This topic is closed

why do we play this game?

15 Replies
nobody
18 April, 2017, 5:04 PM UTC

i got fireballed, lost griffins, golems and other troops and attempted sieged with 200 pike.  i understand this was a fishing expedition.  i am sure the other player got points for killing my golems, griffins etc.  i got zero points on the loss.  and i got 3 points for killing 200 pike.

so for my losses and my wins i got 3 pvp points.

with all the manipulation of numbers and outcomes along with everything being a resource sink and no growth paths, why play under all the manipulations?

is this a strategy game? who plays strategy games?  you would think it to be the intellectuals,  who think, reason and process, those who choose the best path of value for value.  how does enduring the manipulations fit in to that perception.

i still cannot build my walls with x/x/x.  in other games you build your walls with x/x/x and can create your personal coat of arms as a level 1. a coat of arms, a personal pride from day 1.  this game says no to achievement overrides to people who have spent alot of time as well as money jumping through the manipulative hoops.

i don't understand.

as for me i will drop my cues to zzz's again and be afk for the summer.  it is not worth my real life time and effort to build towards nothing.  i cannot wait any longer for change. 
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Snowgoon
18 April, 2017, 6:15 PM UTC

We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
Hanging on in quiet desperation is the English way - Pink Floyd - http://prnt.sc/dv923b
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BiohazarD
Moderator
19 April, 2017, 8:56 AM UTC

johanrayne said:


i got fireballed, lost griffins, golems and other troops and attempted sieged with 200 pike.  i understand this was a fishing expedition.  i am sure the other player got points for killing my golems, griffins etc.  i got zero points on the loss.  and i got 3 points for killing 200 pike.

so for my losses and my wins i got 3 pvp points.

with all the manipulation of numbers and outcomes along with everything being a resource sink and no growth paths, why play under all the manipulations?

is this a strategy game? who plays strategy games?  you would think it to be the intellectuals,  who think, reason and process, those who choose the best path of value for value.  how does enduring the manipulations fit in to that perception.

i still cannot build my walls with x/x/x.  in other games you build your walls with x/x/x and can create your personal coat of arms as a level 1. a coat of arms, a personal pride from day 1.  this game says no to achievement overrides to people who have spent alot of time as well as money jumping through the manipulative hoops.

i don't understand.

as for me i will drop my cues to zzz's again and be afk for the summer.  it is not worth my real life time and effort to build towards nothing.  i cannot wait any longer for change. 

It's a strategy game, but with the option to use money to compensate for lack of strategy/patience. 

I agree, it is strange that the defender doesn't get many points for being fireballed but can still lose a lot of units. 

As for resource sinks, you just have to be careful what you hit, and do the math before committing your troops. 
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Alyona Kolomiitseva
Community Manager
19 April, 2017, 11:29 AM UTC
Snowgoon said:

We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
And what do you think about our new features? They are aimed to improve your gameplay experience.
Plarium Community Manager. Please note that I will be unable to respond to your private messages, review your tickets, or check your account information. All technical issues should be directed to our Support Team at plrm.me/Support_Plarium
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nobody
19 April, 2017, 5:20 PM UTC

BiohazarD said:


johanrayne said:


i got fireballed, lost griffins, golems and other troops and attempted sieged with 200 pike.  i understand this was a fishing expedition.  i am sure the other player got points for killing my golems, griffins etc.  i got zero points on the loss.  and i got 3 points for killing 200 pike.

so for my losses and my wins i got 3 pvp points.

with all the manipulation of numbers and outcomes along with everything being a resource sink and no growth paths, why play under all the manipulations?

is this a strategy game? who plays strategy games?  you would think it to be the intellectuals,  who think, reason and process, those who choose the best path of value for value.  how does enduring the manipulations fit in to that perception.

i still cannot build my walls with x/x/x.  in other games you build your walls with x/x/x and can create your personal coat of arms as a level 1. a coat of arms, a personal pride from day 1.  this game says no to achievement overrides to people who have spent alot of time as well as money jumping through the manipulative hoops.

i don't understand.

as for me i will drop my cues to zzz's again and be afk for the summer.  it is not worth my real life time and effort to build towards nothing.  i cannot wait any longer for change. 

It's a strategy game, but with the option to use money to compensate for lack of strategy/patience. 

I agree, it is strange that the defender doesn't get many points for being fireballed but can still lose a lot of units. 

