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I think being able to set up squads would be a great addition.

8 Replies
11 November, 2016, 6:56 PM UTC

I do not send all my units at everything.  I have specific things i send based on what/who the enemy is ant what it consists of.  

It would be nice to have squads that you could fill with any number of units of any type.  Then you could say send squad 1 to do this battle ground.  Squad 2 to do another etc.  Without having to go through and pick the units each time which is slow and a pain, and prone to mistakes.  Especially when a raid returns liberated units which throw off your next attack.
UTC +4:00
11 November, 2016, 7:18 PM UTC
i meant to put this in suggestions :(
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11 November, 2016, 7:57 PM UTC
Could you give a more detailed explanation or example, please?
UTC +5:00
11 November, 2016, 8:52 PM UTC

For example:

When I raid a Battle ground I send 1 of each type of group, and depending on my test raid I send an additional amount of pike.  I know I will loose approximately half my pike but none of my better troops.  If I get troops back from that raid, I have to go through and make sure I weed out the new troops before I send at the next battle ground.

It would be nice to set up a squad that contained one of each unit and call it squad 1.

Then I could click on send squad 1, and also on 150 pike for a raid.   I could have 5 of these squads set up so I could raid (or defend) 5 bgs without having to go through and select 1 of each each time.

I can see have a different squad for attacking a hamlet.  Another squad for raiding an inactive castle.  Another squad for raiding an active player (consiting of troops I am willing to loose maybe...) 

But this way I could set up squads ahead of time and not have to do it at time of sending out the attack.  

You could also set up a strength 1, 2 3 4 and 5 squad, so after getting a spy result you could say, "hmmm I think my 4 strength squad is enough to take that out" and send it.  This could reduce the time between getting a spy result and sending out your raid/siege.

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Juglar del Viento
11 November, 2016, 9:45 PM UTC

Lord Embrybills

i can catch the idea you mean, but as u said, could you be so kind to put it on suggestion thread? in this way, devs can read and take the idea faster than in game thread.

thanks in advance


Resistance Is Futile
UTC +1:00
12 November, 2016, 1:44 PM UTC

If this game had run on something else than flash, who knows.

UTC +2:00
12 November, 2016, 6:23 PM UTC

other browser games have presets.  if you suggest 5 free presets and 5 presets that can be purchased with sapphires, it might catch their eye more successfully.

edit:  if you don't have the troops,  then it does not fill and send, that is how other games do it.  you have to have the items to fill the preset or it doesn't que them for you.  but other browser games do have presets.
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Alyona Kolomiitseva
Community Manager
14 November, 2016, 11:10 AM UTC
It's an interesting idea, but it's hard to implement. For example, what if you no longer have Units for a squad? Where should it be displayed? etc. This suggestion was declined, but it's possible that our devs will reconsider it in the future.
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UTC +2:00
15 November, 2016, 1:38 AM UTC

For once I am in agreement with a community mod........ there I said it.

I would love this update. Have many times sent one and five troop armies. Massive time saving and hygiene factor if you could set up a squads.

Having a little bit of coding knowledge I have never asked for it as I know it would take time to code and would add quite a lot of additional info to store for each account, even a small amount of additional data on thousands of accounts soon builds up. So it would come at a cost.

It's still a great suggestion though.

(maybe set a league strike to never have thieves in it - I know a lot of people would like to take that embarrassment back if they could, me included).
Everyone has a right to an opinion. No one has a right to their opinion being respected by other if it can't be backed up with rational and logic explanation
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