from attempted Recon operations. Your enemies won't be able to Recon you while this Item is active. Use Recon Protection to keep your secrets safely hidden away inside your Sector. 

You can get all these Items at the Black Market (report to the "Special" section of the “Misc” tab).

Stay tuned – our engineers are working day and night to bring you the latest advances in post-apocalyptic technology, so more innovative Wasteland survival gear is sure to be available soon!

END TRANSMISSION

STRATCOM SECURE TRANSMISSION


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6k
Comments
30
Comments
Dec 16, 2015, 16:5512/16/15
Oct 26, 2020, 12:02(edited)
361

Commanders, be advised, the activated Sector protection is removed once you launch any military action against another Sector.

Dec 16, 2015, 18:0612/16/15
Oct 26, 2020, 12:02(edited)
361

Commanders, Sector Protection may be a really useful tactic weapon if you use it smart.

It is not designed for being applied fora long term. In no case this item will turn the game into farming, as it has a limited time of activation and Commanders can't use other Sector Protection items until the current one expires.

You can use it on unique occasions. For example, Clan Leaders can activate Sector Protection while receiving troops for Joint Attacks without a risk of destroying their and Clan mates' troops by a sudden attacks. 

You can also prevent a raid of another player if you have no time to build troops or ask for reinforcements.

Or if you are spammed by nukes, now you have an opportunity to resist such spamming.


BiohazarDModerator
Dec 16, 2015, 20:2212/16/15
10/04/13
3773
I'd like one that stops nukes but still lets them try to raid me :) 
Dec 16, 2015, 21:1612/16/15
Oct 11, 2019, 12:02(edited)
66

General T. Winters said:


Commanders, Sector Protection may be a really useful tactic weapon if you use it smart.

It is not designed for being applied fora long term. In no case this item will turn the game into farming, as it has a limited time of activation and Commanders can't use other Sector Protection items until the current one expires.

You can use it on unique occasions. For example, Clan Leaders can activate Sector Protection while receiving troops for Joint Attacks without a risk of destroying their and Clan mates' troops by a sudden attacks. 

You can also prevent a raid of another player if you have no time to build troops or ask for reinforcements.

Or if you are spammed by nukes, now you have an opportunity to resist such spamming.


That's the point. Now u can jump near Emmiter, use shield and start to hit again and again.No1 can do anything against u and troops in your base.

Nice done. Only real Genius can make something like that.

First Atack/Def boosters, now this.

I think it is time to change description of ALL games - no Strategic, but Money game.

As i see, it is time for u to prepare for mass quiting.
Dec 16, 2015, 21:2612/16/15
Dec 29, 2018, 16:55(edited)
11/05/14
19382

looks like all this features works in opposite direction.

as private company they look ways to get more money from players therefore they must add features like this one.

but for none money players it work even better and i explain why.for example when they add nukes\firebombs a feature for money players(but also cheap enough for none coiners who win and collect crystls) a lot of experience players that start play here safe 1K crystals for RIG as this feature destroy one easily,others find ways like build huge amounts of dogs to protect it.

then come new infests system that take much more time to get any reward which demand more time to do but the result are that players like me start to play less intensive game as before therefore make less mistakes and play more effective, the result less crystals spended.


now this new feature added and i'm sure old school none coiners will find ways to baypass this one.


sorry for my english as i'm not native speaker.



Dec 16, 2015, 21:2712/16/15
08/13/14
31

Abu_Kasap said:


General T. Winters said:


Commanders, Sector Protection may be a really useful tactic weapon if you use it smart.

It is not designed for being applied fora long term. In no case this item will turn the game into farming, as it has a limited time of activation and Commanders can't use other Sector Protection items until the current one expires.

You can use it on unique occasions. For example, Clan Leaders can activate Sector Protection while receiving troops for Joint Attacks without a risk of destroying their and Clan mates' troops by a sudden attacks. 

You can also prevent a raid of another player if you have no time to build troops or ask for reinforcements.