As for resource sinks, you just have to be careful what you hit, and do the math before committing your troops. 

resource sinks:  the problem is it isn't strategy.  it is a 1/1 kdr power loss for the raid mechanic.  if you defend your castle on a siege, then you get no pvp points if you overwhelm them.  so to win you must accurately guess how much they are sending and how much to put out so that you get more than the 1/1 kdr and it has to be less than domination or you get no points.  if you get no points for overwhelming by protecting your castle then that is even more of a resource sink than if you got pvp points.


resource sink:  a resource sink is anything that sinks resources rather than builds them. if you lose resources, then it is sunk  how can strategy be used unless you are playing both characters?  and patience, i have played for almost 2 years and it is extremely rare for me to find enough troops to overwhelm them on sieges. and no i am not attacking blinged out active castles.  if you overwhelm by sieging a siege then you get credit for attack, this is the offense advantage along with fireballs.  the defense is the one that gets no credit.

gameplay: = do not defend your castle = do not play game = it is not worth my real life time and effort to build towards nothing.  a year ago i posted a list of 6 grievances.  one of those grievances was that my army i had built had no value, another was that defending yourself had no value.  1 year later with my army larger than it was then, those two grievances are still the same, they have not changed.  the only grievance that might have changed is that they might get a functioning game client completed in time.

resource sink: if resources are lost and not replaced in the same function that is a sink,  being patient for the non-sink situation during any engagement is like putting more and more resources into bgs thinking you will eventually get ahead or break even.  the only people who can do it are those who siege a willing friend or their alts,  the only player in my area who even understood working together, left the game for his family, he is the intelligent, honorable player.  he chose his family over pressing all weekend in order to meet tournament goals.

the only growth path is resource raiding, this mostly on bots, maybe 15% being inactive castles. this is the only growth path within gameplay, everything else is a resource sink. it is not worth my real life time and effort to build towards nothing.  that means that spending one to two hours a day raiding resources to set ques and build an army that has no value, especially defending my castle, my home, has no value, that if i engage, it will simply sink those hours of raiding away to nothing.

if you have a true plausible pvp engagement that i can patiently wait on, that will be a growth path and not a resource sink, this not involving master, alts or friends, working around the true vision and direction of the game/business model, please pm me with it.

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nobody
19 April, 2017, 5:27 PM UTC

Alyona Kolomiitseva said:


Snowgoon said:


We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
And what do you think about our new features? They are aimed to improve your gameplay experience.

your new features are for the most part multipliers, these multipliers gained through resource sinks.  multipliers multiply a strength, therefore the relationship between the weak and the strong is that the strong get stronger and the weak get weaker.  the weak get weaker by comparison regardless of what they gain.  to put it in words that snowgoon has already stated "the gap between players will be even greater".
as i stated "resource sink, multiplier, growth path, i have said it all before"
the hero wisdom points ability is a step in the right direction.  it still has the multiplier advantage for those who have overspent real life money on the game, however it also gives speed advantages to all, thus saving real life time, it is also more doable as it is built mostly on the premise of participation, being that wisdom points are similar to xp points and can be gained through various activities.  a player can find ways to participate without being forced to sink alot of resources.
the multiplier advantage for military power is less being 15% rather than 42% to 300%.
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IronApex Turok
19 April, 2017, 10:09 PM UTC
Alyona Kolomiitseva said:

Snowgoon said:

We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
And what do you think about our new features? They are aimed to improve your gameplay experience.
every new feature only compounds the issue. plarium continues to move away from strategy and towards spending. 
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Hooverssmallengines
19 April, 2017, 11:13 PM UTC
Alyona Kolomiitseva said:

Snowgoon said:

We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
And what do you think about our new features? They are aimed to improve your gameplay experience.
for a price they will
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roadstar Pitbull
20 April, 2017, 1:29 AM UTC

Alyona Kolomiitseva said:


Snowgoon said:


We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
And what do you think about our new features? They are aimed to improve your gameplay experience.

Improve how??? By adding many bugs and glitchs....

Improve gameplay by actually getting the game to display and function as intended.
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Alina Bright
Community Manager
20 April, 2017, 3:57 PM UTC

roadstar Pitbull said:


Alyona Kolomiitseva said:


Snowgoon said:


We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
And what do you think about our new features? They are aimed to improve your gameplay experience.

Improve how??? By adding many bugs and glitchs....

Improve gameplay by actually getting the game to display and function as intended.

Lords and Ladies, I understand your frustration regarding the issues that you face in the game. And I can assure you that we're doing our best in order to fix them all so you can enjoy the game. However, sometimes it's not that easy to do. So we appreciate your understanding in this matter.

