Your Suggestions - 3

217 Replies
Alina Phoenix
Community Manager
14 November, 2017, 10:55 AM UTC

Yami said:


I totally agree with what Hwellshan mentioned earlier. The game is dying at the hands of coiners' hammers. The devs must realize that. And the suggestion of introducing stronger defense unit(s) seems more of a *sticking plaster to fix a broken arm* solution rather than a realistic fix. I'm trying to find soluble solutions for the many problems that plaque this game. The lottery thing for sapphires is a desert with little water. Just saying. So to get on with it, how about you guys introduce something that will:

1. Promote the game - stop player drain (if you removed all non-active players from leagues the realm(s) would be near empty).

2. Give value for players investment - nobody wants to see their $$$ being wasted in a second because a hammer smashed their investment

3. Balance the playing ground - give small leagues the power to deter bigger league bullying


For instance, if you guys should introduce an item, say, that would increase defense by 5000%. An item that is randomly found throughout the realm(s). An item with a lifespan of 48 hours and can be moved with the owner to beacons, league fortress, his/her castle and can be saved when not in use. This can achieve:

1. Promotional participation - 50% more chance of gaining the item when participating in promotions (good for plarium because the item has    generated a new interest in the game and reduced player drain).   

2. It doesn't cost anything! - No investment for such a prized item!

3. Non detectable - when activated, it is non detectable (so when used in a beacon or fortress, hammers can't see it. Hammers will now think twice about smashing whatever beacon or fortress they wish, due to the fact the item will take all their offense. (the item provides 5000% to the accumulated defense in the structure it's used in).


Just a thought...and believe me I've thought a lot about this problem over the past couple of days especially since seeing my league basically lose all their defense from hammers smashing our beacons.   


Call it *GodSpell*

Hello.

Thanks for your feedback and all suggestions!

1. Dismissal of inactive Leagues won't influence the number of the players in the game. Inactive players won't be removed from the game itself, if they start playing again, they'll be able to join a new League.

2. Use strategy and consider the risks while using in-game purchases for any purpose. Moreover, in Special Offers not only Units can be got with the discount, they also contain many useful Items.

3. I don't think that devs will add the Item with such a high percentage of defense Bonus. But I agree that limit to the attack force on Beacons should be added to the game to avoid situations when all defense can be killed in one hit. That's why I hope that devs will add this limit soon (they're thinking on it atm).

Community Manager
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Alina Phoenix
Community Manager
14 November, 2017, 11:12 AM UTC

isacescu_bogdan said:


Hi all !


I received today from a respectable Marshal 2 suggestions and I'll bring you to your attention if can be implemented in the game in the future:


1. In beacons you have the possibility to recall all OFFENSIVE troops of your league members, can be added the possibility to recall all troops of a league member ? (inclusive DEFFENCE )   - this can be very helpful in trade of beacons or when you want to abondon the beacon and you don't want your members to loose anymore troops if there aren't on in that momment.

2. In Fortress in Garrisons tab if can be added the info with a TOTAL of UNITS which are there.


Thanks and best regards!

Bogdan

Hello ;)

Thanks for forwarding the suggestion from the Marshal!

1. It was already forwarded to devs and should be added to the game in the near future.

2. There was a suggestion to put a statistics tab to the Fortress like it was done for Beacons, but for now devs rejected this idea as it requires work of several teams and they tasks with the higher priority at the moment :(
Community Manager
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Alina Phoenix
Community Manager
14 November, 2017, 11:20 AM UTC

Erwan said:


Alina Phoenix said:


2. Sorry, it's still not clear. Can you send the screens and more detailed information what you want to get changed. 

Please, make more grass and less pavements.

And please, add a bit improvements (this baculus is ugly, please create some new simple improvements, just like trees).




In my opinion, the soil should look like this:



Actually, it looks like there are slabs on the ground. It's ugly.

