A better way to get specific serums.

17 Replies
phoenix13 bird
18 April, 2016, 11:30 AM UTC

I like serums, but I hate playing the randomizer every time I open a box. Iv'e been currently looking to get cloning to lvl 12, but can't seem to get enough reaction time.

My solution to this would be A:

We make serums tradeable.-fairly tradeable so you could only trade lvl 1 serum for another lvl 1 serum and so on.

or B:

you make Serums buyable in the marketplace. NOT in "mystery boxes" like you already do, but individually so we can buy what we want and not have to buy and buy and buy while getting something we don't want.

That's all 

 
Eos17
UTC +0:00
Alyona Kolomiitseva
Community Manager
18 April, 2016, 1:11 PM UTC

phoenix13 bird said:


I like serums, but I hate playing the randomizer every time I open a box. Iv'e been currently looking to get cloning to lvl 12, but can't seem to get enough reaction time.

My solution to this would be A:

We make serums tradeable.-fairly tradeable so you could only trade lvl 1 serum for another lvl 1 serum and so on.

or B:

you make Serums buyable in the marketplace. NOT in "mystery boxes" like you already do, but individually so we can buy what we want and not have to buy and buy and buy while getting something we don't want.

That's all 

 

Greetings. 


This aspect of the game was designed to be random. You never know what Serums you receive. As you can use only 3 Serums at a time, they weren't designed to be easy made.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
phoenix13 bird
18 April, 2016, 2:42 PM UTC

Alyona Kolomiitseva said:


phoenix13 bird said:


I like serums, but I hate playing the randomizer every time I open a box. Iv'e been currently looking to get cloning to lvl 12, but can't seem to get enough reaction time.

My solution to this would be A:

We make serums tradeable.-fairly tradeable so you could only trade lvl 1 serum for another lvl 1 serum and so on.

or B:

you make Serums buyable in the marketplace. NOT in "mystery boxes" like you already do, but individually so we can buy what we want and not have to buy and buy and buy while getting something we don't want.

That's all 

 

Greetings. 



This aspect of the game was designed to be random. You never know what Serums you receive. As you can use only 3 Serums at a time, they weren't designed to be easy made.

 1.Modules are random too are they not? They were implemented into the trading system, and the main purpose of them is stronger units.

Serums do the same thing except you can only use three. The drawback is already there so why add another by making it random?

2. What are you going to tell the players that don't even have unlocked air force, yet are buried in serums they can't even use because they don't have the type of unit? "Better luck next time", "wait till you unlock ion engine" 

3. I would pay GOOD crystals for serums that I want instead of for a box that could very well give me something I don't need.

4.In the current system I would pay 3300 crystals for a box that could get me 1/4 chance of getting a cloning serum (or whatever I need at the time) and a 3/4 chance that I will get something else. In such a case where I got something else, I have just wasted 3300 crystals. bottom line: Why the heck would I pay 3300 crystals for rng? If you're going to be a p2p fine, just don't make me pay over and over again for the same thing like some kid looking for a trading card. 

But I thought this would end this way so I think I will just save my breath. Odd's are you are just told by plarium to blindly shoot down whatever idea that does not have a paywall. In which case GREAT JOB!


So you have a good day.
Eos17
UTC +0:00
Alyona Kolomiitseva
Community Manager
19 April, 2016, 3:05 PM UTC

I would like to know if other players support this idea.

Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Kavi Shankar
19 April, 2016, 3:17 PM UTC
I would love having a Serum Trading System(Of course with the restriction of the traded serums being the same levels).
Men Of Renown
UTC +5:00
pSyKik
20 April, 2016, 4:50 AM UTC
UTC +0:00
BiohazarD
Moderator
20 April, 2016, 5:50 AM UTC

Kavi Shankar said:


I would love having a Serum Trading System(Of course with the restriction of the traded serums being the same levels).

(upvote)

:D
UTC +0:00
Alyona Kolomiitseva
Community Manager
20 April, 2016, 9:35 AM UTC
Trading Serums would make it too easy to get them, don't you think? Random Serums make this aspect of the game more balanced.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
Kavi Shankar
20 April, 2016, 12:50 PM UTC

Alyona Kolomiitseva said:


Trading Serums would make it too easy to get them, don't you think? Random Serums make this aspect of the game more balanced.

1) We are not gonna trade a level 1 serum for level 11 serum. Eye for an Eye. Ear for an Ear

2) I am not seeing why Serum trading is not viable while Module trading is viable. Both are acquired randomly.

3) There is no other way we can make use of the unwanted serums. (Don't ask if it is okay if you make an option to sell serums for resources. We are not even selling mods for resources)





Short Story:

Mr.X goes got hungry. Mr.X went to ABC Departmental store to get something to eat. Mr.X gave $y for a Sandwich. Mr.X was given a bottle of Shampoo. Mr.X got angry and left the store. 

