Update Discussion - If you were the initator and developer ...

112 Replies
IronApex Turok
6 December, 2016, 5:33 AM UTC
i suggest that the developer read the customer service thread
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Alyona Kolomiitseva
Community Manager
6 December, 2016, 11:23 AM UTC
IronApex Turok said:

i suggest that the developer read the customer service thread
Hi, Ironapex. As I said in some other thread, each Plarium Employee has his own tasks. Game developers don't check the forum, because they have a working channel of getting player feedback and suggestions throughout CMs.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
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Gadheras
7 December, 2016, 4:23 PM UTC
IronApex Turok said:

i suggest that the developer read the customer service thread
I guess you need to bring it to a bigger social media where they can get exposed to it.
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BiohazarD
Moderator
7 December, 2016, 6:32 PM UTC
Expand the saga quests out to bg level 160, we haven't gotten more of them since the max bg level was 100.  If plarium's writers are busy maybe we could have a forum contest to come up with continued story. 
Any opinions expressed by me are my own and do not necessarily represent the opinions of or constitute official statements by Plarium.
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jumy
7 December, 2016, 7:32 PM UTC

BiohazarD said:


Expand the saga quests out to bg level 160, we haven't gotten more of them since the max bg level was 100.  If plarium's writers are busy maybe we could have a forum contest to come up with continued story. 

right point 

coherence or all is a fiction for...

The truth hurts
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Alina Bright
Community Manager
12 December, 2016, 10:08 AM UTC
BiohazarD said:

Expand the saga quests out to bg level 160, we haven't gotten more of them since the max bg level was 100.  If plarium's writers are busy maybe we could have a forum contest to come up with continued story. 
This suggestion was declined, we're not planning to add new levels to the Saga Quests.
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Gadheras
12 December, 2016, 2:09 PM UTC
Eugenia Misura said:

BiohazarD said:

Expand the saga quests out to bg level 160, we haven't gotten more of them since the max bg level was 100.  If plarium's writers are busy maybe we could have a forum contest to come up with continued story. 
This suggestion was declined, we're not planning to add new levels to the Saga Quests.
of course, because that would require a tiny bit more effort than throw the next marvellous thing for us to throw cash at.
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teresa
15 December, 2016, 8:32 PM UTC

Trying to please everyone is the problem, it's impossible. Like wack-a-mole, you please one set of upset players and the fix creates another whole set.


I like the lost arts levels as they are now. Why?

1.Offers more varied options to better your defense or your offense to specifically whatever you have the most of .....so instead of a slow progression of all troop defense I can quickly improve nomads because I have 10X the amount of nomads as any other troop.

2 I can improve my  offense or defense earlier instead of waiting to complete the scroll requirements. Now , whatever level you are you can improve faster doing the added level ups for whatever level troop you have wich is faster then gathering scrolls for the next more powerful category.


If I had to describe forum debates it would be I want all my level ups and regeneration and skills fast so I can run around attacking more often or , like me, I like a game that plays LONG and is a slow gradual process and not easy to accomplish.

I think if everything was fast nothing would change, just people think it would change things or mainly, change there own situation and who cares about everyone else it affects.


There is no way to make new players or no money players equal to long term players or coiners who buy up to be equal to long time players.Period.

 I think the addition of many play functions better allows for strategy as players must prioritize what they want in what order. I know many find it like work and takes lots of time, but what is easy for you is easy for your enemy so how is that better.

I find more people post to complain then to compliment so I don't know that a forum is the best understanding of player experiences. Maybe a direct to e-mail survey would be more informative.

More player interaction would be good across all. People tire of the same local fights. Once you can gauge an enemies strength you either dominate them or stop attacking because you know they are stronger. If gates were free it would mix up players more creating more battles and faster pace. That would be a real game changer!!!!


That is one person's opinion for what is worth.



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White and black
17 December, 2016, 12:26 PM UTC

I play this game for some year. But it seem more disappointed. All player know that game to take money is basic theory, blood sucker is not acceptable.

Just look in price to upgrade , too high.

Boost cost : ex : 8 sapphire to boost 1 pathfinder / 11 for direct buy from black market 72% .

Temple of war: have 6 slots / 3 types. Why not unlock for all types mean 6 slot can use same relics.

Obelisk point have hundreds point not use. Just waste but when finish new BG level received some why???????

Eagle nest Quests tap always "0". I see that BG level more higher than before (100) but quest never comeback.

Battle ground is good one but BG bank to received reward unit just cause more argue and disappointed why not show BG bank by small bar in Eagle's Nest.

Eldritch (reward unit) and red unit ( unit upgrade in beacon)  not counted in BG bank ? why not? to get these unit player lost much unit and money ... why that value just 0. Is it Beacon more interested ? 

Any more interested things to drive player finish higher BG level ex: BG bank = BG resource spend * ( your max BG level / max BG level)* a


Best regards,

DDC
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FAILO
29 December, 2016, 3:48 AM UTC
The biggest problem at this point is the loss of the need for defense, with the new updates (specifically the new tournaments) defense is useless to most leagues. There should be an even or close to even need for defense and offence. if i were developer i would try to restore the need for defence before it is to late.
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jumy
29 December, 2016, 6:39 AM UTC

White and black said:


I play this game for some year. But it seem more disappointed. All player know that game to take money is basic theory, blood sucker is not acceptable.

Just look in price to upgrade , too high.

Boost cost : ex : 8 sapphire to boost 1 pathfinder / 11 for direct buy from black market 72% .

Temple of war: have 6 slots / 3 types. Why not unlock for all types mean 6 slot can use same relics.

