All Categories

When can we see who is on line?

When can we see who is on line?

Search
Moderators for Stormfall: Age of War wanted
Oct 2, 2016, 07:4610/02/16
07/20/14
12

When can we see who is on line?

Not sure if this is in it's production, But would be nice to see yr friends with in the player scroll below the main game to see who is on line and who is not, saving typing messages I guess....


Please advise.


Thanks Jerry.
Views
13k
Comments
26
Comments
Oct 2, 2016, 08:4010/02/16
699

Jerrytobegreat said:


Not sure if this is in it's production, But would be nice to see yr friends with in the player scroll below the main game to see who is on line and who is not, saving typing messages I guess....


Please advise.


Thanks Jerry.

my lord check the suggestions thread here to see whether such idea is given or maybe even already accepted 

if not then suggest it yourself 
Oct 5, 2016, 13:5810/05/16
12/18/14
1835
djmoody said:

Yes perfect destruction of game balance.

The proposal in suggestions is that all league members can see who is online in their league.

Given we know all leagues are riddled with spies this is just a charter to allow people to attacks castles knowing the players are offline.

Unfortunately the entire player base doesn't have the knowledge and experience of the game to always make good suggestions and Plarium is too inept to be able to tell the difference between good and bad suggestions.

Your suggestion around friends at least gives the individual player some control. The friends UI is so unwieldy though most people have buckets of friends they no longer have a clue about. So even your system would lead to many players being attacked while offline.

PS if you are wondering what is so bad about being attacked when offline. You can't change your defence strategy. Someone can spy you or take a reading off a small test hit, know what your defence is and then only send if they can overwhlem you. Being offline = only taking one sides fights you will lose. Knowing people are offline is a ridiculous advantage.
I have to agree with this statement wholeheartedly
Oct 5, 2016, 15:3910/05/16
Oct 5, 2016, 15:40(edited)
08/20/15
249

I have to agree, knowing that the random player who friended you is offline is an advantage, since it's so easy to unfriend someone who is a tasty target. Maybe it would make people be a little more selective of their friends and cut down on the constant requests?


The other option is only make it for within the league and able to be seen by leadership only.
Oct 5, 2016, 15:4510/05/16
07/25/15
2634

If you can get a "spy" into some other league you want to screw with, and you get in a position where you can see who is online or not, you can do an awfull lot of damage.... In a game such as this, you probably only want your league marshall to see when a member is online, and if you could put a "trusted" flag on someone on your friends list so they could as well. 
Oct 5, 2016, 15:5410/05/16
08/20/15
249
Spies are a reality, and you always have to be on guard against spilling important information. Fact of life, and having one able to tell their friends in the enemy league exactly who is offline... could be devastating.
Oct 5, 2016, 19:2310/05/16
1

hi all,

  Every league should have there own home page to post on, then just invite all member to a chat you will know who's online. If you friend request all members just scrolling through chat will show you who is online or do no other leagues do this ? 

regards 

Lee

 have fun
Alyona KolomiitsevaCommunity Manager
Oct 6, 2016, 08:0210/06/16
09/17/15
8278
We are planning to add such feature only for League members.
Alyona KolomiitsevaCommunity Manager
Oct 7, 2016, 08:0010/07/16
09/17/15
8278

djmoody said:


Please read the posts again. 

I've read it. And I understand your fear of spies. However, when we create League mechanics, first of all we need to consider if it will be helpful for a League, not if it will be abused by Spies. 

From our side we add some kind of protection - the status won't be real-time. It will have a delay. 

But many players ask us to add it and find this feature useful for League management and communication.
Oct 8, 2016, 13:3210/08/16
Oct 8, 2016, 18:45(edited)
608

i agree whith mody over here ,not only mody, gaderas ,jezebel,lady nerium kt2 said the same,


if plarium want to pass a measure like that it should be under the controll of the leader to have the option to use a tool like that as he/she want.



 since there is no way we protect our leagues from the spiers it is responsibility of plarium if bring a system that you can see who is online at least this system should be under the controll of leadership, 


players who do managment in their leagues they know right why they say that,


 it is normall the more fresh players know less thinks about the game or still is nt informed about this dangers and they do that kind of suggestions

when i started the game i did nt know about spiers


 so their suggestions like my suggestions after of some period once they will be more mature about how a league work,their suggestions then will be better so you have to hear the old ones and keep this the old players  dont ignore the suggestion they just improve it according to their experience .


if they belong in small leagues and they dont have danger their leader will be able open it for anyone 



Oct 9, 2016, 02:4810/09/16
Oct 9, 2016, 02:51(edited)
12/18/14
1835

Alyona Kolomiitseva said:


djmoody said:


Please read the posts again. 

I've read it. And I understand your fear of spies. However, when we create League mechanics, first of all we need to consider if it will be helpful for a League, not if it will be abused by Spies. 

From our side we add some kind of protection - the status won't be real-time. It will have a delay. 