> And please, add a bit improvements (this baculus is ugly, please create some new simple improvements, just like trees)


I think every person has its own understanding of what is ugly and what is not. It's not possible to create an improvement that will be perfect for everyone as we all have different taste ;)

As for the grass, the one on the picture looks nice (some thanks to photoshop for it). We're always looking at new ways to make our games more enjoyable for our players, and continually improving graphics forms part of that commitment. These things take time though, so keep your ear to the ground for more updates in future. 

Community Manager
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Alina Phoenix
Community Manager
14 November, 2017, 11:24 AM UTC

morjir said:


I have read many posts complaining about the hamlet mechanics and

they all seem to have the same point: not enough incentive to defend.

To address this I offer the following suggestion: Add a weekly ranking category

for amount of resources gathered from hamlets.

Hello ;)

Players are complaining about Hamlets as they're difficult to defend. They're used as easy PvP targets.

That's why I don't think that Ranking will help in this situation. Let's wait for an Item devs are working on to make it easier to hold Hamlets ;)

Community Manager
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Alina Phoenix
Community Manager
14 November, 2017, 11:28 AM UTC

Slither said:


you didn't properly read and understand the suggestion on trading staff of shards at market. There was nothing mentioned about crystals just the staffs. I have several for 5-8 level that will never be used again and would be nice to trade 2 for 1 for higher level staff.Same for chest keys.

Another suggestion would be option in setting to prevent marketing adds and offers from popping up more than once per day. I log in and out several times a day and don't need to see the same offers come up and get in the way of check log in when I have limited time. Think of the big help on flash and server load this could possibly help with on reducing  game slowness and freezing. Hmmm thinking about the customer needs what a concept.

Hello ;)

On Facebook the issue with unused Items was solved by adding the opportunity to trade them for Resources. At the moment, devs don't plan to add any other option for it and most likely it will be added to plarium.com in the future as well.

As for the pop-ups, this feedback was forwarded to devs already. They will think about it, but at the moment you can just close the Offers you're not interested in and keep on playing the game.
Community Manager
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Alina Phoenix
Community Manager
14 November, 2017, 11:54 AM UTC

Yami said:


I don't think this one is up anywhere, but sure as he.ll gets on my nerves.


Could the devs PLEASE move the *Instantly* button and place them somewhere else instead of where they appear? I have lost many sapphs unintentionally because of clicking the *Upgrade* button only for it to be replaced by the *Instantly* button at the last minute!!!! 


Those sapphs were all I had!! Really, really p**s me off!

Hello.

When you open the window with the upgrade button for the Building, just wait for several seconds before clicking on Upgrade button to avoid the situation when you click on Upgrade instantly option by mistake.
Community Manager
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Calhar
17 November, 2017, 6:47 PM UTC
Would it very hard to add a chat that includes all of players friends - even if they are not friends with each other? I'm thinking there would be some issues making it work. We do have friends outside our league, and some people wish not to be in a league. :)
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Gadheras
17 November, 2017, 10:49 PM UTC

Calhar said:


Would it very hard to add a chat that includes all of players friends - even if they are not friends with each other? I'm thinking there would be some issues making it work. We do have friends outside our league, and some people wish not to be in a league. :)

 Go to https://slack.com/ , you can set up your own slack community and invite all your friends, enemies and what you want. Slack works in browser, as stand alone application, as app on your smart phone and other means. You can sort your slack in different channels etc as well. Also it doesnt FREEZE or bug out like every other 10 second. 

Plarium haven't been able to invest 10 calories in the ingame chat over 2 years I been playing this game. I doubt they will in any near future either.

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Erwan
19 November, 2017, 4:19 PM UTC

I suggest you make the game More Realistic, More Elaborate, and More Explicit.
For exemple, you create cold areas where soldiers die while out of food (just like it happened twice in Russia).
For exemple, you create some buildings where our soldiers can have... some fun... (I mean sex)
For exemple, you create a new feature to infiltrate the castle of others (to place a spy who will sabotage the castle from the inside).
For exemple, you create a new feature to intercept the raids of others.
For exemple, you create a new feature to make the soldiers pillage the peasants while out of food.