Obelisk point have hundreds point not use. Just waste but when finish new BG level received some why???????

Eagle nest Quests tap always "0". I see that BG level more higher than before (100) but quest never comeback.

Battle ground is good one but BG bank to received reward unit just cause more argue and disappointed why not show BG bank by small bar in Eagle's Nest.

Eldritch (reward unit) and red unit ( unit upgrade in beacon)  not counted in BG bank ? why not? to get these unit player lost much unit and money ... why that value just 0. Is it Beacon more interested ? 

Any more interested things to drive player finish higher BG level ex: BG bank = BG resource spend * ( your max BG level / max BG level)* a


Best regards,

was just a fairy tale, if anything now has changed is another joke (plarium strategy)


for the rest I say this as one year and more and I agree

The truth hurts
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ajohn.abs
29 December, 2016, 11:46 AM UTC

Eugenia Misura said:


BiohazarD said:


Expand the saga quests out to bg level 160, we haven't gotten more of them since the max bg level was 100.  If plarium's writers are busy maybe we could have a forum contest to come up with continued story. 
This suggestion was declined, we're not planning to add new levels to the Saga Quests.

Bio,

Good idea, but you missed 1 small item on your suggestion. You should have said 

"Up the Saga Quests to BG lvl 160 and we will buy them with Saphs"

Eug would say,

"This suggestion was accepted, Devs like cash"

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Gadheras
29 December, 2016, 12:15 PM UTC

At this hour of day I think I would fired everyone and started over. :p



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Doner Kebab
16 February, 2017, 8:41 PM UTC

I would like to be able to send reinforcements or resources to multiple league members/friends at the same time, instead of one castle at a time.

Perhaps there could be an option to choose a resource or a unit type and then select several friends, before clicking send. That would be great.

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brunsonthomas
16 February, 2017, 9:01 PM UTC
I would still like to see Marshals and designated Captains have the ability to remove members troops from Fortress and Beacons. I know this has been suggested and shot down but all the reasons given are why members join leagues.
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RandomDrop
21 February, 2017, 12:45 AM UTC

Currently if warehouses are empty unit queues stall and if food is present then they resume at normal rate regardless of production/consumption. What if positive food production had an effect, say like... unit production speed x 2. This would have multiple effects.



1. If a player takes a heavy blow it can help in recovery time.


2. Increased demand for reduced consumption items.


3. Increase BG participation and reward people actively using there army.


4. Create a viable reason to upgrade farms.


5. Change resource raids from being a points based goal to resource based goal.


6. Most important, balance.

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cannedam
1 March, 2017, 4:47 AM UTC

If you fixed the lack of function that sucks away the time of every player and eventually frustrates them out of the game for play time lost to poor functionality, you'd increase your income a great deal. Fix whatever it is that makes everything scroll back to the beginning: PMs, League Rosters, Reports, League listings, Ally listings -- everything scrolls around on its own. 

The visual friends list is useless if you have more than 10 friends and everyone has more than 10 friends. 

NOTHING is searchable except the league listing.  Fix this.  Let us search our rosters, let us seach our messages and our reports and our friends' lists.  
Really need to fix that friends list.  A roster style list would be an improvement.  
Add a "send reinforcement, send resources" option to the chat when you click on a players' name.  
Get rid of dead castles under level 10 in less than two years.  Say 6 months and let new castles grow in those spots instead of continually expanding the map.  Server 1 is horribly bloated and only 1 in 50 castles is developed.  1 in 100 active.  That's ridiculous.  It looks like failed model. Get rid of those and don't just turn them into portation locations.  Let new castles grow where dead ones will never grow more.  

Hamlets are useless for anyone over level 15.  That's a complete failure. You must know this already from their lack of use. Either give hamlets a huge defensive boost -- 100% or more -- or scrap them altogether.  
PM scrolling is an abomination.  I think Balur's minions developed that and control it with dark spells.  Message limit 600? Why?  Why does each message need to be encapsulated in a box that won't stay within the confines of the scroll?  I know Balur is illiterate. Giving him control over the communication device of the game was a terrible mistake. 
The more your loyal players feel that you ignore their pain and suffering, the more they will abandon the game. It's a decent game with functional drawbacks that severely limit its appeal.  





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cannedam
1 March, 2017, 5:40 AM UTC
Also, Provide an emeritus rank for retired leadership.  LMing is hard work, it often burns people out of the game.  Those who stick around and become league members but reduce their roles should have a place of honor at the table without all the work that goes with the title of Captain.  
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brian.roggie
3 March, 2017, 12:48 AM UTC
Fix the Lag would be nice :)
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RandomDrop
4 March, 2017, 10:48 PM UTC

Another thing I would develop game software. Using a 3rd party browser is very inconvenient with little functionality and an over simplified interface. 

This would allow you to..

Open anything in the game as a window and allow it to stay open while you perform other functions in your castle, they could be re-positioned and also pinned to the right side with the default stuff and have variables such as notes attached to them, transparency/skins set or the ability to queue up lost arts and building upgrades so they are never idle.


The lag would be all but gone and the graphics could be easily updated beyond even vikings without performance issues if your not using flash. I do not think Flash was designed as a game engine, in fact I am positive on that. 


In game PMs and forum PMs could be one and the same.


The Dragon Stone timer could be set longer or disabled since you would no longer be needing people to login so often (obviously Plarium gains a benefit if the game receives more visits per day if browser based).


Lastly you can still allow the game to be accessed via a browser so your Face Book and Chrome Book customers don't get confused from having to open something besides a browser.

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