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Bogus Travel times to settlements

7 Replies
wesleypringle1
4 January, 2017, 2:00 PM UTC
Travel times to settlements  change after troops are sent they state 1 .3 minute and after I send travel time is 6 minutes 
The Keep
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brunsonthomas
4 January, 2017, 5:20 PM UTC
This is a known issue, has been reported and efforts are being made to correct the situation.
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wesleypringle1
4 January, 2017, 11:02 PM UTC
Yeah I'm sure it's not even being looked at 
The Keep
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Warrior
5 January, 2017, 5:41 AM UTC
As per the confirmation recieved this is reported and is being looked into. That is all we have information about it till now.
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UTC +6:00
wesleypringle1
5 January, 2017, 1:18 PM UTC
I reckon that canned response is what we will hear about this so called Glitch for years what a worthless option this bug reporting thread is!!!!!
The Keep
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Warrior
5 January, 2017, 2:46 PM UTC

The simple reason that the issue takes time to fix are simply because it needs to be recreated and then fix and tested again to make sure the issue is fix and it should not affect another functionality.


It is not like waving a magic wand and Tada all fixed.
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carolpringle59
6 January, 2017, 2:56 PM UTC
If I was dumb as a box of rocks I would believe your canned reply !!! but I'm not and I don't think it's any harder than waving a wand as you put it. any two bit programmer that wanted to fix these issues could. The operative word here is (wanted)
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Warrior
6 January, 2017, 10:29 PM UTC

carolpringle59 said:


If I was dumb as a box of rocks I would believe your canned reply !!! but I'm not and I don't think it's any harder than waving a wand as you put it. any two bit programmer that wanted to fix these issues could. The operative word here is (wanted)

Yup but testing part is what you are missing on. If you fix something you also have to make sure something else is not affected by it since code might have dependancy or effect on other features.

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