At the same time, we add new features so you can explore new points of gameplay and develop new strategies while playing the game. Unfortunately, it’s almost impossible to release all fixes when releasing new features. So we sincerely hope that you still will try to enjoy Battle XP feature and we’ll do our best in order to fix the issues, which bother you.

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Jezebel
20 April, 2017, 4:15 PM UTC
Eugenia Misura said:

roadstar Pitbull said:


Alyona Kolomiitseva said:


Snowgoon said:


We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
And what do you think about our new features? They are aimed to improve your gameplay experience.

Improve how??? By adding many bugs and glitchs....

Improve gameplay by actually getting the game to display and function as intended.

Lords and Ladies, I understand your frustration regarding the issues that you face in the game. And I can assure you that we're doing our best in order to fix them all so you can enjoy the game. However, sometimes it's not that easy to do. So we appreciate your understanding in this matter.

At the same time, we add new features so you can explore new points of gameplay and develop new strategies while playing the game. Unfortunately, it’s almost impossible to release all fixes when releasing new features. So we sincerely hope that you still will try to enjoy Battle XP feature and we’ll do our best in order to fix the issues, which bother you.

just WOW ... here is a novel idea, how about fixing features that have NEVER worked properly and NOT introducing new features until they have been tested properly and do not create bugs in the game
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nobody
20 April, 2017, 10:01 PM UTC

Eugenia Misura said:


roadstar Pitbull said:


Alyona Kolomiitseva said:


Snowgoon said:


We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
And what do you think about our new features? They are aimed to improve your gameplay experience.

Improve how??? By adding many bugs and glitchs....

Improve gameplay by actually getting the game to display and function as intended.

Lords and Ladies, I understand your frustration regarding the issues that you face in the game. And I can assure you that we're doing our best in order to fix them all so you can enjoy the game. However, sometimes it's not that easy to do. So we appreciate your understanding in this matter.

At the same time, we add new features so you can explore new points of gameplay and develop new strategies while playing the game. Unfortunately, it’s almost impossible to release all fixes when releasing new features. So we sincerely hope that you still will try to enjoy Battle XP feature and we’ll do our best in order to fix the issues, which bother you.

multiplier: a new feature that explores new gameplay and develops new strategies?

what is the new gameplay and strategy that exists in multiplying stats that already exist from troops that already exist.

another multiplier is not new gameplay;  it multiplies old content. applying the multiplier is not "game content".  the strategy is the same,  the more you buy, the more you have to multiply.
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BiohazarD
Moderator
21 April, 2017, 12:36 AM UTC
Jezebel said:

Eugenia Misura said:

roadstar Pitbull said:


Alyona Kolomiitseva said:


Snowgoon said:


We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
And what do you think about our new features? They are aimed to improve your gameplay experience.

Improve how??? By adding many bugs and glitchs....

Improve gameplay by actually getting the game to display and function as intended.

Lords and Ladies, I understand your frustration regarding the issues that you face in the game. And I can assure you that we're doing our best in order to fix them all so you can enjoy the game. However, sometimes it's not that easy to do. So we appreciate your understanding in this matter.

At the same time, we add new features so you can explore new points of gameplay and develop new strategies while playing the game. Unfortunately, it’s almost impossible to release all fixes when releasing new features. So we sincerely hope that you still will try to enjoy Battle XP feature and we’ll do our best in order to fix the issues, which bother you.

just WOW ... here is a novel idea, how about fixing features that have NEVER worked properly and NOT introducing new features until they have been tested properly and do not create bugs in the game
Plarium devs have a "to do" list, where updates, bug fixes, and other game changes are ordered by priority.  Fixes for many of the bugs players complain about are on that list somehwere (I don't know what the relative priorities are or how they are assigned).  The fixes for bugs that only have a minor affect on gameplay are probably low priority, but will be introduced to the game eventually. 
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BiohazarD
Moderator
21 April, 2017, 12:41 AM UTC
johanrayne said:

Eugenia Misura said:


roadstar Pitbull said:


Alyona Kolomiitseva said:


Snowgoon said:


We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
And what do you think about our new features? They are aimed to improve your gameplay experience.

Improve how??? By adding many bugs and glitchs....

Improve gameplay by actually getting the game to display and function as intended.

Lords and Ladies, I understand your frustration regarding the issues that you face in the game. And I can assure you that we're doing our best in order to fix them all so you can enjoy the game. However, sometimes it's not that easy to do. So we appreciate your understanding in this matter.

