Bonuses gained cannot be felt during gameplay
I used to be an active Soldiers Inc player, after stopping for quite a long while, I went back to Plarium game and this time Stormfall.
I noticed two major new features here:
- Hero's equipment bonuses
- Dragon Art's bonuses
Despite completing lots of upgrade for the above, such bonuses don't seem to be mentally felt and visually seen -- perhaps not so significant, even with the 27% increment of infantry offensive power. Activated dragon arts, 3 slots concurrently, but none of them can be felt during gameplay. I was wondering about two possibilities here:
- Have the bonuses been calculated correctly by the devs and truly applied to player's activities when activated?
- Or they're still so insignificant for the players to feel their effects -- Is there a way to visually improve it so that those bonuses can be appreciated by the players?
In Stormfall, so many new features available that add bonuses, mostly stackable, but why we can't feel anything "powerful"? Still the same death number for infantry while in battleground. I'm not sure if those bonuses even worth upgrading.
So my suggestion here is: Is there a way to improve the visual effects of such bonuses when they're in action? Or the dev should really look into the effectiveness of such bonuses? Let me know if I have overlooked anything, thanks.
EDIT #1: Example for Visually Seen Construction Speed Bonus
At the Farm Info Page, show something like this:
Upgrade Time: 1 hour
Lost Art Bonus: (None)
Dragon Art Bonus: +7%
Obelisk Bonus: (None)
Actual Upgrade Time: 55m 8s
[ Upgrade ] <-- Upgrade button here.