In my opinion, there was a principle for the armies at this epoque : move forward or fall.

I suggest you decrease the amount of units we can send in reinforcements.



There are a lot of lags in the game...
In my opinion, you should stop creating new games, and focus on one only game.

There is nothing more exhilarating than to be shot at without result. - W. Churchill -
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Conan RA
20 November, 2017, 12:14 AM UTC
May I enquire about the status of the Alliance of Leagues idea that was talked about in bygone days?
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Jezebel
21 November, 2017, 5:27 AM UTC

Soulstones - the items we can purchase with soulstones has never changed - could you please add something we would use 


perhap amulets - we can't get them in the black market but why not let us use this game generated "currency"?


how about moon coins or medals? 


seriously you want everyone to spend themselves into debt but can't give options for game generated rewards - once our obelisk is done what will we do with all those skull runes?
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Jezebel
21 November, 2017, 5:33 AM UTC

Alina Phoenix said:


Limad said:


Alina Phoenix said:


Limad said:


I think there is a very good argument to be made for players to be allowed to send un-needed items to other players within their league. The mechanism already exists for scrolls so it should be quite easy to employ the same daily limit mechanism for other items. We should be able to send unwanted Relics, Wands, Shards at the very least. It's unlikely to drastically change the playing surface but it would let some players help out less advanced league members. At the end of the day, it's all about taking down Balur, right? 

Hello :)

Devs are already working on this issue with unused Items. On FB they decided to allow players to trade these Items for Resources.

Will see how this issue will be solved on plarium.com.
I doubt that anyone wants to sell them for resources. 

Hello :)

Why not? You can use Resources for Building Units and upgrading the Buildings if you haven't upgraded all of them yet. 

I think it's better than just have those Items unused :)

some relics we consider more valuable than resources i would rather give my extra lovars blessings to members who don't have them


I have many relics I have been keeping that I would gladly give to my members to help them - unit cost reductions - unit build time reductions - mara's nets .... relics i rarely use because if i remove my lovars blessings to use them my food drops too quickly
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Alina Phoenix
Community Manager
23 November, 2017, 11:40 AM UTC

Calhar said:


Would it very hard to add a chat that includes all of players friends - even if they are not friends with each other? I'm thinking there would be some issues making it work. We do have friends outside our league, and some people wish not to be in a league. :)

Hello :) 

Our plarium.com developers are working on the extending of its functionality. So, the chances are high that such feature will be added in the future ;)
Community Manager
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Alina Phoenix
Community Manager
23 November, 2017, 11:54 AM UTC

Erwan said:


I suggest you make the game More Realistic, More Elaborate, and More Explicit.
For exemple, you create cold areas where soldiers die while out of food (just like it happened twice in Russia).
For exemple, you create some buildings where our soldiers can have... some fun... (I mean sex)
For exemple, you create a new feature to infiltrate the castle of others (to place a spy who will sabotage the castle from the inside).
For exemple, you create a new feature to intercept the raids of others.
For exemple, you create a new feature to make the soldiers pillage the peasants while out of food.

In my opinion, there was a principle for the armies at this epoque : move forward or fall.

I suggest you decrease the amount of units we can send in reinforcements.



There are a lot of lags in the game...
In my opinion, you should stop creating new games, and focus on one only game.

Hello.

Thanks for your suggestions. As always, there are many of them :)

1. Units don't die anymore when you're out of food and there are no plans to turn it back.

2. What functionality will have this Building? 

3. You can infiltrate a real player like a spy to the League you're fighting with. As for the Castles, what do you mean by sabotage the Castle from the inside?

As for the suggestions number 4 and 5, please give more details on it.

It's great that you have so many ideas for the game, but please try to formulate them more detailed. Also, please double-check this topic https://plarium.com/forum/en/stormfall-age-of-war/suggestions/31546_which-suggestions-we--do-not--accept/  as a reminder regarding the suggestions we don't accept.

