Have the developers ever had to deal with multiple projects at any one time, and if so, what sort of priorities were put in place to make sure those projects were done on time? Also what type of priorities get the most attention and why?
How does the company including Community managers and support staff handle not knowing exactly what is going on all the time and having to deal with the community if the developers decide to change their mind after a short period of time on a specific project?
Very good questions, Lord Mehnslayer, thank you for your interest.
Have the developers ever had to deal with multiple projects at any one time, and if so, what sort of priorities were put in place to make sure those projects were done on time? Also what type of priorities get the most attention and why?
Indeed, the developers are dealing with multiple projects, but for each project there is a separate team. To get done everything on time the teams are using agile software development methods. The highest priority naturally goes to critical issues and bugs that keep players from playing the game, then go new features and improvements.
How does the company including Community managers and support staff handle not knowing exactly what is going on all the time and having to deal with the community if the developers decide to change their mind after a short period of time on a specific project?
In our environment the teams are working closely with each other and inform each other on important things. However, like in any process, there are hiccups. With games of this size and complexity they are unavoidable. They have to be dealt with when they appear, depending on the situation. And after they are dealt with we make sure they don't recur.
ferdi887 said:
There is an annoying ingame popup insisting you logon via social media such as Facebook & twitter. Problem is when you do log on you start over with a completely new game. How can I link the original game I'm playing to my Facebook page? Thank you
Dear Lord Ferdi,
There are several different platforms for Stormfall: Age of War.
Plarium, Kabam and Facebook are some of them.
These are all different servers and you cannot play the same account on different platforms.
If you have an account on any of the Facebook servers, that account will not be on the other platforms.
You can, by all means, start new accounts on either or all of the other platforms should you wish to.
I hope this clears up any confusion and that you have fun playing on all or whichever servers you play on. :)
For what it`s worth, I totally agree that the popup is annoying just appearing in the first place, worse, it cuts you off from any chat or mails you happen to be doing at the time also.
It`s 1 of 2 things that are unpopular and people would like to be removed.
Wyz.
Hello, I've been playing Stormfall for a week now and have progressed nicely. However, I'm attempting to logon to the game via Facebook (as the annoying ingame popup keeps telling me to do) and I can't find my original game.
Lord Ruffneck, sadly you won't find your Facebook castle on Plarium. com. These two servers have no connection between them whatsoever. Therefore you will need to start from scratch if you want to continue on this sever. You are more then welcome on Plarium.com
lord oberon i have a question
whats the point of making stronger units when whith the same recourse you make more force if you chose to build small units
example
the price of warlock and the price of pikeman shows me something simple:
whith the same gold and iron of one warlock i have much more bigger force if i make pikemans and if i spent my recourse on pikemans so if i spent the available recourses on warlcock less force ,thats happening on all big units for example archers and golems
if i have 10 k iron and 10k gold the force of archers will be more than the force of golems whith that recourses
sison said:
lord oberon i have a question
whats the point of making stronger units when whith the same recourse you make more force if you chose to build small units
example
the price of warlock and the price of pikeman shows me something simple:
whith the same gold and iron of one warlock i have much more bigger force if i make pikemans and if i spent my recourse on pikemans so if i spent the available recourses on warlcock less force ,thats happening on all big units for example archers and golems
if i have 10 k iron and 10k gold the force of archers will be more than the force of golems whith that recourses
Uh? because pikemen and archers is weaklings. and die very fast. Quality of units is more important than quantity.
Techway_GrandMarshal said:
What is a power point?
under league achivements it says hire units worth a total of 300000 power points.
how much is a power point?
we have checked and its not each unit we train is not worth a single power point so I trying to understand how many units is worth 1 power point
I believe 1 power point is equal to a units default stats /40.
Example being pike = 40 offense / 40 = 1 power pointsison said:
lord oberon i have a question
whats the point of making stronger units when whith the same recourse you make more force if you chose to build small units
Greetings! It's entirely up to a player what units to build and use in their game. All units have different stats so that a player can gather a custom army that meets their own needs and style. One may prefer a lot of weak units and the other player may want to just have several powerful ones at their disposal. I believe it is most effective to have all types units in your army. If you personally believe that a large quantity of smaller units works better for you keep building them. Lord GADHERAS has his own opinion on the subject. To each his own
There is no right or wrong. Just don't attack with defense and vice versa.
thank you for answer lord oberon, i think the best way is experiment ,experiment to understand in this game,i maybe use pc to calculate and know excatly the numbers of force and price but to uderstand the system here need game experiment also ,so i need compose this 2 thinks
thank you!
and you gadheras thank you aso for putting your position on my question i apreciate and look carefully the answers
srlilley1 said:
Also how can we locate the castle that attacked our castle, so we can provide a little retribution?
Ultimately strategy is planning your attack when the player is offline :) I don't think having a protection when you are offline would be good, especially since a lot of dead castles can be good resource raids.
As for your retribution, if you look at the raid report of the attacker it will show you his coordinates, if he relocates it will show you his new coords
AtheistMage said:
Hi Oberon,
My question is which is your favourite league in the game and why is it King of Kings?
Hahaha! Good one
But honestly, alomost all of them. It is very pleasing to observe how Lords and Ladies interact with each other, how they find like-minded warriors and go towards a common goal. Basically any well-organized league that has integrity has my respect and appreciation.