Rewards on Rss Tiles

5 Replies
Ultrabolt
8 September, 2017, 11:53 AM UTC

HI,


I wanted to know if the amount of troops or the amount of rss you collect has anything to do with the rewards on the tiles.

Ex:

  • 5k of siege on a tiles 6 gives you a chance of obtaining something.
  • 10k of siege on a tiles 6 gives you a greater chance of obtaining something.

or

  • 100k of rss on a tiles 6 gives you a chance of obtaining something.
  • 500k of rss on a tiles 6 gives you a greater chance of obtaining something.

Note: something is referred as equipment materials and not the reward you get when finishing a tile.


As usual thank you for your collaboration fellow members of the community


UTC +4:00
0
Test
8 September, 2017, 1:04 PM UTC
Since the probability of getting the material is equally distributed over the tile's yielding process, obviously the more of the tile you yield at once, the greater probability you have to get it in that session. It doesn't matter, though, if you yield a 500k tile in 10 batches of 50 or 5 batches of 100.
UTC +2:00
0
Ultrabolt
11 September, 2017, 8:19 AM UTC

Thank you for clearing things out.

Hope this will help others understand.


cheers
UTC +4:00
0
Jake
11 September, 2017, 11:45 AM UTC
Yep, Test right. Just try to obtain more locs to rise your chances
UTC +3:00
0
duskogjurov
11 September, 2017, 6:33 PM UTC

Ultrabolt said:


HI,


I wanted to know if the amount of troops or the amount of rss you collect has anything to do with the rewards on the tiles.

Ex:

  • 5k of siege on a tiles 6 gives you a chance of obtaining something.
  • 10k of siege on a tiles 6 gives you a greater chance of obtaining something.

or

  • 100k of rss on a tiles 6 gives you a chance of obtaining something.
  • 500k of rss on a tiles 6 gives you a greater chance of obtaining something.

Note: something is referred as equipment materials and not the reward you get when finishing a tile.


As usual thank you for your collaboration fellow members of the community


Hello there , i will try to explain from my tests.

Each tile (non assailant camps) give you 1 random item reward (random quality) and 1 reward once you finish it (xp,rss,stamina etc).

The item reward from normal rss camps is randomly (earlier or late) , but will never give you more than 1 item unless someone else stole it too.

Each tile (assailant camp) can give you multiple item reward, but this depend and is much more randomly from the normal tiles , it can either give you high quality , low quality or no item reward . (Exception is alpha assailant camp to this rule , it gives more items).

Each tile (assailant camp with gold) gives you extremely high chance to drop multiple items if you send your troops multiple times yielding it partially , for normal camp with gold i am not sure yet as i didn't have done any tests yet there.

Hope this help and sorry for my bad english.

Killerduki
UTC +1:00
0
Jake
12 September, 2017, 2:52 PM UTC

Btw i made yield tab in guide topicĀ 


https://plarium.com/forum/en/throne-kingdom-at-war/game-tutorials/68627_yielding-materials-tab/

UTC +3:00
0
1758554 users registered; 46031 topic; 280138 posts; our newest member:nu ahmd