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Suggestions and Feedback

86 Replies
General T. Winters
Administrator
22 February, 2016, 10:29 AM UTC

Commander JACOBO.BENCOSME, your enthusiasm impresses me!
But I have to tell you that Tactical weapon is not the best idea for killing Mutants. You get a payout for the resource cost of your killed Units. Nukes are a special military Unit which uses another technology. So nukes will give no cotribution to your Infest banking.

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barbary1795
11 March, 2016, 8:35 AM UTC
I have a suggestion for an improvement to one of your windows.  It is best explained by a small (48 KB) JPEG file.  I find no provision for attaching a file.  How do I send you this JPEG file?
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Alyona Kolomiitseva
Community Manager
11 March, 2016, 9:32 AM UTC
barbary1795 said:

I have a suggestion for an improvement to one of your windows.  It is best explained by a small (48 KB) JPEG file.  I find no provision for attaching a file.  How do I send you this JPEG file?
You can upload it to any other site and post it here using the Insert Image option. 
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
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Player Simon
18 March, 2016, 10:36 PM UTC

I suggest you to you spies. How spies would work is they only counter tactical weapons. You get attacked by nukes, you lose let's say 500k defence. You can buy 500k spies just like nukes and send them to the players sector who attacked you. The spies would get into their bunker a capture 500k defence, bring it back to your sector and make them your own. Now if the attacker does not have 500k defence lets say they only have 250k then you only get 250k back and lose all 500k spies.  You can only use spies on someone who has destroyed troops at your sector with tactical weapons, you can only take the amount of defence that they have destroyed at your sector. I have thought of this because ever since nukes or tactical warheads came onto the game it's really annoyed me how there is no counter defence against them, this way people will think twice before deploying them as now there is a risk to their own units. Please consider this. I much prefer to play defence. This should bring more money to your games as people will purchase spies with crystals. If they were available i would buy them.

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BiohazarD
Moderator
19 March, 2016, 12:48 AM UTC
Simon24Player said:

I suggest you to you spies. How spies would work is, You get attacked by nukes, you lose let's say 500k defence. You can buy 500k spies just like nukes and send them to the players sector who attacked you. The spies would get into their bunker a capture 500k defence, bring it back to your sector and make them your own. Now if the attacker does not have 500k defence lets say they only have 250k then you only get 250k back and lose all 500k spies.  You can only use spies on someone who has destroyed troops at your sector, you can only take the amount of defence that they have destroyed at your sector. I have thought of this because ever since nukes or tactical warheads came onto the game it's really annoyed me how there is no counter defence against them, this way people will think twice before deploying them as now there is a risk to their own units. Please consider this. I much prefer to play defence. This should bring more money to your games as people will purchase spies with crystals. If they were available i would buy them. Oh and it does not just have to be a counter to nukes (tactical weapons) it could be a counter to any attack on your sector. 

Congratulations, that sounds like another game breaking change. 
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Player Simon
19 March, 2016, 9:02 AM UTC
Well you think of a way to counter tactical weapons. Maybe if spies just worked recovering troops destroyed by tactical weapons. I would have edited my post for this if you pm'd me but now you have quoted it looks like it's staying that way.
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Player Simon
19 March, 2016, 9:09 AM UTC
Edited it anyway.
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BiohazarD
Moderator
19 March, 2016, 10:25 AM UTC
Simon24Player said:

Well you think of a way to counter tactical weapons. Maybe if spies just worked recovering troops destroyed by tactical weapons. I would have edited my post for this if you pm'd me but now you have quoted it looks like it's staying that way.
How about just have the defenders sector defense bonus count against tactical weapons the same way it does against regular attacks.  And while you're at it make the defender get points for killing nukes (maybe the same as a fighter, they have almost the same offense power).  Then nukes would just be super fast troops that you can't see coming.  Seems like it would still be good enough for people to buy them, without being quite so ridiculously overpowered. 
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Player Simon
19 March, 2016, 11:40 AM UTC
Bio nice idea. I don't know if plarium would go for that because it would earn them less. For example if your sector has alot of sector def then nothing is going to be destroyed and they will lose out on people using the hospital and crystals. I don't like it either but i don't think they will use a counter unless it's paid for each time it is used. Maybe a unit you can buy like nukes that stay in your sector like other units, before nukes hit any of your regular units they take out these special units. One player buys nukes one player buys these special nuke absorbing units, both player loses these units and have to buy more. If you don't want to use crystals then your stuck in the same boat of losing units or your rig and pride. They could be like bandits, useless as offence against units but good for raiding. If you leave these counter troops out and get raided losses could be harsh. 
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Alyona Kolomiitseva
Community Manager
21 March, 2016, 9:15 AM UTC
Simon24Player said:

Bio nice idea. I don't know if plarium would go for that because it would earn them less. For example if your sector has alot of sector def then nothing is going to be destroyed and they will lose out on people using the hospital and crystals. I don't like it either but i don't think they will use a counter unless it's paid for each time it is used. Maybe a unit you can buy like nukes that stay in your sector like other units, before nukes hit any of your regular units they take out these special units. One player buys nukes one player buys these special nuke absorbing units, both player loses these units and have to buy more. If you don't want to use crystals then your stuck in the same boat of losing units or your rig and pride. They could be like bandits, useless as offence against units but good for raiding. If you leave these counter troops out and get raided losses could be harsh. 
I like your idea. Do you have any thoughts on how this new Units could look like?
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Player Simon
21 March, 2016, 6:31 PM UTC
ALYONA KOLOMIITSEVA I have given no thought so far as to what they would look like, the first thing that comes to mind is a trooper with an umbrella. Obviously this would not do so i will give it some thought and submit a picture. 
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fakeasnever
Moderator
21 March, 2016, 8:01 PM UTC

@Simon24Player (21 March, 2016, 6:31 PM UTC)
Maybe it could have an EMP generator; Disables the activation system in the nukes, but isn't long range enough to affect attacking armies' weapons severely.

A trooper with an Emitter-sized object on his head :D

If Internet Explorer still asks to be your default browser, then you can do anything :D
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Maniakaal
23 March, 2016, 9:11 AM UTC
Mania DCL R3volution, founder Dutch Elite Force, ex-moderator TD-forum
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Wiseman32210
24 March, 2016, 1:18 AM UTC

Suggestions: I thought I had posted this already..


We are limited as to the size of our window in this game.


There are enough Icons that limit us for seeing everything on the screen.


I feel the Annoying Popup Messages should be put in the Regional Chat Window or Clan Chat Window.


Or at least put in a switch so we can disable the annoying message window.


Move it to the regional chat or clan chat window, which ever one is active.

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Alyona Kolomiitseva
Community Manager
24 March, 2016, 9:01 AM UTC
Wiseman32210 said:

Suggestions: I thought I had posted this already..


We are limited as to the size of our window in this game.


There are enough Icons that limit us for seeing everything on the screen.


I feel the Annoying Popup Messages should be put in the Regional Chat Window or Clan Chat Window.


Or at least put in a switch so we can disable the annoying message window.


Move it to the regional chat or clan chat window, which ever one is active.

Notifications are designed to inform you about the current situation. If they appear in the game chat, you would miss the important messages from other players.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
BiohazarD
Moderator
24 March, 2016, 10:09 PM UTC
Alyona Kolomiitseva said:

Wiseman32210 said:

Suggestions: I thought I had posted this already..


We are limited as to the size of our window in this game.


There are enough Icons that limit us for seeing everything on the screen.


I feel the Annoying Popup Messages should be put in the Regional Chat Window or Clan Chat Window.


Or at least put in a switch so we can disable the annoying message window.


Move it to the regional chat or clan chat window, which ever one is active.

Notifications are designed to inform you about the current situation. If they appear in the game chat, you would miss the important messages from other players.
3 of the last 4 pop ups have been reminding us to buy upgrade chips.  Consider us informed. 
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roadstar Pitbull
24 March, 2016, 11:04 PM UTC

BiohazarD said:



3 of the last 4 pop ups have been reminding us to buy upgrade chips.  Consider us informed. 

The subliminal messages not working properly????

Perhaps it is the old adage, if you see something enough times,, it is bound to come true... LOL 
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DiamondMind
5 May, 2016, 2:26 AM UTC

I have killed about 330 infestations in the past couple weeks and have not gotten anything near to an acceptable payout. I have even spent a lot of money and burned 10's of thousands of crystals all to no avail.

The only way to make significant troop strength was through infestations. you can never train enough troops in a lifetime to get a powerful force.

Something is radically wrong here.

Unless i get a major payout from infests next time around I am done with this game and anything plarium related forever.

You people have succeeded in making this game not worth it. What you get for your hard earned cash is pitiful. And now you take away infestation payouts as well.

Too much for me.

I really hope my last days playing TD are not around the corner. It used to be fun but is quite impossible now.

Let me know.



BustaNUT
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Alyona Kolomiitseva
Community Manager
5 May, 2016, 12:45 PM UTC

DiamondMind said:


I have killed about 330 infestations in the past couple weeks and have not gotten anything near to an acceptable payout. I have even spent a lot of money and burned 10's of thousands of crystals all to no avail.

The only way to make significant troop strength was through infestations. you can never train enough troops in a lifetime to get a powerful force.

Something is radically wrong here.

Unless i get a major payout from infests next time around I am done with this game and anything plarium related forever.

You people have succeeded in making this game not worth it. What you get for your hard earned cash is pitiful. And now you take away infestation payouts as well.

Too much for me.

I really hope my last days playing TD are not around the corner. It used to be fun but is quite impossible now.

Let me know.



We can't make any conclusions without precise information about your last payout, your losses and the levels of Infestations you've raided. Please contact our Support Team and let them check it for you.

Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Rhylian
12 May, 2016, 11:27 AM UTC
Now that we have lvl 140 infests (can we not go any higher for more then at least a year or so tyvm?) why do we still not have new golden/yellow mission infests? I liked those ....
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