Or if you are spammed by nukes, now you have an opportunity to resist such spamming.


That's the point. Now u can jump near Emmiter, use shield and start to hit again and again.No1 can do anything against u and troops in your base.

Nice done. Only real Genius can make something like that.

First Atack/Def boosters, now this.

I think it is time to change description of ALL games - no Strategic, but Money game.

As i see, it is time for u to prepare for mass quiting.

Nicely said :):) 100% correct 


Dec 16, 2015, 21:3812/16/15
Dec 29, 2018, 16:55(edited)
11/05/14
19382

Abu_Kasap said:


General T. Winters said:


Commanders, Sector Protection may be a really useful tactic weapon if you use it smart.

It is not designed for being applied fora long term. In no case this item will turn the game into farming, as it has a limited time of activation and Commanders can't use other Sector Protection items until the current one expires.

You can use it on unique occasions. For example, Clan Leaders can activate Sector Protection while receiving troops for Joint Attacks without a risk of destroying their and Clan mates' troops by a sudden attacks. 

You can also prevent a raid of another player if you have no time to build troops or ask for reinforcements.

Or if you are spammed by nukes, now you have an opportunity to resist such spamming.


That's the point. Now u can jump near Emmiter, use shield and start to hit again and again.No1 can do anything against u and troops in your base.

Nice done. Only real Genius can make something like that.

First Atack/Def boosters, now this.

I think it is time to change description of ALL games - no Strategic, but Money game.

As i see, it is time for u to prepare for mass quiting.

write long comment then click on "play now" lol.

 what i say in genral you right but it's more work coiner against coiner and i explain why.

usually coiner who relocate nea emitters during PvP's hit heavly by nukes in most case they hold massive amounts of troops so nukes never effective in such cases unless some other coiner who hit with 100 or more nukes will do some damge but from what i see usually they hit with few nukes therfor take no damage at all so i not see some coiner spend 2K for shild when he can buy more units with this amount of crystals.

BiohazarDModerator
Dec 16, 2015, 22:1412/16/15
10/04/13
3773
DarkPrince said:

Abu_Kasap said:


DarkPrince said:



write long comment then click on "play now" lol.

 what i say in genral you right but it's more work coiner against coiner and i explain why.

usually coiner who relocate nea emitters during PvP's hit heavly by nukes in most case they hold massive amounts of troops so nukes never effective in such cases unless some other coiner who hit with 100 or more nukes will do some damge but from what i see usually they hit with few nukes therfor take no damage at all so i not see some coiner spend 2K for shild when he can buy more units with this amount of crystals.

When u see enemy near your Emmiter, well nukes are more than 100. A lot more.

If u did not  see a  base geting hit by 1k nukes daily, i do.

Raids with more than massive amount of troops can reach in 1 min at any distance.

Relocate near enemy Emmiter and hit is 1, max 2 hits - then run away.

And, yes this is not just coiner vs coiner. That will happen soon, when tons of ppl start to quit.

well this is the point to hit with large amount of nukes as you say 1K nukes you need to spend money 500 crystals(without discount)*1000=50k crystals for one spend.things that players who spend money tend to do usually.


now lets say the one who relocate near emitter use this tactic as you say and active the shild he spend 2K crystals for one day but what about other day?the one who plan to hit him with 1K nukes will hit him on other day the moment his protection over.

theoretically if other side are millionaire or a bank he can activate the shield for very long time and i not see it happend but there may play some rich guys here i don't know lol.

You also have a bunker, it's not like you need the item on all the time.  Just when you're setting up the emitter attack, for a few hours at most. 
Dec 16, 2015, 22:2312/16/15
Dec 29, 2018, 16:56(edited)
11/05/14
19382

Abu_Kasap said:


What i saw was 25++ days with 1k nukes per day.

So shield for day is a loooooong time for hitting emmiter.And not only 1.

NVM soon enough there will be more than angry cooments about this here.

As i say - when game owners become too greedy, game fail.

