Total Domination Strategies.

8 Replies
DarkbloodEquinox
4 May, 2017, 10:06 PM UTC

Now, I have played Total Domination on an old account by the name of Darksider43321, I had Fleet Battle Groups, Harbinger, Excalibur, E.T.C., I also had one of the most powerful offensive units in Total Domination wanna know what they are?. 

Battle-cruisers, those Ships are the strongest on offense and hardest to counter as well as expensive ASF.

If anybody has a way to counter these ships please do speak, all are welcome...Admins, Players, Clan Leader's, E.T.C.

And also, all strategies for all types for troops whether offense, defense, recon, E.T.C are welcome here as well.



-Commander DarkBloodEquinox


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fakeasnever
Moderator
5 May, 2017, 1:35 AM UTC

@DarkBloodEquinox (4 May, 2017, 10:06 PM UTC):
Well, I suppose defending with at least thrice as many interceptors (If no defence bonus is present; Otherwise it varies) is out of the question?

What about attacking battlecruisers when they're defending?

Or... Maybe convincing its commander to direct them somewhere else?

Maybe they need an irradiated water supply to convince them :P

If Internet Explorer still asks to be your default browser, then you can do anything :D
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BiohazarD
Moderator
6 May, 2017, 11:13 PM UTC
DarkbloodEquinox said:

Now, I have played Total Domination on an old account by the name of Darksider43321, I had Fleet Battle Groups, Harbinger, Excalibur, E.T.C., I also had one of the most powerful offensive units in Total Domination wanna know what they are?. 

Battle-cruisers, those Ships are the strongest on offense and hardest to counter as well as expensive ASF.

If anybody has a way to counter these ships please do speak, all are welcome...Admins, Players, Clan Leader's, E.T.C.

And also, all strategies for all types for troops whether offense, defense, recon, E.T.C are welcome here as well.



-Commander DarkBloodEquinox


I've found a combination of interceptors and high sector defense bonus to be quite effective against most attacks.  Except nukes.  The only counter to nukes is to hide in your bunker and wait for the attacker to run out of ammo. 
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DarkbloodEquinox
9 May, 2017, 12:06 AM UTC

fakeasnever said:


@DarkBloodEquinox (4 May, 2017, 10:06 PM UTC):
Well, I suppose defending with at least thrice as many interceptors (If no defence bonus is present; Otherwise it varies) is out of the question?

What about attacking battlecruisers when they're defending?

Or... Maybe convincing its commander to direct them somewhere else?

Maybe they need an irradiated water supply to convince them :P

Agreed m8, I do use alot of cyber and I have a list of troops I could get for u but we would have to ally and friend I don't go around admitting my strong point


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DarkbloodEquinox
9 May, 2017, 12:08 AM UTC

Your a mod huh, idk until I saw ur tag xD, anyways if you want we can be friends I want to know what is ok to leave out as defense and bunker whatI should besides offense I earned what 6 imperial BC's today and 4 or 3 reg BC's


Commander.Blood sighning off


Edited by fakeasnever to avoid double-posting.

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fakeasnever
Moderator
9 May, 2017, 8:22 PM UTC

@DarkEquinoixBlood (9 May, 2017, 12:08 AM UTC):
What you leave out to defend varies according to what's available, and (more importantly) what you're willing to risk.

You may have a fleet of 500M defence, which will crush anything anyone dares to throw at you, but the time someone sends 250M offence and you only use 100M defence, that 100M will get destroyed much, much more than if you had used all 500M (Neither of those situations are exactly ideal, though, I'll admit).

Generally (Given the ability), outnumbering your enemy's force by (at least) 10 to 1 is ideal, though of course, more is better.

This is also where your allies come into play, as you've already noted, as they can provide you with more troops, and spread the losses; There will also be more factories recovering the relatively smaller losses.

If Internet Explorer still asks to be your default browser, then you can do anything :D
UTC +0:00
BiohazarD
Moderator
10 May, 2017, 4:32 AM UTC
fakeasnever said:

@DarkEquinoixBlood (9 May, 2017, 12:08 AM UTC):
What you leave out to defend varies according to what's available, and (more importantly) what you're willing to risk.

You may have a fleet of 500M defence, which will crush anything anyone dares to throw at you, but the time someone sends 250M offence and you only use 100M defence, that 100M will get destroyed much, much more than if you had used all 500M (Neither of those situations are exactly ideal, though, I'll admit).

Generally (Given the ability), outnumbering your enemy's force by (at least) 10 to 1 is ideal, though of course, more is better.

This is also where your allies come into play, as you've already noted, as they can provide you with more troops, and spread the losses; There will also be more factories recovering the relatively smaller losses.

It also depends how much sector defense bonus you have.  Defense bonus provides a defense multiplier to all the troops on your sector (your own and other peoples that are defending you), 1% for each 100 points.  So if you have 10,000 defense bonus your units have a 100% boost, meaning they have 2x the normal defense power.  If you have a good defense bonus your clan will probably be more willing to defend you, because they have a better chance of killing the enemy while taking fewer losses. 
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Shubs
10 May, 2017, 10:54 AM UTC

BiohazarD said:


fakeasnever said:


@DarkEquinoixBlood (9 May, 2017, 12:08 AM UTC):
What you leave out to defend varies according to what's available, and (more importantly) what you're willing to risk.

You may have a fleet of 500M defence, which will crush anything anyone dares to throw at you, but the time someone sends 250M offence and you only use 100M defence, that 100M will get destroyed much, much more than if you had used all 500M (Neither of those situations are exactly ideal, though, I'll admit).

Generally (Given the ability), outnumbering your enemy's force by (at least) 10 to 1 is ideal, though of course, more is better.

This is also where your allies come into play, as you've already noted, as they can provide you with more troops, and spread the losses; There will also be more factories recovering the relatively smaller losses.

It also depends how much sector defense bonus you have.  Defense bonus provides a defense multiplier to all the troops on your sector (your own and other peoples that are defending you), 1% for each 100 points.  So if you have 10,000 defense bonus your units have a 100% boost, meaning they have 2x the normal defense power.  If you have a good defense bonus your clan will probably be more willing to defend you, because they have a better chance of killing the enemy while taking fewer losses. 

Absolutely Bio.. "More, the Merrier" is the thumb rule for war game like this however, 

"More" should have a proper back bone of optimization via Techs, Boosts, Bonuses. 

In hypothetical example, 500mil D/O countering with 100mil O/D may suffer huge losses if homework not done properly and lack of all that looks jazzy. I mean upgrades, Equipments, Artifacts et al.

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DarkbloodEquinox
10 May, 2017, 10:43 PM UTC

Agreed lad, I received a lot of battle cruisers today regular ones, I had done an infestation level 23 defense, sent gladiators, APC's and a countless other troops totaled to what 56?, I sent them and morgana wiped my whole deployment out, it was ALL my defense took me sending offense my whole offense to beat it and then on top of that losing a couple BC's to attacking the same level raid type. Pissed me off a lot, I had to sit there and train gladiators which is a huge resource cost for making 100 plus and then another 33 amount. I was  annoyed and was so low, I had to ask My clan for resources which I rarely have to do, I always have back up from events and missions. I have noticed Interceptors are very useful, I had to fight a thousand stalkers in the 23 lvl infest raid, that is very very hard lost like 3 imperial and 2 regular BC'S but got 22 regs in return and 108 Interceptors on-top of that half my troopers and Valkyries and siege tanks and light imperial and reg and elite tanks lost.

Hell, I could've sent that much to a lvl 45 player w/ clan w/ 200 of every defense unit in TD and still win. But that isn't ideal tbh.
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