But many players ask us to add it and find this feature useful for League management and communication.

many players are saying NO ... we do not want this feature tyvm ... if you want to add features add something WE think will be helpful this will be detrimental to our members, I am a Captain and I do not need to know who is online from the embassy or my friends list we have a chat for that purpose


even the lurkers respond when i go to chat and ask who is online, i have done it and it is adequate for what we need
Oct 9, 2016, 15:5310/09/16
Oct 9, 2016, 15:55(edited)
03/13/15
697
djmoody said:

Yes perfect destruction of game balance.

The proposal in suggestions is that all league members can see who is online in their league.

Given we know all leagues are riddled with spies this is just a charter to allow people to attacks castles knowing the players are offline.

Unfortunately the entire player base doesn't have the knowledge and experience of the game to always make good suggestions and Plarium is too inept to be able to tell the difference between good and bad suggestions.

Your suggestion around friends at least gives the individual player some control. The friends UI is so unwieldy though most people have buckets of friends they no longer have a clue about. So even your system would lead to many players being attacked while offline.

PS if you are wondering what is so bad about being attacked when offline. You can't change your defence strategy. Someone can spy you or take a reading off a small test hit, know what your defence is and then only send if they can overwhlem you. Being offline = only taking one sides fights you will lose. Knowing people are offline is a ridiculous advantage.
I also agree whole heartedly with the statement.. some of us work hard to find when player is online or offline basis of activity or raiding patterns..
Oct 9, 2016, 19:1910/09/16
Oct 9, 2016, 19:19(edited)
10/05/15
8

Alyona Kolomiitseva said:


We are planning to add such feature only for League members.

Please don't do this. It will just become something else those in Command have to ask the developers to create an on/off switch for because nobody with common sense would want joe soldier in a league to have the capacity to see who is online and who is not. 
Oct 9, 2016, 19:2110/09/16
10/05/15
8

Alyona Kolomiitseva said:

I've read it. And I understand your fear of spies. However, when we create League mechanics, first of all we need to consider if it will be helpful for a League, not if it will be abused by Spies. 

From our side we add some kind of protection - the status won't be real-time. It will have a delay. 

But many players ask us to add it and find this feature useful for League management and communication.

P.s. This is not in any way helpful for leagues, especially not if there is a delay; you might as well just do what's already being done! Go to league chat, type a note. Tada, you see who responds! 

Put up a poll if you're so confident that players are asking for this; my guess is that the majority will say NO THANKS!
Alyona KolomiitsevaCommunity Manager
Oct 10, 2016, 07:5610/10/16
09/17/15
8278

Guys, first of all, this feature is not in the game yet. No one here knows how will it look like. Including me.

It doesn't have the highest priority, so even if it was accepted by devs, it doesn't mean that you will see it within the next 6 months.

And I'd like to remind you that we are making it for Leagues and League members. We create different game features to improve your gaming experience and make things more efficient. We can't weigh up decisions basing on how many spies your Leagues have. It's a part of your gameplay, not the main purpose of the feature. I'm even sure that spies also can type in the chat and see who is online.

And even if the majority of your members is offline, you still have people in TS3/FB/Line/other chats who can mobilize the League any time in case of trouble.
Oct 10, 2016, 22:5310/10/16
06/13/14
104

Alyona Kolomiitseva said:


Guys, first of all, this feature is not in the game yet. No one here knows how will it look like. Including me.

It doesn't have the highest priority, so even if it was accepted by devs, it doesn't mean that you will see it within the next 6 months.

And I'd like to remind you that we are making it for Leagues and League members. We create different game features to improve your gaming experience and make things more efficient. We can't weigh up decisions basing on how many spies your Leagues have. It's a part of your gameplay, not the main purpose of the feature. I'm even sure that spies also can type in the chat and see who is online.

And even if the majority of your members is offline, you still have people in TS3/FB/Line/other chats who can mobilize the League any time in case of trouble.

Do you have any idea what are you talking about?


Have you even stopped to think about this?


How can you mobilize against an attack on another player .... how can you know an attack is coming if they do not spy
Alyona KolomiitsevaCommunity Manager
Oct 11, 2016, 08:1910/11/16
09/17/15
8278
Our devs always weight up the decisions based on how it would affect the gameplay. However, they won't consider it harmful because of the spies. They would, if it showed the Online tag to everyone on the server. But this feature is designed for league mates. The issue is in spies, not in this game feature.
Oct 14, 2016, 01:0310/14/16
08/20/15
249
I'm sorry, but I have to agree with DJ. You're missing the point we're trying to make.
Oct 14, 2016, 01:1810/14/16
01/12/15
348

So with lost arts now lv 32 and some said sketchies are needed no coiners are doomed.

With this 'update' implemented, those who are not online 24/7 are doomed.

So, who's gonna play?
Oct 14, 2016, 05:5410/14/16
699

Sifr said:


So with lost arts now lv 32 and some said sketchies are needed no coiners are doomed.

With this 'update' implemented, those who are not online 24/7 are doomed.

So, who's gonna play?

sketches can now be earned in tournaments also not all the lost art upgrades require sketches in matter of fact 


most upgrades require just resources 
The topic is locked. You cannot post comments.