Saw this severall times.

Sad.

As i say i agree with you and siana in general as every privte company they look for profit, in most cases a lot of players stop to play or play less than befor therfor no profit here in the end it's end by game over:)


about shild per day even for coiner unless as i say he is very rich not worth the prize.

shild for one month 30*2000=60K crystals 10K crystals spend more than on nukes.so i not see here any advance for one who think to do it.but you can always find here suc.kers as in real life who will glad to spend 10K more crystals than on nukes lol.

Dec 16, 2015, 22:2512/16/15
Dec 29, 2018, 17:00(edited)
11/05/14
19382
BiohazarD said:

DarkPrince said:

Abu_Kasap said:


DarkPrince said:



write long comment then click on "play now" lol.

 what i say in genral you right but it's more work coiner against coiner and i explain why.

usually coiner who relocate nea emitters during PvP's hit heavly by nukes in most case they hold massive amounts of troops so nukes never effective in such cases unless some other coiner who hit with 100 or more nukes will do some damge but from what i see usually they hit with few nukes therfor take no damage at all so i not see some coiner spend 2K for shild when he can buy more units with this amount of crystals.

When u see enemy near your Emmiter, well nukes are more than 100. A lot more.

If u did not  see a  base geting hit by 1k nukes daily, i do.

Raids with more than massive amount of troops can reach in 1 min at any distance.

Relocate near enemy Emmiter and hit is 1, max 2 hits - then run away.

And, yes this is not just coiner vs coiner. That will happen soon, when tons of ppl start to quit.

well this is the point to hit with large amount of nukes as you say 1K nukes you need to spend money 500 crystals(without discount)*1000=50k crystals for one spend.things that players who spend money tend to do usually.


now lets say the one who relocate near emitter use this tactic as you say and active the shild he spend 2K crystals for one day but what about other day?the one who plan to hit him with 1K nukes will hit him on other day the moment his protection over.

theoretically if other side are millionaire or a bank he can activate the shield for very long time and i not see it happend but there may play some rich guys here i don't know lol.

You also have a bunker, it's not like you need the item on all the time.  Just when you're setting up the emitter attack, for a few hours at most. 
so the player buy for few hours and when buble protaction over he will nuked or when he will not be ready for it as a revange for emitter attack.
Dec 16, 2015, 22:3212/16/15
Dec 29, 2018, 16:55(edited)
11/05/14
19382

Just say no point to do so as one who plan to hit emitter for PvP plan to do it with bunker,massive defence or buble protaction you name it.

in the end of the day he hit by clan who emitter he hit\take for PvP.
BiohazarDModerator
Dec 16, 2015, 23:3512/16/15
10/04/13
3773
DarkPrince said:

Just say no point to do so as one who plan to hit emitter for PvP plan to do it with bunker,massive defence or buble protaction you name it.

in the end of the day he hit by clan who emitter he hit\take for PvP.
If you think there's no point then don't buy it.  I'm sure somebody will. 
Dec 17, 2015, 03:0412/17/15
Dec 17, 2015, 03:51(edited)
05/24/13
8

Instead of finding new ways to screw up the game, like the bubble or removing Deposits.  Could you first please fix the dam things that are broken first.  

For example, the fact that you have to click back and forth 20 times to see Clan ranking in global missions, the Bioreactor always blinking (even though it's running) Customizing what ranks can see emitter stats, sending home troops from emitters without kicking players, better in-game message (that stay for more then a day or two), copy/paste in clan chat, i could go on here a long time....  


Listen Plarium.  If you want players to enjoy the game, fix whats broke and listen to the players.  Never forget the Customer is ALWAYS right.  You forget that and soon you won't have any....!!!!


Dec 17, 2015, 03:2612/17/15
Dec 17, 2015, 21:51(edited)
05/24/13
8

Really Winters. What were you thinking.... This is a war game !  In war, there are NO TIME-OUTS !   Seriously.  You want a *****'* bubble.  Go over to FB and play Bubble Witch !!!!