At the same time, we add new features so you can explore new points of gameplay and develop new strategies while playing the game. Unfortunately, it’s almost impossible to release all fixes when releasing new features. So we sincerely hope that you still will try to enjoy Battle XP feature and we’ll do our best in order to fix the issues, which bother you.

multiplier: a new feature that explores new gameplay and develops new strategies?

what is the new gameplay and strategy that exists in multiplying stats that already exist from troops that already exist.

another multiplier is not new gameplay;  it multiplies old content. applying the multiplier is not "game content".  the strategy is the same,  the more you buy, the more you have to multiply.
"New content": Anything that is in the game now that wasn't in it before.  Every update doesn't have to completely change the game, some of them just add a new stat boost for players to work on (or yes, just buy).
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roadstar Pitbull
21 April, 2017, 1:03 AM UTC

I have, as i'm sure others here have, played alpha and beta versions of games before being released. With some of the larger companies, and have been invited to return on occasion with new games.

1. i have never seen a game with the same reoccurring bug such as mail and reports. That has been "fixed" for a period of time on 3 separate occasions.

2.Reported issues/bugs do get prioritized, but they do all get addressed. AND normally further updates are double checked and possibly put on hold, especially when so many players complain of the same issues.

3. These and more steps are not a guarantee of error free game play, as server capabilities do play a part, but the effort is put forth to ensure customer satisfaction.

4. Plarium as a whole is only too eager to "add features" thats main purpose is to add to the bottom dollar,, without any significant improvements to the game.

This all being said,, many of those games where more stable and error free within 3 weeks than this game has been in 3 years... 

Would you (plarium staff), continue to pay for substandard service with your own monies???
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nobody
21 April, 2017, 3:41 AM UTC

BiohazarD said:


johanrayne said:


Eugenia Misura said:


roadstar Pitbull said:


Alyona Kolomiitseva said:


Snowgoon said:


We play because we still have tiny hopes of improvements, but this is becoming less likely when plarium continue to unleash new Apps for Android and iOS like Nords, Vikings and Throne

I might give it another 3 months before quitting
And what do you think about our new features? They are aimed to improve your gameplay experience.

Improve how??? By adding many bugs and glitchs....

Improve gameplay by actually getting the game to display and function as intended.

Lords and Ladies, I understand your frustration regarding the issues that you face in the game. And I can assure you that we're doing our best in order to fix them all so you can enjoy the game. However, sometimes it's not that easy to do. So we appreciate your understanding in this matter.

At the same time, we add new features so you can explore new points of gameplay and develop new strategies while playing the game. Unfortunately, it’s almost impossible to release all fixes when releasing new features. So we sincerely hope that you still will try to enjoy Battle XP feature and we’ll do our best in order to fix the issues, which bother you.

multiplier: a new feature that explores new gameplay and develops new strategies?

what is the new gameplay and strategy that exists in multiplying stats that already exist from troops that already exist.

another multiplier is not new gameplay;  it multiplies old content. applying the multiplier is not "game content".  the strategy is the same,  the more you buy, the more you have to multiply.
"New content": Anything that is in the game now that wasn't in it before.  Every update doesn't have to completely change the game, some of them just add a new stat boost for players to work on (or yes, just buy).

this is what i addressed with nemanja and brunsonthomas:  did you read my post?  i highlighted alyonas post that i spoke to.   "we add new features so you can explore new points of gameplay and develop new strategies"

then i dissected those words and the function of the update.  (explore new points of gameplay)  my response; a multiplier is not new gameplay to explore.  your response;  every update doesn't have to be completely game changing.

does your statement prove my statement false?  do you consider applying a bonus as new gameplay to explore?  when i stated "applying the multiplier is not "game content"."  what i meant is that applying the % of bonus to either the dominant combat stat or speed or capacity does not qualify as exploring new points of gameplay.  or as developing new strategies.  are we so lethargic that it has come to that?


hero armor: multiplier

dragonstone: multiplier

level 31/32 scrolls: multiplier

troop xp bonus:  multiplier

wisdom points:  multiplier


your words are true, not every update must be game changing:  refresh my memory,  what was the last game changing update?

160, 165 and 170 bgs:  are those the game changers.  maybe it was the lottery?


did you post to sway me, to change my mind?  or even to prove me wrong?  what was your goal?

mine was to show that a multiplier is not exploration of new gameplay and it does not change strategy, it does not provide new paths of development in strategy.  all it does is multiply what stats already exist.  i must have failed to do so.  i am exhausted at constantly failing to show reasonable facts.

to me your response shows proof of what i stated in my other post.  i am sure that the proof cannot be seen.

this is why a month ago or so i told everyone to shut the bleep up,  there is no value in posting, so once again i must stop.

your welcome all 

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