Moral:http://prntscr.com/aukxfo

Story Dedicated to Phoenix13Bird

Men Of Renown
UTC +5:00
fakeasnever
Moderator
20 April, 2016, 7:55 PM UTC

@Phoenix13 Bird (18 April, 2016, 2:42 PM UTC):
I would support the idea.

Each serum would be something like 30% more expensive then its respective box, but there is no "gamble" on what you get. (It would also be tuned according to its level, too).


@Kavi Shankar (20 April, 2016, 12:50 PM UTC):
I find them to be like those Crypto Keys from CoD.

They don't always provide what you want, but they always offer a chance to get something you want, which is the main difference from your short story. (More like a claw-grabber game than a convenience store)

If Internet Explorer still asks to be your default browser, then you can do anything :D
UTC +0:00
phoenix13 bird
20 April, 2016, 8:03 PM UTC
Kavi Shankar said:

Alyona Kolomiitseva said:


Trading Serums would make it too easy to get them, don't you think? Random Serums make this aspect of the game more balanced.

1) We are not gonna trade a level 1 serum for level 11 serum. Eye for an Eye. Ear for an Ear

2) I am not seeing why Serum trading is not viable while Module trading is viable. Both are acquired randomly.

3) There is no other way we can make use of the unwanted serums. (Don't ask if it is okay if you make an option to sell serums for resources. We are not even selling mods for resources)





Short Story:

Mr.X goes got hungry. Mr.X went to ABC Departmental store to get something to eat. Mr.X gave $y for a Sandwich. Mr.X was given a bottle of Shampoo. Mr.X got angry and left the store. 

Moral:http://prntscr.com/aukxfo

Story Dedicated to Phoenix13Bird


Eos17
UTC +0:00
sirnuto merlin
29 May, 2016, 1:58 AM UTC
Alyona Kolomiitseva said:

I would like to know if other players support this idea.

i support it
[IMG][CENTER][IMG]http://i.imgur.com/IkEWMUy.gif[/IMG][/CENTER][/IMG]
UTC +0:00
starhawk
29 May, 2016, 5:42 AM UTC

I don't support it

I can tell this would be something for high players, They  will most likely  just stack a lot of offense and just send massive waves to other players and emitters.

But the trading I'm about 50 50 with that idea.

Fallout
UTC +0:00
BiohazarD
Moderator
30 May, 2016, 3:36 AM UTC

starhawk said:


I don't support it

I can tell this would be something for high players, They  will most likely  just stack a lot of offense and just send massive waves to other players and emitters.

But the trading I'm about 50 50 with that idea.

Even at level 12 the serums only give like 10-15% boost.  So if you don't already have a lot of troops getting the serums isn't going to give you an army. 

UTC +0:00
starhawk
30 May, 2016, 5:12 AM UTC

BiohazarD said:


starhawk said:


I don't support it

I can tell this would be something for high players, They  will most likely  just stack a lot of offense and just send massive waves to other players and emitters.

But the trading I'm about 50 50 with that idea.

Even at level 12 the serums only give like 10-15% boost.  So if you don't already have a lot of troops getting the serums isn't going to give you an army. 

If you don't have a large army really name one guy that don't have a large army and you are right it will not give me a army, attacking my infestation will Boom instant army. I feel like having a bigger army lets attack a bigger infestation site Boom 500 to 1500 battleships with other troops.

Fallout
UTC +0:00
BiohazarD
Moderator
30 May, 2016, 10:07 AM UTC
starhawk said:

BiohazarD said:


starhawk said:


I don't support it

I can tell this would be something for high players, They  will most likely  just stack a lot of offense and just send massive waves to other players and emitters.

But the trading I'm about 50 50 with that idea.

Even at level 12 the serums only give like 10-15% boost.  So if you don't already have a lot of troops getting the serums isn't going to give you an army. 

If you don't have a large army really name one guy that don't have a large army and you are right it will not give me a army, attacking my infatuations will Boom instant army. I feel like having a bigger army lets attack a bigger infatuation site Boom 500 to 1500 battleships with other troops.

Do you mean infestation sites?
UTC +0:00
starhawk
30 May, 2016, 4:32 PM UTC
yes 
Fallout
UTC +0:00
Alyona Kolomiitseva
Community Manager
31 May, 2016, 1:41 PM UTC

Unfortunately, our developers have declined this suggestion. 

 Serums were designed as your personal Items, so you cannot exchange or trade them. We understand your wish to get higher-level Serums as soon as possible, but you will need some time and luck to get them. The random component in Cryonic Containers was added on a purpose.

Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
UTC +2:00
1662152 users registered; 33526 topics; 252689 posts; our newest member:chervyakov.grisha