kakkmartin said:
Some ideas, that I wrote. I read all those 22 pages in here, but still added some ideas already answered/rejected, because I want to point out that it is important to many players.
1) Knowledge upgrade speeding in fort - everyone can participate adding sapphires not just one person to speed it up. Lets say you speed it up maybe for few hrs by adding 100 sapphs...
2) Items you dont need anymore, but have plenty of - selling them for soulstones, moon coins, sapphires, emeralds
, sketches, medals etc
3) I have building queues soo long. I know you dont shorten building time, but I still have to suggest it. We would kill them faster if we make them faster - hence we play more, have more battles, dont have to wait long time time to be valuable asset for the league again (which we are not, if we have no units).
4) Certain type of bond for certain grade champion - I do not want to receive a grade IV, if I spent so much to acquire holy bond. Make 5 bonds, each for certain lvl champion
. So I know what I get for my money.
5) Cheaper special offers - I am on a budget. If packages are 10 $ each, then people would buy them more often. If they are 40-80 $, then I think it over and over if it is worth and often I dont buy it. But if they are cheaper, I might want to buy them every week. Maybe I even dont calculate and summarily spend more than I would have. Make the price so small that people would spend without thinking. If too expensive, I seriously calculate if I can afford it to myself and if this deal is better than a "would be deal" next week.
7) Relics for bestiary and occult, because there are relics for golems and griffins. Why not for demons? Relics could also give bigger bonuses for unit production speed (like 50%).
8) I get keys for chests from daily and weekly quests, but I have no chests. I do not get chests so often from killing BG-s to use all those keys. Maybe make chests available also somehow... or give different keys, not just for lvl IV chest. Maybe for lvl 2 and 3 aswell. Mix it up.
9) Make it possible to activate many features using DRAGONSTONES at the same time, not just one. For example I might want to simultanusly activate unit offense and unit speed. And make the changing possible. If I have activated offense, but I have raid incoming fast and I would like to switch to defence, instead of waiting 3 hrs.
Hello, my Lord!
Thanks a lot for the time you spent to read all suggestions and make your own or highlight some that were already given!
1. Devs are currently working on the global changes to the Fortress feature in general. So, the changes are waiting for us here :)
2. On FB servers you can sell such Items for Resources. Maybe, in the future devs will add this feature to plarium.com as well.
3. In the future devs plan to add to plarium.com servers the opportunity to choose what Queue you would like to boost. At the moment, it's the only change that is planned in terms of Units training speed up. And it's already possible on FB servers.
4. From the very beginning, the Champions feature was designed in such way that the Champions you receive from Bonds are given randomly. It works in the same way in all RPG games of the similar types of activity. Devs won't change it as it will require changes to the whole Balance of the feature.
5. The Special Offers you receive change regularly. If the current offer is too expensive, just wait for the Offer that will suit you better ;)
6. Maybe in the future devs will consider adding such Relics, but for now, there are enough Bonuses in the game already.
7. I will add the Chests in the list of the Items players would like to receive easier and will forward it to devs.
8. You have 6 Slots for Dragon Arts and once you click on Activate Button all Arts located in these slots will be activated.