Some information i have gathered ,
Point 1 - Initially 10 Raid Attempts are Allotted, but In a 24 hour period, 19 Raid attempts are possible(New Attempt added every 2.5 hours.)
Point 2 - I can capture no more than 50% of the Enemy's Warehouse capacity in each raid.
Point 3 - 5% of captured Resources will be subtracted as a cost of that Raid.
Point 4 - After allotted 10 Raids, I can still send Units to raid other Castles.
Point 5 - Any Raids in excess of the allotted 10 raids, will not result in any acquired Resources.
Point 6 - Raid is limited to 50,000 resource points per Castle raided.
Point 7 - 50,000 limit on a Castle is a weekly rotating limit. (wait one full week to raid that Castle again).
Point 8 - The amount of Resources sent as gifts is limited by the number and capacity of Caravans.
Point 9 - I can send no more than 50000 Resources to one player in a week
Point 10 - I can initiate only 2 free resources transaction with in 24 hours for a Lord
Point 11 - I can initiate free resources transaction for 3 lords in a day?
Calculation:
Total number of Available Caravan in Market (Level 24 ) = 40 Caravans
Thieves Guild Research Level 24 - Increases - 300%) = Capacity
Total Carrying Capacity of 40 CARAVAN with Thieves Guild Research Level 24 reached = ?
For Example :
Available Caravan = 10
Thieves Guild Research Level 1 - Increases - 10%) = Total Carrying Capacity of 10 CARAVAN = 4410
Thieves Guild Research Level 2 - Increases - 20%) = Total Carrying Capacity of 10 CARAVAN = 4800
Thieves Guild Research Level 3 - Increases - 30%) = Total Carrying Capacity of 10 CARAVAN = 5200
Thieves Guild Research Level 4 - Increases - 40%) = Total Carrying Capacity of 10 CARAVAN = 5600
Thieves Guild Research Level 5 - Increases - 50%) = Total Carrying Capacity of 10 CARAVAN = 6000