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Mar 9, 2018, 00:2603/09/18
10/27/14
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Infestation Statuses

I've thought for a few years while playing this game, How come Plarium hasn't added the ability for Bio-Troops (Bioplasma troops) to be a payout from Infestations, But they did add SCAR and "Red" Troops (T-Bolts, Nemesis, Combat Chassis, e.t.c) in which I find annoying and useless for both PVP and Infestation themselves, but has not added the feature of possible 100-1000's-Ten's of thousands of Excalibur's being extracted as pay, we have yet to see troops that are beyond the normality of simple troops, Now...let's take a look at the A-Interceptor, The Imperial Interceptor and The "Normal" Interceptor, Imperial provides a small defense boost, lowers credit consumption, and improves speed, The normal interceptor has no improvements, The A-Interceptor(Anti-Gen) has just credit consumption and Def Boost, While I cannot give specific numbers (For I do not have either A or Imperial at the moment :/) I do know Excalibur's have an higher defense power, so...We have Battle-cruisers, I don't see much that can outrank though again besides Sandworms, so Are we ever gonna get Biotroops as infest payout, I mean there is even Anti-Gen Biotroops...question...Why can't we pull them out of infests but we get them and can A them...?
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BiohazarDModerator
Mar 9, 2018, 07:3703/09/18
Mar 10, 2018, 01:18(edited)
10/04/13
3759

diamondbassihd said:


I've thought for a few years while playing this game, How come Plarium hasn't added the ability for Bio-Troops (Bioplasma troops) to be a payout from Infestations, But they did add SCAR and "Red" Troops (T-Bolts, Nemesis, Combat Chassis, e.t.c) in which I find annoying and useless for both PVP and Infestation themselves, but has not added the feature of possible 100-1000's-Ten's of thousands of Excalibur's being extracted as pay, we have yet to see troops that are beyond the normality of simple troops, Now...let's take a look at the A-Interceptor, The Imperial Interceptor and The "Normal" Interceptor, Imperial provides a small defense boost, lowers credit consumption, and improves speed, The normal interceptor has no improvements, The A-Interceptor(Anti-Gen) has just credit consumption and Def Boost, While I cannot give specific numbers (For I do not have either A or Imperial at the moment :/) I do know Excalibur's have an higher defense power, so...We have Battle-cruisers, I don't see much that can outrank though again besides Sandworms, so Are we ever gonna get Biotroops as infest payout, I mean there is even Anti-Gen Biotroops...question...Why can't we pull them out of infests but we get them and can A them...?

Remember that infests pay out troops based on resource value, not power.  Bioplasma troops have a much lower resource value than normal troops, so a payout in them would be hugely overpowered.  A sandworm costs 2537 bioplasma to make, so it has a resource value of 5074 (each bioplasma is worth 1 u and 1 t).  The biggest payout I've seen from a level 190 infest is about 460 million resources (61.5k interceptors).  This amount of res in sandworms would be about 91,000 sandworms.  With all bonuses each sandworm has a power of about 3800, so this payout would be around 350 million offense power (vs about 125 million defense for the same resource value in interceptors).  Sandworms also have a much lower force cost per unit than regular troops, meaning you can send more of them at an emitter in a single wave.  100k force (the limit for emitter attacks) is 50k sandworms, which when fully boosted would be about 190 million offense.  Compare this to the limit with regular dizzys (disintegrators).  Each dizzy takes up 3 force limit, so you can send 33333 dizzys with a total power (with all boosts active) of about 100 million. 

So if sandworms were a possible payout from infests, all smart players would just do infests until their army was nothing but sandworms, and there would be no reason to use any other offensive units, which would make for a pretty boring game.