Edited for language.. Please keep it clean.
Dec 17, 2015, 03:4112/17/15
08/13/14
31

Rodney Wilkinson said:


Instead of finding new ways to screw up the game, like the bubble or removing Deposits.  Could you first please fix the dam things that are broken first.  

For example, the fact that you have to click back and forth 20 times to see rank ranking in missions, the Bioreactor always blinking (even though it's running) Customizing what ranks can see emitter stats, sending home troops from emitters without kicking players, better in-game message (that stay for more then a day or two), copy/paste in clan chat, i could go on here a long time....  


Listen Plarium.  If you want players to enjoy the game, fix whats broke and listen to the players.  Never forget the Customer is ALWAYS right.  You forget that and soon you won't have any....!!!!


AMEN :):):)... 


Dec 17, 2015, 03:4212/17/15
Dec 17, 2015, 03:42(edited)
05/24/13
8
When i first started playing this game, the bunker didn't even exist.  You had to find a low level player, somewhere close to your sector and hide your Offense there.  You added the bunker and that gave players the ability to hide everything. and now you add a bubble too.  Why don't you just take that last step and finally change the name from Total Domination to "Sunshine and Lollipops" Because that's what your turning this into...
Dec 17, 2015, 04:0512/17/15
Dec 29, 2018, 17:00(edited)
11/05/14
19382

Rodney Wilkinson said:


When i first started playing this game, the bunker didn't even exist.  You had to find a low level player, somewhere close to your sector and hide your Offense there.  You added the bunker and that gave players the ability to hide everything. 

don't give them ideas or they can cancel the bunker without problem like they do with deposits so there no be a room for offence or other idea lol.

but by add various features each month it's looks like they going to do it in future depend on how much money they earn,remember they are private company and its capitalism they need to earn so we can play. but from other side in capitalist world you can always choice to use other products without problems.

more cheap and fun for you and in competitive gaming environment it's not a problem to find one.


so the choice play or not is always our exactly like buy some product or not.

Dec 17, 2015, 11:0612/17/15
Oct 26, 2020, 12:03(edited)
395

I see everybody talking about money grabbing...


But did you noticed that you don't have to pay them with Xtals. You can also buy them with protoncrystals instead of xtals. Protoncrystals you can win in tournaments.


Go to black market section protoncrystals to see.
Dec 17, 2015, 17:1712/17/15
Dec 17, 2015, 17:19(edited)
12/09/14
4

The only way I would buy the Bubble, was if it was called Vacation Mode


VACATION MODE

  1.  COSTS 3K CRYSTALS, FOR THE CURRENT GAME YOU ARE PLAYING, OR 5K FOR ALL PLARIUM GAMES
  2.  CAN'T BE DEPLOYED WHILE UNITS, BUILDINGS OR TECHS ARE BEING RESEARCHED/BUILT.
  3. CAN'T BE DEPLOYED WHILE SECTOR IS UNDER ATTACK, OR WHILE CLAN IS AT WAR
  4.  wHEN DEPLOYED, ALL UNITS OUTSIDE OF SECTOR ARE RECALLED, AND PLACED INTO BUNKER
  5.  CANNOT BE DISABLED FOR X AMOUNT OF TIME (3 DAYS SOUNDS FAIR)
  6. WHEN DEPLOYED, YOUR ENTIRE SECTOR GOES ON VACATION (No resource production/tech research)
  7. LASTS FOREVER (Until you click "Resume Command duties)
  8. YOU CAN'T BUY OR USE ITEMS FROM THE BLACK MARKET, AND YOU CAN'T BUY CRYSTALS EITHER

Here's what I think of the current implementation of the shields :


 

Dec 17, 2015, 22:0012/17/15
08/02/14
1109

@MrGringo (17 December, 2015, 5:17 PM UTC):
An interesting suggestion, I've notified our General about it.

As for your feedback on the bubbles, could you list some specific points on what you dislike and/or how you think they can be improved?