Boost discount

22 Replies
Alina Phoenix
Community Manager
5 September, 2017, 10:40 AM UTC

Juglar del Viento said:


Gadheras said:


How about add more queues to the system. So you splitt Offensive and Defensive units in seperate queues. 

Lord Gadheras

this has been suggested and told since the begining of the ages and always has been discarted. so i dont have any doubts that unfortunately this is not going to be implemented

althought it could be a nice idea to be able to buy an extra slot to build with sapphires or souls stones, like the second queue on lost arts.



Hello.

You're right. The similar suggestions on changes in Unit queues were forwarded to devs more than one time.

Unfortunately, the answer is always the same. They won't change the training queues mechanics as now players need to plan what Units they would like to train and what Units they might need in the future.

Community Manager
UTC +2:00
Gadheras
5 September, 2017, 12:08 PM UTC

Alina Phoenix said:


Juglar del Viento said:


Gadheras said:


How about add more queues to the system. So you splitt Offensive and Defensive units in seperate queues. 

Lord Gadheras

this has been suggested and told since the begining of the ages and always has been discarted. so i dont have any doubts that unfortunately this is not going to be implemented

althought it could be a nice idea to be able to buy an extra slot to build with sapphires or souls stones, like the second queue on lost arts.



Hello.

You're right. The similar suggestions on changes in Unit queues were forwarded to devs more than one time.

Unfortunately, the answer is always the same. They won't change the training queues mechanics as now players need to plan what Units they would like to train and what Units they might need in the future.

That is kinda situation based, so its retarded to plan ahead weeks, months and years. When there is those that have queues stretching 200+ days ahead in time. If a league have to start focus on defence units and then have players queued offensive units for a long time, it doesn't really help much. And if Plarium think that players queue up 25 units at a time, and wait until they built before queue up new ones is proper game play to fit into their picture. it kinda make the whole raid for resources moth as we have no means to stockpile resources. 


The only reason for the decline of such changes is the push for players to buy units or revive units. Where does that fit into the gameplay?
UTC +2:00
Alina Phoenix
Community Manager
7 September, 2017, 8:55 AM UTC

Gadheras said:


Alina Phoenix said:


Juglar del Viento said:


Gadheras said:


How about add more queues to the system. So you splitt Offensive and Defensive units in seperate queues. 

Lord Gadheras

this has been suggested and told since the begining of the ages and always has been discarted. so i dont have any doubts that unfortunately this is not going to be implemented

althought it could be a nice idea to be able to buy an extra slot to build with sapphires or souls stones, like the second queue on lost arts.



Hello.

You're right. The similar suggestions on changes in Unit queues were forwarded to devs more than one time.

Unfortunately, the answer is always the same. They won't change the training queues mechanics as now players need to plan what Units they would like to train and what Units they might need in the future.

That is kinda situation based, so its retarded to plan ahead weeks, months and years. When there is those that have queues stretching 200+ days ahead in time. If a league have to start focus on defence units and then have players queued offensive units for a long time, it doesn't really help much. And if Plarium think that players queue up 25 units at a time, and wait until they built before queue up new ones is proper game play to fit into their picture. it kinda make the whole raid for resources moth as we have no means to stockpile resources. 


The only reason for the decline of such changes is the push for players to buy units or revive units. Where does that fit into the gameplay?

Hello :)

The main reasons why devs refused to implement this suggestion is that it requires significant changes on the server, and will have a great impact on the game balance :(
Community Manager
UTC +2:00
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