Decide the fate of Infestations!

5 Replies
General T. Winters
Administrator
1 March, 2017, 6:30 PM UTC

Commander, your opinion matters! If you could change one thing about Infestations, what would it be?


A) Add new Infestation Levels

B) Decrease the maximum Infestation Level

C) Increase Rewards at Infestations

D) Other (tell us what in the comments!)


Leave a comment and share your vision of the Wasteland with us!


UTC +0:00
fakeasnever
Moderator
1 March, 2017, 9:46 PM UTC

@General T. Winters (1 March, 2017, 6:30 PM UTC):
I can only guess that most (If not all) of the answers will totally not include something related to C.


For future reference of posters: Don't expect the feedback you give to be taken seriously. This is in the Entertainment Community, not the Feedback/Suggestions area. However, I will admit that if Plarium does follow the feedback here, that would (Probably) be nice.

If Internet Explorer still asks to be your default browser, then you can do anything :D
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WARWAS
2 March, 2017, 2:56 PM UTC
D) Give the players what they have already banked back and then change it how you please.
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CoolRextreme
3 March, 2017, 9:26 PM UTC

+1 to FAKEASNEVER and WARWAS.


Perhaps C.

I say that there should be crystals given out for each time you defeat the highest infestation on your radar. Not too much, just a little incentive for commanders to complete higher infestation levels.

Perhaps the amount of crystals should go in hand with the infestation level. A level 1 gives 10 crystals, a level 8 gives 80, a level 32 gives 320, and so on.


For example, if my highest infest level is a 41 Defensive infest, but I have a level 40 Offensive infest, If I defend the lvl 41, I get a few crystals, but if I attack the lvl 40 Offensive infest, even though it IS my highest OFFENSIVE infest, it was not the highest on my radar, and I get a normal pay out (or lack of one :p)

This would help keep players moving up in infest levels.



Also, there ought to be a 'big' reward after reaching the lvl 160 infestation. Perhaps 10,000 crystals instead of the 'usual' 1600 you might get. And maybe even one for reaching the 'midpoint' ie. your first successful lvl 80 infest attack/defend gives 5k crystals instead of 800

I don't know. The idea might need balancing. I shall see if anyone else chimes in on this.


But whatever you do, don't give crystals for EVERY infest you attack. That helps no one in the long run.

And leave the infest mechanics as-is! Please!



Forget the Mutagen; we need Unicorns!
UTC -7:00
Ruizhe Yu
11 March, 2017, 2:00 AM UTC
Coolrextreme's idea is pretty brilliant, but can we get protocrystals at, say, Level 40 and above, then Construction packs above a certain level, etc?
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CoolRextreme
20 March, 2017, 5:31 AM UTC

Thank you RUIZHE YU! Glad somone thinks it is a good idea. Also, that sounds rather cool! Perhaps in addition to the crystals?


But we must also consider the hard working players who have already gotten to lvl 160 infests.

They should still get the max reward (at least 10,000 crystals) as well as the 5k crystals from the 'mid point' reward. That should probably be fair enough; not too OP, but also a decent sum


Now to see if Plarium will actually consider this~



Forget the Mutagen; we need Unicorns!
UTC -7:00
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