Community Manager
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Alina Phoenix
Community Manager
23 November, 2017, 11:57 AM UTC

Conan RA said:


May I enquire about the status of the Alliance of Leagues idea that was talked about in bygone days?

Hello :)

They received all feedback gathered from the players regarding this feature and thinking about its implementation. 

At the moment, there is no any ETA on when this feature will be added to the game.
Community Manager
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Alina Phoenix
Community Manager
23 November, 2017, 11:58 AM UTC

Jezebel said:


Soulstones - the items we can purchase with soulstones has never changed - could you please add something we would use 


perhap amulets - we can't get them in the black market but why not let us use this game generated "currency"?


how about moon coins or medals? 


seriously you want everyone to spend themselves into debt but can't give options for game generated rewards - once our obelisk is done what will we do with all those skull runes?

Hello :)

This suggestion has been forwarded to devs already ;)

Community Manager
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Alina Phoenix
Community Manager
23 November, 2017, 12:09 PM UTC

Jezebel said:


Alina Phoenix said:


Limad said:


Alina Phoenix said:


Limad said:


I think there is a very good argument to be made for players to be allowed to send un-needed items to other players within their league. The mechanism already exists for scrolls so it should be quite easy to employ the same daily limit mechanism for other items. We should be able to send unwanted Relics, Wands, Shards at the very least. It's unlikely to drastically change the playing surface but it would let some players help out less advanced league members. At the end of the day, it's all about taking down Balur, right? 

Hello :)

Devs are already working on this issue with unused Items. On FB they decided to allow players to trade these Items for Resources.

Will see how this issue will be solved on plarium.com.
I doubt that anyone wants to sell them for resources. 

Hello :)

Why not? You can use Resources for Building Units and upgrading the Buildings if you haven't upgraded all of them yet. 

I think it's better than just have those Items unused :)

some relics we consider more valuable than resources i would rather give my extra lovars blessings to members who don't have them


I have many relics I have been keeping that I would gladly give to my members to help them - unit cost reductions - unit build time reductions - mara's nets .... relics i rarely use because if i remove my lovars blessings to use them my food drops too quickly

Hello.

I know that many players would be happy to see the opportunity for exchanging Relics or other Items added to the game. But devs declined this suggestion for several times and their final reply was that they won't implement this feature as it will lead to the increased number of players with the alternative accounts :(

Community Manager
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Gadheras
23 November, 2017, 12:48 PM UTC
Alina Phoenix said:

Jezebel said:


Alina Phoenix said:


Limad said:


Alina Phoenix said:


Limad said:


I think there is a very good argument to be made for players to be allowed to send un-needed items to other players within their league. The mechanism already exists for scrolls so it should be quite easy to employ the same daily limit mechanism for other items. We should be able to send unwanted Relics, Wands, Shards at the very least. It's unlikely to drastically change the playing surface but it would let some players help out less advanced league members. At the end of the day, it's all about taking down Balur, right? 

Hello :)

Devs are already working on this issue with unused Items. On FB they decided to allow players to trade these Items for Resources.

Will see how this issue will be solved on plarium.com.
I doubt that anyone wants to sell them for resources. 

Hello :)

Why not? You can use Resources for Building Units and upgrading the Buildings if you haven't upgraded all of them yet. 

I think it's better than just have those Items unused :)

some relics we consider more valuable than resources i would rather give my extra lovars blessings to members who don't have them


I have many relics I have been keeping that I would gladly give to my members to help them - unit cost reductions - unit build time reductions - mara's nets .... relics i rarely use because if i remove my lovars blessings to use them my food drops too quickly

Hello.

I know that many players would be happy to see the opportunity for exchanging Relics or other Items added to the game. But devs declined this suggestion for several times and their final reply was that they won't implement this feature as it will lead to the increased number of players with the alternative accounts :(

Why would such lead to more alt accounts? You already got alt vip members acording to other thread on the forum here. Its not like just because you got an alt account (or more) that you end up with a huge stock of stuff worth trade.
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